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Everything posted by MikomiKisomi
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That Which Binds Us [Otome / Mystery / Modern Fantasy] [Released]
MikomiKisomi replied to MikomiKisomi's topic in Released
Major Update TWBU has received a massive art overhaul! All of the backgrounds have been replaced, CGs edited, one CG redone, and a brand new CG added! There are several other smaller fixes to the game to improve the overall quality as well. Basically, if you haven't checked it out before, now's the perfect time! Steam Page ♥ Itchio Page ♥ Twitter- 4 replies
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oelvn project Asterism [RPG VN] [Astronomy] [Optional BL]
MikomiKisomi replied to MikomiKisomi's topic in Original Projects
Lots and lots and lots of updates! First, a few links! Steam ♦ Discord ♦ Newsletter And now some new screenshots a fair amount has changed, namely the sprites have gotten updates and GUI has drastically changed! And here's a character intro trailer! -
Alice in Stardom [Free] [GxG / Idols] [RELEASED]
MikomiKisomi replied to MikomiKisomi's topic in Released
Alice in Stardom is now released! Download it now on Windows, Linux, MacOS, and Android! The Steam version is coming on the 4th, so for now it's only available on Itch.io with more sites coming soon. Thank you guys for your patience, this has been a hectic but fun NaNoRenO! -
Alice in Stardom [Free] [GxG / Idols] [RELEASED]
MikomiKisomi replied to MikomiKisomi's topic in Released
Some updates... Would you like some screenshots? Maybe a Steam page to add to your wishlist to be notified when it releases? How about all of the above? Steam Store Page -
Alice just wanted a good internship when she gets thrown in the middle of a live singing competition- can you help her rise to be the top idol? Team Violora - Character Designs, Story Concept, & Art Tutty the Fruity - Main Route/Interaction Writing Seigetsu - Opening Day & Contest Writing Kidd - Side Character Interaction Writing MikomiKisomi - GUI & Programming Timka - Side Interaction Programming Social Media Discord ♦ Twitter ♦ Steam ♦ Itchio A bit about this project... this is an older NaNo project from 2016 that was unfinished halfway through- but, now that Violora and I are both much more experienced, we're reviving it for 2019! The finished game will be free and released on Steam, Itchio, Google Play, and Kindle.
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oelvn project Asterism [RPG VN] [Astronomy] [Optional BL]
MikomiKisomi replied to MikomiKisomi's topic in Original Projects
Wow.... long time no update! I've got some amazing updates to share, including some gameplay! So... screenshot dump time! -
That Which Binds Us [Otome / Mystery / Modern Fantasy] [Released]
MikomiKisomi replied to MikomiKisomi's topic in Released
Big news, guys! The Steam store page for TWBU is now live! Add it to your wishlist to get a notification when it releases~ We also now have a Discord server for anyone interested in TWBU or our future games! Here's some more screenshots for you guys too!- 4 replies
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That Which Binds Us [Otome / Mystery / Modern Fantasy] [Released]
MikomiKisomi replied to MikomiKisomi's topic in Released
Update 2/14: The Valentine's update is here! What does it include? Well, the extended demo is now released! It adds a few extra scenes that better fleshes out the plot, new expressions, updated GUI, and new music! You can download it from the same link as before, right here. Of course, that's not all there is! Last but not least, here's Eva wishing you all a Happy Valentine's Day~- 4 replies
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Idris is a bonds man- a special bonds man. While most of his clients need to bail loved ones out of jail, a few are looking for a reprieve from someone they once knew. For Evalise, all she wanted was to get a bail bond for her boyfriend, when Idris surprised her with a simple but confusing question. What if you could make him forget all about you? Story Evalise's boyfriend has a bit of a wild side... and a bit of a knack for being caught. She arrives at a bail bonds place run by a man named Idris- however, while working out a bail bond, he springs a question about a different kind of bond- a memory bond. With his knife, he's able to sever any ties a person has with someone else, permanently, making the other person completely forget about his client. With one small cut, she'd be able to leave her not-so-great boyfriend behind and move on... Characters Evalise Adams Our protagonist, Evalise. She's 26 and works a regular retail job with a not-so-regular boyfriend who's a repeat petty criminal. Eva isn't the bad girl type, so her friends don't see why she's with him- but to her, it's just a matter of convenience. She was in a car wreck over a year prior to the start of the game, and ever since then her memory has been blurred and she's slowly distanced herself from her friends. So, finding any kind of person who'd show her a bit of comfort- even at the price of having to bail him out of jail a few times- was worth it to her. Idris Whitcher Idris is a bonds dealer who also runs a lesser-known side business of severing the bonds people have with others. He's 28 and likes seeing movies the night they come out, playing with his shelter rescue labrador, and taking long walks on the beach- at least, that's what his dating profile reads. He takes an immediate interest in Evalise, but hasn't exactly tried the whole "dating" and "relationship" thing in a while. ...And many more characters in-game! Details This game was being made for the Indie Game Maker Contest, a month long game jam held by Degica to make a game in any valid RPG Maker engine. I was hoping to finish this game, but alas, I was only able to get a demo finished. So, now I've ported it to Ren'Py and am finishing it, extending it in the process! The concept for this game came from something quite visible in the key art- the red string of fate. While it's not present in the game, it does give a good idea about what the game is about, as it focuses on the bonds forged between people and fate. As it was a starting point for me in development of the story and is an item most people can identify, I placed it front and center in the artwork. Steam Page The current demo is about 15-20 minutes long. Demo Download it on Itch.io!
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Apologies for the late response! It's about 10k words long, so only an hour.
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The Witch in the Forest is about a young woman who lives in the forest and is mystified by all things magical and natural. One day, however, she meets another young woman living deep in the forest- a real witch! Characters Fidelia Fidelia has lived in the forest for all of her life, as she lived there with her parents and grandparents. She's 20 years old and has her own garden where she grows vegetables and herbs. She likes taking walks through the forest and reading fantasy books. Jastiline Jastiline lives in a cottage in the forest towards a section Fidelia never realized she'd never seen before until she takes another route one day. Jastiline is 21 years old and teaches young kids from the city nearby about home skills. Her real passion is flower arranging and she has her own flower garden. She also loves to read fantasy books. Setting & Plot The Witch in the Forest (TWITF) is centered around Fidelia, a somewhat introverted and socially awkward girl who stumbles upon Jastiline's house one day and befriends her. It's a short, NVL-style kinetic novel about their lives as they prepare for their favorite holiday, Halloween! It's set in a some-what modern time, but with a more fantasy take on it- there are cities but things such as cellphones, Internet, etc. don't exist. So, think more along the lines of 30+ years ago. The novel is about one hour long. Credits Character Art, Writing, Programming - Me, Mikomi Kisomi Backgrounds - various photos from Unsplash Music - Alyx This is made for Yuri Jam 2017. Download Download on Itch.io for Free!
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Starry Dreams [LGBT / Slice of Life / Free] RELEASED
MikomiKisomi replied to MikomiKisomi's topic in Released
Thanks! I hope you enjoy it! -
Kotachi Asterio is a 15 year old boy who wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. It is a kinetic visual novel in terms of story, as there is only one ending. Game Design Document ★ Public Script ★ Concept Art Kotachi Asterio wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. Kotachi has been able to see specters since he was about 10. When his grandfather died, he was given a wooden box that was simply inscribed with “to whoever can grasp it”. Inside were a pair of white revolvers- however, his parents couldn’t see them, leading Kotachi to realize the revolvers were special. He finds that his revolvers are actually forged from the constellation Perseus, and can be used to fight of specters, monsters that fester in dark places. The game starts with Kotachi and his best friend, Ophi, fighting off specters when they stumble upon a talking fox who claims to be an Aligner, someone who fights specters, and makes the two boys her apprentices. They meet several other characters as they all train to become certified Aligners from C.O.I.N., an organization that employs Aligners to dispel and research specters. Throughout the game, it becomes apparent that some constellations actually embody human forms, and are a group known as the Zodiac- a group that was previously thought to be legend, as they haven’t been seen for decades. Kotachi is one of the few people in the world with a weapon strong enough to dispel the specters controlling each of the Zodiac, and thus can become their Protector, someone who shields the constellations from specters and is able to invoke their power in battle. ✩ Kotachi Asterio Kotachi almost always has a grin on his face and, when he isn’t being lazy, he’s typically upbeat. However, he’s not very outgoing, and Ophi is his only real friend until Vulpe comes along and forces him to meet new people. Kotachi would be perfectly content staying a nobody and destroying specters on his own time, as he hates change. He's a junior in high school and has no clue what his major in college will be- his backup plan is becoming a "professional" urban explorer. ✩ Ophi Lira Ophi is a very standoffish character who is both distrusting and generally doesn’t like the rest of the cast, save for Kotachi. However, aside from their “teacher”, Vulpe, Ophi is the most experienced in the group, as he’s been able to see specters “for as long as [he] can remember”. Even with Kotachi, though, there are things he doesn’t like to talk about- specifically his family, or lack thereof. However, through all of his rude and snide comments directed at Kotachi, Ophi does care about him. In game, Ophi is an optional love interest. ✩ Ayane Miu Ayane is seemingly cold and standoffish, but she doesn’t like people who waste her time or slack off. She is the tentative valedictorian of their class and also the incognito PTA president while also learning the ropes of running a national bank, her father's business. It's safe to say she doesn't exactly like to rest. ✩ Leos Coronil Leos tries to get along with everyone. He’s an easy going guy, but his calm nature makes him the target of bullying, specifically from football players who think he’s crazy for seeing specters. Within the group, he’s the median, and thinks more with his heart than with his brain. He’s the ace of the soccer team and prefers the company of people as opposed to being alone. ✩ Riko Asterio Riko is Kotachi’s adopted older sister. She used to be close with Kotachi when they were younger, but a failure to stay in touch or even visit after she moved into a dorm for high school caused the two to grow apart. Riko is mostly the opposite of her brother- she’s outgoing, vibrant, and constantly trying new things. She’s never still except when busy with work and loves to be around others. Most of all, she likes teasing Kotachi. ✩ Dania Truman Dania doesn’t get out a lot, not since her grandfather passed away. She used to volunteer at the C.O.I.N. outpost with him, healing Aligners, so when he passed away she kept at it, even if she became more reserved. Dania is timid and doesn’t talk a lot to strangers, but isn’t quiet- instead, she only talks a lot to people she’s comfortable being around because of her shyness. Character Sprites - 25% Done Walking Sprites - 10% Writing - 100% Script Revisions - 40% Programming - 10% Music - 2% Art, writing, scripting - me (Mikomi Kisomi) Music - undetermined Game Twitter ★ Dev Blog ★ Overview Hey guys! This is my newest project, Asterism. It's an RPG VN (i.e. an RPG with VN elements) that is being made in Ren'Py. It centers around Kotachi and the rest of the cast training and becoming certified Aligners, and eventually him becoming the Protector of the Zodiac. I've already had a few questions about it before, so note- this game is astronomy based, not astrology based. The main cast all use weapons forged from constellations such as Perseus, Serpens, Aquila, and more- each weapon was placed on Earth long ago by ancient powers. Each of the weapons can be upgraded. Later on, Kotachi begins rescuing members of the Zodiac from specters that have infected them- once he has successfully rescued a constellation, he is able to summon them to help fight off specters. The fights in the game are classic JRPG turn-based style and there are multiple dungeons in the game. As previously mentioned, there are some boys love elements in it, i.e. Kotachi can end up with a boy, but the story itself is very low on romance and it's optional. However, there is only one ending, so choices only change dialogue and some scenes. The word count so far is about 60k words, but the full game after dungeons will be about 10+ hours long. There will be a demo released sometime in 2019, but the full game will be commercial, around $15-20. This will be playable on Windows, Mac OS, and Linux. ★ Questions About the Game ⋆ What are you expecting from this? ⋆ Where you confused at any point while reading the descriptions? ⋆ Who is your favorite character? ⋆ Have you ever played an RPG VN? If so, what would you like to see us do better?
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Starry Dreams [LGBT / Slice of Life / Free] RELEASED
MikomiKisomi replied to MikomiKisomi's topic in Released
Starry Dreams is now finished! The full game is free on Itch.io here ♥ -
Starry Dreams [LGBT / Slice of Life / Free] RELEASED
MikomiKisomi replied to MikomiKisomi's topic in Released
Updated with new screenshots and a link to the beta of the full game! And here's an extra screenshot: -
Starry Dreams [LGBT / Slice of Life / Free] RELEASED
MikomiKisomi replied to MikomiKisomi's topic in Released
GIF of one of my favorite parts so far~ Starry Dreams is close to completion! -
Starry Dreams [LGBT / Slice of Life / Free] RELEASED
MikomiKisomi replied to MikomiKisomi's topic in Released
Heya! Some progress updates- yes, this is still in active progress! Here are some new screenshots ♥ Also, any beta demo testers are extremely appreciated! I'd like feedback on how the demo is so far ♥ -
In Starry Dreams, the player is a new resident of Sunflower Apartments, where they meet several interesting characters- two of which who want to open their own bakery! As the story progresses, the success of the bakery hinges on whether or not the player is good enough friends with the characters. The player plays as the nameable protagonist who has just moved into the apartments of most of the characters in Starry Dreams. There are a total of 6 characters in Starry Dreams, not including the player character. You build relationships with the characters, which decides how the story progresses. The better a friend you are to some of them- how much you support them- dictates if their dreams and goals are accomplished. The aim of the project is to make a light-hearted LGBT story that's cute but doesn't focus on the characters being LGBT- instead, it's about their lives and their goals. Two characters, Marion and Frederika, are a non-binary couple who want to build a bakery together. Two other characters, Licellia and Bricie, are a lesbian couple that have their own aspirations, developed later in the story. Starry Dreams focuses on becoming friends with the characters and either supporting their dreams or being apathetic to them. Progress Sprites: 100% done CGs: 80% BGs: 80% Writing: 100% Scripting: 100% GUI: 100% Demo Beta Download Here I'm currently requesting feedback on the beta version!
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FREE VN Sprite Artist Looking for Work!
MikomiKisomi replied to MikomiKisomi's topic in Creative Corner
Honestly, I'm just here to provide sprite art. If you can find a BG artist, I'm all game. Also, I don't care much about money at this point in time. -
FREE VN Sprite Artist Looking for Work!
MikomiKisomi replied to MikomiKisomi's topic in Creative Corner
Thank you very much! -
Thank you very much!
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FREE VN Sprite Artist Looking for Work!
MikomiKisomi replied to MikomiKisomi's topic in Creative Corner
Great! I look forward to it. -
Hello! This is MikomiKisomi, and for a limited time I'll be offering my sprite work for free! That's right, I'll draw sprites for a limited amount of games for free! Here are a few examples of my sprites: (more on down) ☛ Why are you doing this for free? I'd like to offer my art services to other devs who can't draw or can't pay for it. Helping people make VNs is really fun to me, so giving my art to good projects makes me happy. ☛ What's the catch? There, of course, are a few catches to getting free art. The game must be near completion/you will actually finish the game. We all know the stories of would-be devs coming up with fantastical stories but can't program, draw, write, or anything, and thus create a team to make their ideas come to life, only to never see past the first page of the script. If I put forth the work to make sprites for a game, I'd like it to see daylight. I must like the character designs. Assuming I won't be designing all the characters (which is discussable), I have to like the character designs. I'm not very picky, but I'll tend to not want to draw for projects that I can't draw for in the first place- I can't draw big chested guys, but I am very partial to characters with frilly/magical designs. You must credit my deviantART page. Everyone likes credit, right? So all I ask is to put a hyperlink to my dA page in the credits. If you don't like putting hyperlinks in your games, then on the Itch.io page or elsewhere is fine. TL;DR- Make sure you'll actually publish your game, have non-bara or ecchi character designs, and credit me... Not too much to ask for. Now, onto what the finished product will look like! Cell + Gradient Sprites These are my normal sprites, so I have a lot more experience drawing them. Find more examples here and on my Itch.io page. Chibi Sprites This is a new style I made for cuter projects. I am more likely to accept games that want this style because I want to work on this one more! ☛ What Else do we Need to Know? Here's some more technical stuff about my sprites: These sprites can be used for commercial and non-commercial projects. I require no revenue, royalties, or anything monetary. I want to work on smaller projects, i.e. projects with around 5-6 characters. If your project needs more, we'll discuss it. I will only draw one outfit and one pose per sprite. However, all of my regular sprites (not the chibi ones) come with 8 expressions, 4 talking and 4 non. If more is needed, we'll talk about it. I can design characters for your projects- however, I'd like to not have to design all the characters and do all the sprite work unless I extremely like the project. I am more willing to work on projects with themes such as magical girls or princesses. Please comment here with the basic plot of your game and some character designs if interested! Please need no more than 6-8 sprites per project. If you need character designs, the limit is 4-5, depending on how much I want to design the characters.
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Thank you very much!
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Hello, this is MikomiKisomi here to announce a new visual novel! A young girl befriends the new kid in school, only to find out that they have more in common than they think... AOPII deals with the treatment and living with mental health problems in two high school students and they deal with school and their lives. Currently it is 11,500 words, and the beta has been released. It is projected to be fully released some time this month (January, 2016). Download it on Itch.io for free! Characters: Orion Zenith The new kid at school who moved there for his parent's jobs. He doesn't seem to be too broken up about moving, even though he was high in his class ranks... Orion is a junior in high school. He can seem to be distant at times,but in reality he keeps to himself. He can be rather stuck-up at times, even looking down on others. Aurine Calas The delinquent of the group. Aurine constantly skips school, never turns in work- it's amazing they weren't kicked out already. Aurine is a senior in high school with plans of leaving town right after graduation. They can be rather rude and harsh at times, but they can be nice... sometimes. Aurine is also a child of divorced parents, like Nova. Nova Cassiopeia The main character! Nova is a junior in high school who has a special affinity for stars and anything space related. She doesn't have many friends, nor does she try to make very many. Nova has a cat named Comet who accompanies her almost everywhere outside of school. Development AOPII's art, story, and programming is done completely by me, MikomiKisomi. The music was provided by Sinakhai. The game is currently finished, but updates are expected in the future.