FBates Posted December 20, 2020 Posted December 20, 2020 So I've spent the better part of the last 14 months working on a new English translation of Fate/stay night, and I've reached a point where I'm trying to learn how to insert what I've written into the game's code, so that I can start working on that as I get through the rest of the story text. I've already translated about three quarters of Fate, roughly a third of Unlimited Blade Works, and the majority of Heaven's Feel. Anyway I can dump the game's scripts with GARbro, and edit them without any difficulty, but I'm having trouble getting them repackaged in a way that the game will actually read. I've tried a bunch of different ways to create a patch.xp3 file, but with everything that I've tried it either throws me a script exception or refuses to read the patch at all. My technical skills are limited, to put it kindly, and I'm about ready to start pulling my hair out, so any help would be very much appreciated. For reference I've attached the script for Day 1 of the Prologue that I'm trying to get the game to read. Oh, I suppose I should also clarify that I'm working from the old three part PC release of Realta Nua. https://drive.google.com/file/d/10QxgVSmsOPPW5BjV_DLZzdRrhR7ehvpR/view?usp=sharing Quote
uyjulian Posted December 20, 2020 Posted December 20, 2020 (edited) Make a post here. They might be able to assist: https://forums.nrvnqsr.com/showthread.php/8229 Also, try repacking with no encryption and make sure the script file encoding is UTF-16LE with BOM. Edited December 20, 2020 by uyjulian Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.