German Espoir Posted February 3, 2021 Posted February 3, 2021 (edited) Dear friends, now i want to implement Live2D in my engine, for Fading Sky. Someone know any usefull materials about OpenGL and Live2D Cubism SDK on english? Edited February 3, 2021 by German Espoir Quote
BackMode Posted February 5, 2021 Posted February 5, 2021 (edited) Sorry I do not know much about it, but they seem to have their own file format http://sites.cybernoids.jp/cubism_e/about_moc_mtn Meaning that it will not be easy unless your engine already support it, or you have the money to hire a developer to make your very own (I wouldn't recommend it) Renpy seems to support it: https://www.renpy.org/dev-doc/html/live2d.html Edited February 5, 2021 by TheMode911 Quote
German Espoir Posted February 5, 2021 Author Posted February 5, 2021 (edited) 11 hours ago, TheMode911 said: Sorry I do not know much about it, but they seem to have their own file format http://sites.cybernoids.jp/cubism_e/about_moc_mtn Meaning that it will not be easy unless your engine already support it, or you have the money to hire a developer to make your very own (I wouldn't recommend it) Renpy seems to support it: https://www.renpy.org/dev-doc/html/live2d.html At this moment i can read this format, now i working on rendering sprites. I'm create our engine (FadingEngine) myself, and i think i can insert Live2D inside, but i need some information Edited February 5, 2021 by German Espoir Quote
BackMode Posted February 5, 2021 Posted February 5, 2021 6 hours ago, German Espoir said: At this moment i can read this format, now i working on rendering sprites. I'm create our engine (FadingEngine) myself, and i think i can insert Live2D inside, but i need some information What kind of information? I don't know much about it but I guess that this is either a mesh model or a simple animated texture, shouldn't be that hard to understand (you can check the high-level renpy code to get what is important to integrate, and then try to find the equivalent in the SDK) Quote
German Espoir Posted February 7, 2021 Author Posted February 7, 2021 (edited) On 2/5/2021 at 9:54 PM, TheMode911 said: What kind of information? I don't know much about it but I guess that this is either a mesh model or a simple animated texture, shouldn't be that hard to understand (you can check the high-level renpy code to get what is important to integrate, and then try to find the equivalent in the SDK) I'm search realisations in modern C++ style. Edited February 7, 2021 by German Espoir Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.