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MerzZly

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Everything posted by MerzZly

  1. Tool fixed: https://mega.nz/file/8SxjFK5D#l7VhI_GsmmZEUNnInmmxeBrTsxlM05x8E8QEz1EcFVM
  2. For .gxp archive you need to use GxpPacker from [AVGEngineV2] Tools.
  3. Drag & drop a .txt file or folder with .txt files and existed .bin files will be rewritten by new changes.
  4. Extract exmaspaz.exe scr.dat 0 Pack exmaspaz.exe scr.dat 0 scr1.dat
  5. It seems like mashiroext3.exe doesn't work, it doesn't crypt archive. This should work: https://github.com/regomne/chinesize/blob/master/Musica/exmaspaz/exmaspaz.exe, I tested it, but font doesn't support English chars. Upd: a game engine doesn't expect spaces in text, so you need replace it with something similar. Note: you need to replace original scr.dat, scr1.dat isn't applied by the game.
  6. Tool based on @Tester algorithm: https://mega.nz/file/se5RSAKR#puZVIXyjakhYn3ZPZYMQQB3a9YM1N1JDP6eoDi0vPAQ
  7. Do you need repack only scr.dat or other files as well? Try it: https://github.com/regomne/chinesize/blob/3149d37e37c3adf1a3a898dc146d1d75709120f3/Musica/mashiroext/Release/mashiroext3.exe Source: https://github.com/regomne/chinesize/tree/master/Musica/mashiroext Warning: it rewrites supplied .dat file so make copy. The example used "scr1.dat" name. I don't know maybe the game read this file as patch.
  8. Can you share an original packaged file to example?
  9. Can you share any .pak file as an example?
  10. Another way to open archive is WinRar or GARbro. You probably can pack it back if get https://store.steampowered.com/app/345370/TyranoBuilder_Visual_Novel_Studio/ Or you can try make a patch: https://steamcommunity.com/sharedfiles/filedetails/?id=1656651442
  11. Perhaps you need to find new crud and keys for English version: https://github.com/Inori/FuckGalEngine/issues/37#issuecomment-483125640
  12. Try it: https://github.com/Inori/FuckGalEngine/tree/master/Minori/Minori/fuckpaz
  13. http://aluigi.altervista.org/mytoolz/offzip.zip offzip.exe -a input_archive output_folder 0 src: http://aluigi.altervista.org/mytoolz.htm
  14. Can you attach one of .plt files?
  15. What do you want to do? Just edit text in *.json file and compile back to *.txt.scn.
  16. Did you try it?
  17. Create folder and place all modified files in it. Open GARbro and go to this folder. File > Create archive.. (format - XP3). Name archive "patch" and place in game folder.
  18. This should work: https://mega.nz/file/8SxjFK5D#l7VhI_GsmmZEUNnInmmxeBrTsxlM05x8E8QEz1EcFVM Tags: bin, idx, unity asset
  19. Try it (it's for Aristear Remain, may not work): https://github.com/regomne/chinesize/tree/master/ACPX
  20. Use https://github.com/morkt/GARbro for *.xp3 files. You can extract text from *.txt.scn files with PsbDecompile from https://github.com/UlyssesWu/FreeMote.
  21. Mwb from "Erect!" is not compressed by zlib. Tools for this game: https://www.mediafire.com/file/15ik37isegomhv9/[AVGEngineV2]_Tools.zip/file
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