SmartAppleGames Posted February 21, 2017 Posted February 21, 2017 Which of these pictures do you like better? For my first visual novel game. Please leave comments thank! A OR B A) Disney Style B) Comic Book Style Quote
SmartAppleGames Posted February 21, 2017 Author Posted February 21, 2017 dont you think it be off for visual novel format? i mean B is more graphic novel not visual novel... Quote
Soulless Watcher Posted February 21, 2017 Posted February 21, 2017 I have a feeling that allot of people are simply saying B because it is more "detailed", honestly I could go either way. A may not have as much detail, but it certainly has that cartoon charm to it. Quote
Kenshin_sama Posted February 21, 2017 Posted February 21, 2017 (edited) 2 hours ago, Soulless Watcher said: I have a feeling that allot of people are simply saying B because it is more "detailed", honestly I could go either way. A may not have as much detail, but it certainly has that cartoon charm to it. To me, it's not so much the level of detail as it is the difference in maturity. By comparison, the first picture feels more childish (and a little sinister?) whereas the second presents the character as more of laid back adult, which I tend to be more fond of. 2 hours ago, SmartAppleGames said: dont you think it be off for visual novel format? i mean B is more graphic novel not visual novel... I wouldn't mind comic book style art for a VN. Would be pretty refreshing actually. Edited February 21, 2017 by Kenshin_sama Quote
Narcosis Posted February 21, 2017 Posted February 21, 2017 A. Besides, being "detailed" doesn't always mean better. As for the question itself, neither. I enjoy good franco-belgian comics, but I dislike Disney's art and american ones. Quote
Radi Posted February 21, 2017 Posted February 21, 2017 A, the line art and the face expression are much more expressive. Quote
atorq Posted February 21, 2017 Posted February 21, 2017 Both look nice, but B is a bit nicer. I like the more squared style. Quote
Akimoto Masato Posted February 21, 2017 Posted February 21, 2017 (edited) but I personally like a Edited February 21, 2017 by Akimoto Masato Quote
ChaosRaven Posted February 21, 2017 Posted February 21, 2017 (edited) Definitely B, the comic book art! Disney art is certainly amongst the most plain and boring art styles there is. It lacks grace and character and is clearly directed to (little) children. It might serve that purpose well, but I consider them personally responsible that the west considers comic art as 'just for kids'. Edited February 21, 2017 by ChaosRaven Quote
SmartAppleGames Posted February 21, 2017 Author Posted February 21, 2017 i posted this on facebook too, and end result A, is the winner. Why? 1) Fits Visual Novel Format whereas B is more suitable for graphic novels 2) Sell More Copies 3) Simplicity Thank you all for commenting, even if most of you like B. It's a risky if I went B, and I'm no gambler. Quote
Iggyinabox Posted February 21, 2017 Posted February 21, 2017 I would have to go with A simply because it is more pleasing and easy to take in. Which is Disney all around. My only comment would be that what you choose should fit what you are trying to convey. B made me feel a little guarded at first glance because it was a bit grittier. Which could work better if that emotion helps with the message you are trying to get across. Quote
Dreamysyu Posted February 21, 2017 Posted February 21, 2017 (edited) 50 minutes ago, SmartAppleGames said: Fits Visual Novel Format whereas B is more suitable for graphic novels Strange line of thought if you ask me. Though, yeah, if you try to pander to the usual OELVN audience, A will most likely fit better. B however would look much more unique. Edit: On second thought, it mostly depends on the type of a visual novel you are trying to make. Edited February 21, 2017 by Dreamysyu Quote
Darklord Rooke Posted February 21, 2017 Posted February 21, 2017 2 hours ago, SmartAppleGames said: i posted this on facebook too, and end result A, is the winner. Why? 1) Fits Visual Novel Format whereas B is more suitable for graphic novels 2) Sell More Copies 3) Simplicity Thank you all for commenting, even if most of you like B. It's a risky if I went B, and I'm no gambler. Winterwolves discovered the same thing. Planet Stronghold: Colonial Defence incorporated a realistic art style[1] similar to option 'b' above, and there were endless complaints about it. So many that Winterwolves announced they'll never try for a realistic art style again. The opinions of the community makes me sad [1] Quote
Soulless Watcher Posted February 21, 2017 Posted February 21, 2017 36 minutes ago, Darklord Rooke said: Winterwolves discovered the same thing. Planet Stronghold: Colonial Defence incorporated a realistic art style[1] similar to option 'b' above, and there were endless complaints about it. So many that Winterwolves announced they'll never try for a realistic art style again. The opinions of the community makes me sad I'm curious about how much of the backlash was due to the art being different from the original Planet Stronghold and how much of those complaints were simply because of the realistic art style. I remember the failed kick starter for Dysfunction Systems 2 had issues (well several, but I'm specifically referring to the art) since dischan had to hire a new artist for the project and people were slow to warm up to the new art style. Although having said that I can't imagine there being a huge "Planet Stronghold" fanbase, the initial game was not that good. Quote
ChaosRaven Posted February 22, 2017 Posted February 22, 2017 12 minutes ago, UnlimitedMoeWorks said: Seems hypocritical if you ask me. I mean, people have been asking for VNs with a take on western art instead of the usual Japanese moeblob art because they've grown sick of it. Yet, whenever a VN with western art is made, there's always a backlash against it because of the art alone. I find that way of thinking very bizarre. It's like people are stuck in a limbo and can't decide what they want in a VN anymore. It has probably more to do than just with western or Japanese art preference, since there's also the quality of the art to consider. The Japanese VN scene usually has a very high standard of art quality, which is something that can't be said at all for the OELVN scene. Furthermore, a realistic art style that's also good and pleasing to the eyes isn't easy and requires a lot of artistic skill. The most prominent Japanese example for that would be probably the titles from Innocent Grey like Kara no Shojo. From the OELVN scene I've only seen one title so far which I consider having an outstanding realisitic art style, and that would be One Day in London. So better stick to a more simple art style and try to make that good instead of going for a semi-decent realistic art style. Quote
Soulless Watcher Posted February 22, 2017 Posted February 22, 2017 20 minutes ago, UnlimitedMoeWorks said: Seems hypocritical if you ask me. I mean, people have been asking for VNs with a take on western art instead of the usual Japanese moeblob art because they've grown sick of it. Yet, whenever a VN with western art is made, there's always a backlash against it because of the art alone. I find that way of thinking very bizarre. It's like people are stuck in a limbo and can't decide what they want in a VN anymore. It's entirely possible that the same people are saying both things, but it is also possible that there are just a handful of people on both sides that are annoyingly vocal about their opinions. The VN community might be formed around a very niche entertainment medium, but it is still pretty diverse. Quote
SmartAppleGames Posted February 22, 2017 Author Posted February 22, 2017 (edited) 8 minutes ago, ChaosRaven said: It has probably more to do than just with western or Japanese art preference, since there's also the quality of the art to consider. The Japanese VN scene usually has a very high standard of art quality, which is something that can't be said at all for the OELVN scene. Furthermore, a realistic art style that's also good and pleasing to the eyes isn't easy and requires a lot of artistic skill. The most prominent Japanese example for that would be probably the titles from Innocent Grey like Kara no Shojo. From the OELVN scene I've only seen one title so far which I consider having an outstanding realisitic art style, and that would be One Day in London. So better stick to a more simple art style and try to make that good instead of going for a semi-decent realistic art style. The problem with One Day In London is, from there steam page, they got no reviews, so I take it they got no sales. Its been out for a year without reviews? But i say the art is good. Yes, simple is best. Edited February 22, 2017 by SmartAppleGames Quote
Soulless Watcher Posted February 22, 2017 Posted February 22, 2017 Just now, SmartAppleGames said: The problem with One Day In London is, from there steam page, they got no reviews, so I take it they got no sales. Its been out for a year without reviews? But i say the art is good. Yes, simple is best. I was puzzled by that too, but after checking on the page again it is showing 35 reviews. Not sure what that was about. Nandemonai 1 Quote
Nandemonai Posted February 22, 2017 Posted February 22, 2017 3 hours ago, SmartAppleGames said: Its been out for a year without reviews? But i say the art is good. Yes, simple is best. It's been out a little over six months, and it has 35 reviews. Quote
The Hems Studio Posted March 10, 2017 Posted March 10, 2017 I would go for Disney artwork because it is more appealing to viewers. But it does all depends on the story. Quote
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