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Everything posted by Decay
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Ellipses overuse has been a pet peeve of mine for years and years now. I actually find myself using them more in internet conversations after editing a super ellipsis-heavy work and I hate myself for it. Speaking of, expect a shitload of them in Dracu Riot. At this point I think it would be more effort than it's worth to right that wrong.
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So you'd back it if it didn't have indie in the name? That's a rather pedantic principle.
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That forum has also been around and named various farcical things for like a couple years now. It's a project that has been in the works for some time.
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You shouldn't be taking those forum names with any amount of seriousness whatsoever. There's an extremely good chance the game being referred to as "Kamidori 2" isn't Eushully at all.
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Not really. The Xtend Episode primarily consists of content that was previously in Route D but they moved it to its own thing because it hurt the pacing too much. It's also just a series of scenes you select from a menu.
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Ain't no E route here. Unless you count the Epilogue.
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Here's an example of one of the vocal tracks:
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Maybe... the story and the writing???
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Looking for translated philosophical/morally grey vns
Decay replied to spademan's topic in Recommendations
None of Kajitsu/Fruit's ends are cliffhangers since the sequels follow a non-existent harem route. Basically, it's a very complete experience. However, I would say that although the protagonist is a bit of a pragmatist, Grisaia doesn't really qualify here. It never questions Yuuji's righteousness. -
22 million women played otome dating apps in 2014
Decay replied to Darklord Rooke's topic in Visual Novel Talk
"And get off PC," can't they be on both? -
Looking at the general vote trends on VNDB, people tend to prefer longer games. So do I, apparently. I think one part of this is if a company is dedicating itself to releasing a 50+ hour epic, they're generally going to put some polish on it and make sure it's reasonably good. Naturally, there are some very long VNs that are still bad anyway, but it seems like most of them are the kinds of games developers put their all into. And companies that just poop out generic tripe year after year tend to not make that stuff terribly long (think Peassoft). So it makes sense that the community tends to like longer VNs at least a little bit more on average.
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There will be an 18+ version with mosaics. https://twitter.com/moonstone_twitt/status/738674427315916801 (NSFW)
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Well, SP = Denpasoft, so many of SP's titles will end up at Denpa. Even if your personal tastes don't align with what MG, SP, and JAST are putting out, you have to recognize that they are at least "halfway decent" and in fact large portions of the community are eagerly anticipating them. The lineup of official releases have been really quite great lately and looks to continue to be great.
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Can I play Kara no Shojo without playing Cartagra?
Decay replied to Nekolover's topic in Visual Novel Talk
There are elements in the first game that call back to Cartagra, and there is some fairly serious drama directly involving some Cartagra characters in Kara no Shoujo. It helps to have played Cartagra in order to fully appreciate both KnS1 and 2 You don't HAVE to play it, but you should.. And besides, it's not bad at all. -
Yeah, okay, but this is Love Sweets, a VN that looks unremarkable even by moege standards.
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VN translators on Twitter counting down
Decay replied to Darklord Rooke's topic in Visual Novel Talk
Welp. Guess the countdown is canceled? -
I don't see any use in stretching the definition of visual novel. What good does that do anyone? It's okay for these games to be something other than VNs. It's okay to like things that aren't VNs, you don't have to transform everything you like into a VN. I just don't get why people want to do that so badly.
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Taisho x Alice Localisation shenanigans
Decay replied to Darklord Rooke's topic in Visual Novel Talk
Good Haro was also retweeting a lot of stuff about it. -
I think they're saying it will eventually happen?
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I wouldn't associate engrish in OPs to with their actual ability to do an in-house translation. One is probably just done by some random intern using google translate, and the other would hopefully be done by actual translators they'd hire. They would never bother to hire a translator just for some brief, incidental text they don't expect most of their audience to be able to understand anyway. That said, the track record for in-house translations is very poor, so I'm still not particularly optimistic either way.
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Moonstone are partners with MangaGamer, with MG having translated Princess Evangile and Imouto Paradise from them, and are currently working on W Happiness and ImoPara2. Yet this announcement is made independent of MG, with no word from them or any of their staff about this, creating a somewhat confusing situation. Some are speculating that e2gaming, the people behind the recently botched Taisho x Alice announcement, are the ones behind this. They had some moonstone games listed on their site before they switched it to being fully about TxA. Or maybe Moonstone is going the Front Wing route and doing everything themselves from now on? Either way, this is seemingly happening, "soon." I'm a little weary of what the end product will be like since MG isn't involved.
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Well, you could do a number of things with this line. I'm guessing the cut-off word there is "help"? So, the part that is actually unnecessary in this sentence is not the parenthetical phrase (at least, not the first half of it). It's the "for her help" bit, since that is very easily assumed from the context. "She's very self-assured and is significantly popular with boys and girls alike (mostly boys) thanks to her kindly giving advice to anyone who asks." If I'm counting characters correctly, that would fit while improving the natural feel of the sentence. The "mostly boys" bit is a key part of the line's humor (such as it is), I feel, so removing it would definitely be wrong. Anyway, figuring out where the fluff lies is definitely an art, and not one I'd expect someone who doesn't have a native-level mastery of the english language to be proficient at. If you ask rooke, he'll give a fifteen paragraph explanation and a much better line than what I gave.
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Easily the most mind-blowing part in all of Root Double.