WinterWolvesGames Posted October 26, 2023 Posted October 26, 2023 Hi everyone, I've done a few horror games in the past, but more on the grotesque/hilarious side (Love Bites and Love Notes). Now I am trying to do my first pyschological horror visual novel with adventure and minigames gameplay: I am going to use first person view during the adventure gameplay, and visual novel “cutscenes” to tell the story. I made some videos/GIF previews of the current work in progress: interacting with environment example of using object and cutscenes I was wondering if you have any suggestions on what to implement in a psychological horror story, I have already a plot in mind, but about the adventure gameplay, I’m currently thinking of having some “sudden death” scenes (they happen if you don’t do things correctly). A bit like in some old adventure games I played many years ago. I automatically save the game before such events, so players can click “try again” and they don’t lose too much time in case they die. Is this a good idea or could potentially frustrate players ? For more info about the game check here: https://www.kickstarter.com/projects/winterwolves/house-of-chavez Emi 1 Quote
Emi Posted October 28, 2023 Posted October 28, 2023 Must say i like what i see very much, hopefully the kickstarter will go well. cant wait to play it Quote
SusanHaley Posted November 18, 2023 Posted November 18, 2023 Nice game, it looks beautiful. I would love to play this game. :) Quote
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