Tom Posted February 27, 2014 Posted February 27, 2014 IT SHALL BE DONE Kamidori Alchemy Meister (God Catching Alchemy Meister) Eushully | 2011 | RPG / 18+ Download link Summary In the Setetori region of the southern part of the Raulbhach continent lies the Mikelti Kingdom, and amongst the seven major cities of this region is the workshop city of Yuidora. This is where a young orphan named Wilfred lives, pursuing his dream of becoming an alchemist. However, soon after gaining his license he gets entangled with three girls with differing personalities and goals, and he soon agrees to hire them as his guards in order to help each other out. Like this, Wil begins his life as an alchemist, surrounded by the ever growing group of his allies as he follows his parents' footsteps in becoming a great alchemist. General Information Dungeons Note: This is a list of dungeons that can be revisited. 100% Clear Conditions listed here are the additional ones besides "100% Control" and "Clear Map". Not all materials are available initially. More are added to areas as the game progresses. You can see the currently available materials when you select the map. LvX Map Name Notes 100% Clear Conditions Harvest Excavation Yuidora Mine Lv1 Guild Test Area Control All Deployment Gates Green Grass Brown String Stone Ore Corshino Steel Lv4 Training Ground Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed. Can only be killed one time. Defeat the Rocktoise Green Grass Brown String Stone Fresh Mud Packed Mud Magic Sand Lv5 Sediment Corridor 2.0 Monster Hunt quest here Green Grass Brown String Stone Fresh Mud Packed Mud Magic Sand Lv12 Bat Tunnel Claim All Collection Points Green Grass Sacred Root Brown String Stone Ore Good Stone Ore Corshino Steel Seton Steel Lv20 Bottomless Pit Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed. None Green Grass Sacred Root Brown String Ore Corshino Steel Seton Steel Reyshia Steel Lv22 Siege Grounds None Green Grass Sacred Root Brown String Refined Clay Grade A Clay Ore Seton Steel Lv26 Alchemist Test Grounds All Green Chests Open Green Grass Sacred Root Brown String Ore Corshino Steel Seton Steel Reyshia Steel Lv32 Dark Cavern Control All Deployment Gates Green Grass Sacred Root Brown String Ore Rien Stone Corshino Steel Seton Steel Reyshia Steel Lv35 Secret Seal Yuela and Serawi Routes only All Portals Suppressed, Trigger Spike Trap x3 Green Grass Sacred Root Brown String Ore Corshino Steel Seton Steel Reyshia Steel Lv35 Hell Corridor Yuela Route only Collect All Cards Green Grass Sacred Root Brown String Ore Corshino Steel Seton Steel Reyshia Steel Lv38 Hidden Passage Yuela Route only Close All Doors Green Grass Sacred Root Brown String Ore Corshino Steel Seton Steel Reyshia Steel Lv60 Sin Gate NG+ Only Collect Locked Card, Map Suppressed < 8 Turns Grade A Wood Ebony Flower Darklight Flower Suspicious Stem Rainbow Thread Grade A Soil Pearl Steel Reyshia Steel Divine Bones Lv65 Ragena Ruins NG+ Only, Costumes available after clear Trigger a Spike Trap, All Doors Open None Lv70 Demonic Banquet NG+ Only, can withdraw without clearing All Enemies Defeated, All Portals Suppressed None Lv70 Untouchable Cage NG+ Only, can withdraw without clearing, Ful's Tears (+2 Drops) here Trigger Spike Across Water, Collect All Treasures & Chests None Lv70 Blockaded Pit NG+ Only, can withdraw without clearing Open Treasure Chest, All Portals Suppressed None Lv70 Dark Road NG+ Only, can withdraw without clearing, all units available after clear Enter Electricity, Enter Flame Pit None Lv70 Bestora Seal NG+ Only, can withdraw without clearing, costumes available after clear Open All Treasure Chests, Use All Hidden Teleport Gates None Lv70 Sealed Ground NG+ Only, can withdraw without clearing, enemies spawn after clearing Control All Deployment Gates, Collect the Hidden Chest None Lv75 Isolated Path NG+ Only, can withdraw without clearing, all units available after clear Collect Card in Central Passage, Enter Marsh 5 times None Lv80 Suppression Cavity NG+ Only, can withdraw without clearing All Enemies Defeated, All Treasures Collected None Lv80 Eroding Menace NG+ Only, can withdraw without clearing Enter a Swamp, Exactly 80% Control at start of turn (or withdrawal) None Lv80 Strange Cavern NG+ Only, can withdraw without clearing Control All Deployment Gates, Collect Hidden Card None Lv80 Hinaos Hall NG+ Only, can withdraw without clearing Open the Hidden Chest, Open All Doors None Lv80 Isolated Battlefield NG+ Only, can withdraw without clearing, all units available after clearing Open the Hidden Chest, Enter Hazard 10 times None Lv80 Verdant Cave NG+ Only, can withdraw without clearing Open All Treasure Chests, Collect All Cards None Lv90 Corrupt Dungeon NG+ Only, can withdraw without clearing, all units available after clearing Control All Deployment Gates, Collect All Treasures None Lv90 Oppression Corridor NG+ Only, can withdraw without clearing Control All Cards, All Enemies Defeated None Lv90 Closing Space NG+ Only, can withdraw without clearing, all units available after clearing Open the Hidden Chest, Collect the Hidden Treasure None Lv95 Devil Bird Nest NG+ Only, can withdraw without clearing All Portals Suppressed, Collect the Devil's Treasure None Lv95 Room of Legensaad NG+ Only, can withdraw without clearing Use the Teleport Gate, Collect the Card in the Center None Yuidora Woodland Lv2 Peaceful Ground 2.0 Monster Hunt quest here All Enemies Defeated Wood Aromatic Herbs White Grass Branches Red Mushroom Ripe Apple White String Elven Herbs Lv3 Sunlit Clearing Collect the Treasure Wood Aromatic Herbs White Grass Branches Red Mushroom Ripe Apple White String Elven Herbs Clay Soil Magic Stone White Stone Lv5 Wood of Mana Orange Putetto spawns during Hannah append quest Fesp Appears Wood Aromatic Herbs Branches Red Mushroom Elven Herbs Clay Soil Magic Stone White Stone Lv14 Fruitful Woods Serawi Route only, Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed. Stage Clear, Collect All Cards Aromatic Herbs White Grass Quality Branch White String Elven Herbs Secret Herbs Flame Stone Magic Stone White Stone Ramius Stone Lv26 Preserved Forest Serawi Route only Claim all Collection Points, Find the Hidden Treasure Aromatic Herbs White Grass Quality Branch White String Elven Herbs Secret Herbs Flame Stone Magic Stone White Stone Ramius Stone Lv36 Dirwong Forest Serawi Route only Collect All Cards, Collect the Hidden Treasure Aromatic Herbs White Grass Quality Branch White String Elven Herbs Secret Herbs Flame Stone Magic Stone White Stone Ramius Stone Lake Shisetika Lv4 Western Shore 2.0 Monster Hunt quest here None Green Grass Ivy Green String Lv5 Southern Shore Putetto only spawns for Hannah quest All Portals Suppressed Blue Mushroom Blue String Azure Stone Blue Stone Lv24 Kalenri River Serawi Route only All Portals Suppressed, Map Suppressed < 9 turns Green Grass Ivy Blue Mushroom Blue String Green String Azure Stone Blue Stone Ice Stone Chunk of Ice Lv28 Central Lake All Enemies Defeated Green Grass Ivy Green String Azure stone Blue Stone Ice Stone Chunk of Ice Lv32 Kalenri Floodgates Serawi Route only All Enemies Defeated Green Grass Ivy Blue Mushroom Blue String Green String Azure Stone Blue Stone Ice Stone Chunk of Ice Forest of Souls Lv7 Spiritual Woods Bridge Fix 2.0 Quest here None Dried Grass Rainbow Grass Purple Mushroom Ore Purple Stone Lv10 Noxious Woodland Suppress NW Base Withered Grass Rainbow Grass Purple Mushroom Clay Purple Stone Lv10 Polluted Upstream Claim Island Collection Point Withered Grass Rainbow Grass Purple Mushroom Clay Purple Stone Lv23 Mare Sisters Lair Collect All Cards Withered Grass Rainbow Grass Purple Mushroom Clay Purple Stone Lv28 Divergent River Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed. Suppress Isolated Portal, Enter a Swamp Withered Grass Rainbow Grass Purple Mushroom Clay Purple Stone Cliffside Church Lv7 Mountain in the Sky 2.0 Monster Hunt Quest here None White Grass Evening Primrose Mysterious Doll Magic Stone Green Stone White Stone Floating Stone Lv10 Trail to the Church All Enemies Defeated White Grass Evening Primrose Mysterious Doll Magic Stone Green Stone White Stone Floating Stone Lv30 Hallowed Ground Ryumil Dragon here (doesn't respawn) Close All Green Chests White Grass Sunflower Cactus Figure Magic Stone Green Stone White Stone Floating Stone Lv60 Mountain Path Collect all Treasures & Chests, Use Both Teleport Gates White Grass Evening Primrose Sunflower Mysterious Doll Cactus Figure Magic Stone Rosean Mountains Lv10 Flame Fox's Den Enter Flame Pit Red Mushroom Red String Stone Good Stone Flame Stone Red Stone Lv15 Hidden Volcano Path Putetto only spawns during Hannah quest None Red Mushroom Red String Stone Good Stone Flame Stone Red Stone Lv15 Baked Clay Foothills Collect All Treasures Red Mushroom Red String Stone Good Stone Flame Stone Fire Bones Lv18 Scorching Caves Collect all Treasures & Chests Red Mushroom Red String Stone Good Stone Flame Stone Fire Bones Lv23 Giants' Mine Collect All Cards, Less than 3 Enemies Left Within 5 Turns Red Mushroom Red String Stone Good Stone Flame Stone Fire Bones Yuma Lake Lv14 Lake Passage Enter Marsh x3 Good Wood Refined Wood Water Plant Blue Mushroom Good Clay Blue Stone Pearl Stone Lv16 Underground Lake Ful's Mill in chest behind door None Wood Good Wood Pumpkin Good Clay Blue Stone Water Bones Lv20 Lake of Souls Secret Recipe Store in SW Map Suppressed in less than 8 Turns, Purchase All Recipes Good Wood Refined Wood Water Plant Blue Mushroom Refined Clay Blue Stone Pearl Stone Pearl Steel Water Bones Lv24 Forgotten Caverns Putetto spawns randomly when map begins ONLY All Portals Suppressed, Fish Room Suppressed in less than 5 Turns Good Wood Refined Wood Water Plant Blue Mushroom Refined Clay Blue Stone Pearl Stone Pearl Steel Water Bones Lv30 Western Shores Yuela Route only, Putetto spawns randomly when map begins ONLY Claim Locked Collection Point, Treasure Putetto Appears Good Wood Refined Wood Water Plant Blue Mushroom Refined Clay Blue Stone Pearl Stone Pearl Steel Water Bones Runic Forest Ruins Lv14 Ancient Ruins None Ivy Branches Quality Branch Black String Black Stone Corshino Steel Mithril Earth Bones Lv17 Scorched Battleground All Doors Opened, Exactly 50% Control at Start of a Turn (or withdrawal) Ivy Branches Quality Branch Ebony Flower Darklight Flower Sacred Branch Green Stone Mithril Albunea Steel Lv17 Prayer Grounds Emi Route only All monster portals suppressed, Suppressed within 6 turns Ivy Branches Quality Branch Ebony Flower Darklight Flower Sacred Branch Green Stone Mithril Albunea Steel Lv30 Ancient Village Capture Northern Deployment Gate, Collect All Treasures and Chests Ivy Branches Quality Branch Ebony Flower Darklight Flower Sacred Branch Green Stone Mithril Albunea Steel Kania Wastelands Lv20 Blockaded Area Need 5 Seal Stones to complete Wood Good Wood Sunflower Sacred Root Sacred Branch Stone Good Stone Skull Earth Bones Lv20 Blitz Moors Yuela Route only, monsters spawn after clear. Spina Protol appears at turn 35 Units on All Four Corners at End of Turn (or withdrawal) Wood Good Wood Sunflower Sacred Root Sacred Branch Stone Good Stone Animal Bones Earth Bones Dijenel Borderland Lv20 Monster Nest Help dog to event point to open area Ivy, Branches Quality Branch Refined Stone Refined Clay Rien Stone Albunea Steel Electric Bones Lv23 Troll's Lair Capture all portals but northern in less than 20 turns to make zombie spawn Zombie Goble Spawns Ivy Branches Quality Branch Refined Stone Refined Clay Grade A Clay Magic Stone Rien Stone Animal Bones Limestone Caverns Lv24 Stream Cave Refined Stone Grade A Stone Refined Wood White Grass Rainbow Grass Ebony Flower Purple Mushroom Chaotic Warground Lv26 Wartorn Ruins None Withered Grass Dried Grass Suspicious Stem Black String Animal Bones Skull Lv28 Serpent Road Spinal Protol spawns at turn 35. Immune to spells, high evasion and weak to holy. Collect All Treasure Chests Withered Grass Dried Grass Suspicious Stem Black String Animal Bones Skull Yusof Riverbed Lv28 Riverside Ruins Stage Clear, Hidden Teleport appears every 10 turn Use Hidden Teleport Gate, Riverside Suppressed Within 3 Turns Ivy Branches Quality Branch Azure Stone Ice Stone Lv28 Serpent Road Collect All Treasure Chests Withered Grass Dried Grass Suspicious Stem Black String Animal Bones Skull Garden Ruins Lv28 Mausoleum Emi Route only Enter Electricity 3 Times White Grass Darklight Flower Green String Ore Magic Stone Ramius Stone Rien Stone Lv36 Sealed Cave Emi Route only Claim All Collection Points, Enter Electricity 5 Times Aromatic Herbs Darklight Flower Green String Black String Ore Maic Stone Ramius Stone Rien Stone Diamond Shrine of Flame Lv30 Fox Shrine Collect Hidden Card, Map Suppressed in less than 9 Turns Green Grass Dried Grass Sunflower Red Mushroom Red String Ore Flame Stone Red Stone Ramius Stone Lv32 Ravaged Area Yuela Route only Collect Hidden Treasure, Map Suppressed in less than 9 Turns Green Grass Dried Grass Sunflower Red Mushroom Red String Ore Flame Stone Red Stone Ramius Stone Lv38 Invaded Volcano Serawi Route only All Portals Suppressed, Map Suppressed in less than 8 Turns Green Grass Dried Grass Sunflower Red Mushroom Red String Ore Flame Stone Red Stone Pearl Steel Reyshia Steel Dark Bones Deadbeat Dungeon Lv1 Deadbeat Door Doing anything here adds Deadbeat Title (No effect) None None Lv12 Deadbeat Graduates None Lv20 Divine Deadbeats None Lv28 Deadbeat Kings None Lv70 Deadbeat God Defeating the boss - it removes the Deadbeat title, Devil Bead treasure here None Gushimera Temple Lv55 Road to Gefaria NG+ Only, immediately proceed to next map on first visit Use All Teleport Gates Black String Rainbow Thread Refined Stone Grade A Stone Magic Stone Black Stone Dark Bones Lv55 Ryugehl NG+ Only All Doors Opened, Map Suppressed in less than 9 Turns Black String Rainbow Thread Magic Stone Black Stone Rien Stone Diamon Dark Bones Mercy Light Valley Lv60 Zihito Pass NG+ Only Collect the Hidden Treasure, Capture the Deployment Gate White Grass White String Rainbow Thread Magic Stone Floating Stone Valkyrie Falls Lv90 Land of Regrets NG+ Only Collect All Cards, NW Base Captured in less than 5 Turns White Grass Quality Branch Holy Branch Rainbow Mushroom Black Stone Ramius Stone Philosopher Stone Animal Bones Earth Bones Advent Bay Lv90 Pagan Seal NG+ Only Capture All Flags, Map Suppressed Within 7 Turns Green Grass Darklight Flower Dark Grass Sacred Root Magic Stone Black Stone Philosopher Stone Bronze Coin Character Join Conditions Aht Chapter 1+ Conversation event with Serawi after mandatory Training Ground battle Synthesize Gnome StoneSuina Chapter 1+ Clear Southern Shore - Lake Shisetika Wil Level 5 (automatic event in workshop) Event at Lake ShisetikaCrayl Chapter 2-4 Clear Wood of Spirits - Elven Forest Event at Elven Forest Ton of city events Wil Level 8 (quest generated) Wil Level 10 Event at Elven ForestSharty Chapter 2-4 Wil Level 9 Synthesize Temptation Perfume Clear event battle in alleySaerav Chapter 3-4 (can join chapter 2 as non-combat guest only) Clear Investigate Rosean Mountains (requires Wil Level 7) (joins as guest) Clear two of Kohakuren's alcohol quests (First costs 2,000. Second costs 5,000) Emelita/Saerav event in Yuidora Wil Level 11 Automatic event when returning to WorkshopMelodiana Chapter 3-4 (can join chapter 2 as non-combat guest only) Clear Glass Sculpture (requires Wil Level Synthesize Plant Stimulant Event at Cliffside Church (joins as guest) Wil level 12 Event in workshopCrayanne Chapter 6-7 Wil Level 23, Crayl Level 16 Clear Polluted Woodland - Forest of Souls Event at Elven Forest Synthesize Crayl's Supplement (*must be done BEFORE chapter 7) Clear Giant's Den - Dijenel BorderlandsKohakuren Chapter 7-8 Saerav joined Clear Scorching Mountains - Rosean Mountains Purchase 20,000S sake Event at Rosean Mountains Clear Giants' Hunting Grounds - Rosean Mountains (joins as guest) Clear Akuko Quest (Ch7 Saerav lv18) These are all about 4-5 quests each, beginning around chapter 4-5 and lasting through a large number of events and half a dozen battles each. Elizasleyn Complete Misanshel quest line (Melodiana Lv 15, Wil Lv 22 to begin) Chapter 7-8 Wil Level 34 Paraskevas Complete Yuma Lake quest line Chapter 7-8 Wil Level 35Gaptahl Complete Gantz quest line Chapter 8 Wil Level 37Ragsmuena Complete Reaper quest line Chapter 8 Yuela Level 38 Second playthrough+ (NG+) White Eushully Ch1 Complete Automatic Broom quest (unlocks Eu Cards) Synthesize Pinkwing Vacuum (Eu Cards required) Visit Eushully's HouseBlack Eushully Ch1 Synthesize Iron Kettle (Eu Cards required) Visit Eushully's HouseAnastasia Ch1 Synthesize Iron Bucket (Eu Cards required) Visit Eushully's HouseEukleia Ch1 Synthesize Iron Fan (Eu Cards required) Visit Eushully's House Phinilly Chapter 3 Get Fairy Candlestick (Runic Forest Ruins Free Map) Enter Mercy Light Valley (event) Events in Town Synth Alert Powder Clear Mercy Light ValleyMylen Ploa Chapter 6 Get Ebony Pearl (Chaotic Warground Free Map) Win battle against her at home (losing isn't game over, but locks out the rest of this sequence) Events in Town Clear Gushimera Temple (2 successive battles)Asmodeus Chapter 9 Complete first NG+ Yuidora Mine dungeon (req. Wil lvl50, Aht, Suina, Crayl, Melo, Saerav recruited) Complete second NG+ Yuidora Mine dungeon(s) (req. Wil lvl60, Haku, Para, Crayanne, Gapt, and Eliza recruited) Synthesize Asmodeus's requests** More NG+ Yuidora Mine dungeons until you defeat her *Gold Alchemy Roka Complete Shipwreck Beach (NG+ only) (3 successive battles) Begin new gameLyphia/Evelyn Hear all rumors at bar Complete Ominous Portals dungeon (Successive battles) Synth Soulseal Staff Install Hot Spring Complete other dungeon Begin new game *Hannah's Pilgrimage Hannah Chapter 7-8 Elizasleyn Joined Spend 80,000 at Church Complete Hannah's orange putty quest Complete Hannah's escort to Cliffside Church Complete Hannah's escort to Misanshel *Version 2.0 Bonus Characters Lily Complete 2.0 Sidestory Angel's Whatever Begin New GameLeguna Complete 2.0 Sidestory Hot Springs thing Begin New GameStone Golem Complete 2.0 Sidestory Hot Springs thing Begin New Game Stats Character Stats HP: Health Points. They are reduced by enemy attacks, and can be restored by some items, skills, and certain map tiles. If they reach 0, the character is considered defeated, and is removed from current map. SP: Spell Points. They are used up by spells and skills, and can be restored by some items, skills, and certain map tiles. FS: Fatigue Strength. They are used up by map movement (FS cost per tile is determined by terrain type), are replenished every turn (1 FS per turn) and can be restored by some items, skills, and certain map tiles. Str: Strength value increases damage dealt by weapon attacks. Con: Constitution value reduces damage received from weapon attacks. Int: Intelligence value increases damage dealt by spell attacks. Res: Resistance value reduces damage received from spell attacks. Spd: The opponents' Speed values determine the number and order of attacks during an encounter. Higher Speed allows to attack before the opponent, and sometimes gain an extra attack. Luk: Luck value determines chance to score a critical hit. Actual critical hit chance is Character's Luck - Opponent's Luck (capped by 0). Hit: Hit value increases chance to hit the enemy during combat. Actual hit rate is Attacker's Hit - Defender's Evade (capped at 100). Evd: Evade value increases chance to avoid enemy's attack. Actual hit rate is Attacker's Hit - Defender's Evade (capped at 100). Mov: Movement value determines how many tiles the character can move every turn. Cmd: f total Command Points of all deployed characters exceed Will's Command value, they receive a movement penalty (each step costs 3 times as much FS). Serv: Determines how effective the character is at selling items as a clerk. CP: Competence/Capacity Points determine what skills the character can equip. The equipped skills' total CP cannot exceed character's CP. Workshop Stats Synthesis Rank: Certain Synthesis Rank values are required for unlocking some recipes. Synthesis experience is gained by crafting items. Knowledge: Certain Knowledge values are required for unlocking some recipes. Clerk: Determines how many clerks you can put in the store. Stock: Determines maximum size of item stacks for sale. Sales: Affects how many items customers buy. Attract: Affects how many customers visit Wil's store. Prices: Increases the cost of sold items by a percentage. Tools: Decreases amount of materials needed for synthesis, 1% per 1 Tools point. Skill: Increases gained Synth experience. Mutate: Increases chance to create a mutated version of the item during synthesis, for recipes that have mutations. Sense: Certain Sense values are required for unlocking some recipes. Leveling Tips Earliest you can get to level 99 feasibly: first game, chapter 8 Earliest you can get to Meister: second game, chapter 9 Earliest you can get to Magnus: second game, chapter 9 The earliest you can FEASIBLY level up all characters to 99 is chapter 8 when you get access to Deadbeat God. It is possible to level to 99 right at the prologue. Leveling at Deadbeat Dungeon Keep in mind that a character gains weapon proficiency only if a weapon is equipped, and that the most powerful weapons all require level M proficiency. Defeating the Deadbeat monsters (level 1-46) The 5 enemies in each Deadbeat level will not attack no matter what you do to them. The deadbeat levels that are unlocked later in the game have higher-leveled enemies. Attacking the King Putetto (level 46-75) Attacking the King Putetto boss in the Deadbeat God level will allow you to quickly get your characters to about level 75. It Regenerates 50 HP per turn, so as long as you don’t do more than that in a turn you can keep hitting it until 20 turns pass. Defeating the King Putetto will cause it to disappear for good until you start a new game, so be sure not to defeat it until you’re really sure you don’t need the exp any more (e.g. right before finishing the game). The King Putetto will attack you, however, if you attempt to melee it. At level 99, it has 70 Atk. Attacks also get Reflected, so be careful of that as well. Once every 3 turns, it will also use a Holy-elemental AOE that damages all characters within 2 cells of it. At level 99, its Int is about 50, so this attack hurts as well. It also has Reflect II, level S physical, wind and ice resist, and level D holy and dark resist. In short, attack it with a wind, ice, or physical skill to minimize reflected damage, and use ranged attack with a range of 3 or greater to avoid the AOE skill. Ranged skills that have low SP cost (e.g. Snipe) and Concentrate (SP regeneration skill) are good as well. Increasing the level of King Putetto (level 75-99) The King Putetto has a level of 75 or the average level of your five highest-leveled characters, whichever is higher. Characters that are store clerks or are in Guest mode are excluded from the average. When your characters are about the same level as the King Putetto, the exp gained from attacking it will decrease. The minimum exp you can receive from King Putetto is 10 no matter how high your level is. You may therefore want to level up 5 characters with King Putetto until those 5 characters and King Putetto are at level 99.The rest of your characters can then be leveled quickly with King Putetto. Of the five characters you want to level to 99 first, you may want to use Wil and the main heroines as four of them due to their ability to equip Demeter Gems. EXP gained by hitting King Putetto with 4 Demeter Gems and Double Action, at a lower level than the boss: 40 EXP x (1 + 0.25 x 4) = 80 EXP Two fights / turn = 160 EXP / turn. A level 45 main character therefore takes 1 dungeon run (more than 16 turns) to get to level 70, which is the King Putetto’s level. Other Deadbeat mobs more efficient before level 45 since those give 100 base EXP per kill (2 level ups per kill with 4 Demeter Gems). EXP gained by hitting King Putetto with 4 Demeter Gems and Double Action, at the same level or at a greater than the boss: 10 base EXP x (1 + 0.25 x 4) = 20 EXP Two fights / turn = 40 EXP / turn. 18 turns = 720 EXP = 7 levelups 29 levels from level 70 to 99 takes 4 dungeon runs at 720 EXP per dungeon run. When 5 characters and therefore King Putetto are at level 99, the remaining characters gain the following amounts of EXP per run, notwithstanding slowdown from 97-99. Melee: No double action: 680 EXP / Dungeon Double action: 1440 EXP / Dungeon Ranged: No double action: 720 EXP / Dungeon Double action: 1480 EXP / Dungeon From Level 50, the slowest leveler would still be there in no more than 8 runs Using Marwen's Ring and Marwen's Necklace accessories at the same time compounds their effect. Wil and the main heroines can’t equip both at the same time, so their stat gains may be lower than other characters for the same number of level ups. (Main characters, however, can equip Demeter Gems on clothing so they can level up faster.) Marwen’s accessories may be irrelevant in the long run due to get yard furniture that produces stat-increasing stones or with transmigration, both of which become available late second game (NG+, append disk required). Even then, however, they are still important for two purposes: Leveling up during the first game and early second game so that your characters will be powerful enough to farm Sei Gobles (see under "Money Tips") or to clear the append disk dungeons the first time, especially Advent Bay. Capping all your character’s stats at Deadbeat Dungeon after transmigration in the second game or later. This minimizes the number of dungeon runs required. Consider repeating arena battles for levels, especially early in the game. Arena battles do not advance in-game time, and battles that have been cleared do not require a fee, so are more or less free to repeat. The number and types of enemies is always the same. With the Fountain of Youth furniture, you can transmigrate level 99 characters, i.e. reset their levels to 1. Skills and stats (Str, HP, etc) are kept. Once the Fountain is placed in the yard, characters that are level 99 and are equipped with their ultimate accessories will have an event. Selecting the event will let you choose if you want to transmigrate. Transmigration does NOT use up the accessory. You can do this as many times as you want. If a character has to be a minimum level to see an event, you'll need to level that character to that minimum level after transmigration. The Fountain of Youth is a bonus reward from Pagan Seal (Advent Bay), a stage available in the second game and onwards. Yard furniture that give status growth stone (e.g. Jupiter Stone) are obtainable in the second game and onwards by clearing the Ver 2.0 dungeons (aka level 90 append disk dungeons). Some characters have low stat caps. Stat caps depend on the character’s class. Most character move to the next class at certain levels. Wil’s class, however, depends on guild rank, so his stat caps increase as the story progresses. Wil can therefore have wasted level ups if all his stats are at the current cap. Points gained to each stat during level up are calculated at the start of the turn in battle. It may therefore be possible to save, end the turn, kill an enemy to level up, and load the save if the stats gained at level up were not satisfactory. Level-up mechanics Stat gains at level up At every level up, you have a chance to add +0, +1, or +2 to most stats (HP is the exception- it is +0/+1/+2 for Suina, and possibly some others, but most characters will get +1, +2, or +3). Every stat has a "hidden stat" associated with it. It ranges from 0 to 99 (numbers assumed, there's no way to see them in-game). When you level up, a value is added to it (5-40, say). Then a random number (1-100) is rolled. If the sum total is 100 to 199, you get +1. If 200 or more, you get +2. In either of those cases, the "hidden stat" is reset to zero, but if you get +0, then the "hidden stat" rolls over. This is a means of making stat increases random to an extent, but also guaranteeing a degree of stat progression if your luck sucks (not the Luck stat, your relationship with the Random Number God). Anyway, you don't want to get +2. In order to do it, you need to get +0 for at least 4-8 levels in a row. The precise effect of the Malwen accessories, and the value added to the hidden stat at each level up are yet unknown, but physical characters definitely have higher values for their physical stats, and the magical characters have higher values for their magical stats. This may possibly change between ranks, or even between individual levels. Save-scumming level ups for stats Since level up stats growth are calculated on the beginning of each turns, characters can get noticeably better stats by saving, ending the turn, then leveling up, and reloading if stats gained were not satisfactory. The effect may be more pronounced if used in conjunction with Marwen's Necklace and Ring. It's not as fast and gives lower stats than repeated transmigration, but may still be useful in the first game. Certain enemies and bosses drop stat-increasing stones. The 4 bosses in Sealed Darkness (Yusof Riverbed, from Lyphia and Evelyn’s quest line in the second game and onwards) not only drop these, but also resurrect after dying and giving the drops. The bosses can therefore be killed over and over again before the battle ends. Best done in the second game when party members used are at level 99. In the third-game and onwards, stats are more easily increased by transmigration and stones from Meteorite furniture if they haven’t been capped already. Farming stat-up stones Lyphia and Evelyn’s (Quest 106) becomes available in the second game (NG+) and onwards. The second battle that occurs at Sealed Darkness (Yusof Riverbed) has 4 bosses that immediately respawn when killed, unless you kill them using Lyphia's or Evelyn's Combo attacks. Each time one of these 4 bosses dies, it will drop an item that permanently improves a stat. The bosses drop stones for: Strength, Defense, SP and FP. Kill the SP and FP ones permanently with Lyphia/Evelyn’s combo, then for the rest of the battle keep killing the other two as often as you can each turn with the other characters. Tartarus Envoy (brown/earth) – Diana Stone (SP) Niflheim Envoy (blue/ice) – Phoebus Stone (FS) Hell Envoy (red/fire) – Mars Stone (Strength) Gehenna Envoy (green/wind) – Vulcan Stone (Constitution) Spirit Envoy (final boss that appears after the four bosses die) – Jupiter Stone (HP) They will drop one stone for normal kills, two for characters with a Ful's Mill and four for kills by characters using both Ful's Mill and Ful's Tears. Kill the remaining bosses by turn 59 with the Lyphia/Evelyn combo, then kill the final boss that spawns. At level 99, the final boss can be killed in one hit by most characters and will be in range of every character with a range 9 attack (Eushully for example). This method allows 18 Kills per turn over a period of about 55 turns. Adding in another 110 kills for self defense, that's 1100 kills. Each kill will drop at least one permanent upgrade to Strength or Defence. Assuming 2 characters with +1 to drop rate and 2 characters with +3, this comes under ideal circumstances out to: 5 x 2 x 55 Items + 2 x 2 x 55 Items + 2 x 4 x 55 Items + 4 x 110 Items = 1650 Items as a maximum yield. Money Tips Maximize Prices in your Workshop 100% Dungeon Completions Chapter 1 After Training Ground Blue Cloth (Base Price 400) Blue String can be obtained from harvesting at Southern Shore at Lake Shisetika. Start the battle without any characters, then deploy one character at the top-right deployment gate, harvest the spot directly above, then leave immediately. If Yuela has her Beast Master Armor, you can enhance it just enough to get the Mine skill, and then have her mine the spot below the top-right spawn while another character harvests above it. When the shop is Lv2, place down the Ornate Sword (+20 Sales) and a Wooden Box (+6 Stock), as well as multiple Hard Beds in the room. Assign the characters with the highest Service stat to be clerks. Earning a profit just from selling stuff at the Shop is difficult this early in the game, so you may want to sell rare mob drops at the Shop or to the Church as well. Chapter 3+ Big Clay Doll (Base Price 400) Each Earth Kiln placed in the yard produces one Big Clay Doll every 20 days. Barrel (Base Price 400) Pair of Barrels (Base Price 640) Wooden Counter (Base Price 400) Wood and Good Wood are obtainable at Underground Lake in Yuma Lake. Head right from Home Base to harvest. Ivy is produced from Soybean Garden yard furniture once every 3 days. With 66 Tools or above in the Workshop, it’s possible to craft Barrel Pile with just 1 Wood (and 1 Ivy), greatly increasing efficiency. Additional benefits of this strategy are that this is available early in the game, that you’ll only have to harvest from one location and that no combat is required. You’ll get Pumpkins as well by harvesting from that spot, so Pumpkin Ornament (Base Price 1000) can be crafted for sale if you have spare Ore. If you have more Ivy than Wood to craft Barrels with, consider replacing a few of the Soybean Gardens with other yard furniture. This method may yield more Santoeril per hour than the Sei Goble hunting method described near the bottom of this section. Gorgeous Bookshelf (Base Price 1600) Gorgeous Wardrobe (Base Price 2400) Wood and Good Wood are obtainable at Underground Lake in Yuma Lake. Head right from Home Base to harvest. Magic Stones are easily obtainable at Sunlit Clearing in Yuidora Woodland by heading right from Home Base to the mining spot. Materials from two different maps are needed, but the high selling price of Gorgeous Wardrobe (mutated from Gorgeous Bookshelf) makes up for it. Chapter 5+ Grazam bow (Base Price 2560) Materials: Seton Steel, Quality Branch, Ivy Seton Steel: farmable at Bottomless Pit, Yuidora Mine. After starting the battle, deploy a character that has 6 Move or more and the Mine skill on the tile below Home Base. That allows the character to reach the mining spot without entering combat. Quality Branch: Ancient Ruins at Runic Forest Ruins at the bottom left of the map. Ivy: Soybean Garden yard furniture once every 3 days. Pumpkin Ornament (Base Price 1000) Pumpkins are from Yuma Lake – Underground Lake, obtained while harvesting for Wood and Good Wood as above. Ore is from Yuidora Mine – Bottomless Pit when mining for Seton Steel as above. Violet Stones (Base Price 560) Crafted with Purple Stones from Deadbeat Dungeon and Gallstones from dungeons and Great Eagle Roost aren't too bad too. May at least offset home expenses. Chapter 5/7+ Jungle Tribeland in Amurent Forest has a Treasure Putetto. Its drops can be sold at the Church. With a Ful’s Mill equipped, one kill can earn anywhere from 4000s (Bag of Gold x 2) to 10,000s (Bag of Gems x 2). This method works even better if Yuela has Naqua Ninja Blade, and Yuela is level 30 or you have Kouhakuren Equip Yuela with the Naqua Ninja Blade. After starting the battle, deploy Yuela on the tile to the left of Home Base and have her attack the Treasure Putetto. The Naqua Ninja Blade has Death attribute to it, which may allow her to instant-kill the Putetto. She won’t be able to reach it within one turn, however, unless she is at least level 30. If she’s not level 30 yet, you can have Kouhakuren send her there with Displace. From chapter 7 and onwards, you can also equip Wil with Ful’s Mill and have him mine, while any other character collects the harvesting spot, then immediately withdraw. All this will net you Soil, Wood and 4000-10000s in one single turn. Because you need just Wil + Yuela + one harvesting character for this, you can also have other characters do Clerk duty and sell stuff at the same time. 4000s per trip will definitely exceed home expenses, so this is a pretty stable income source. Recommended for people who want to earn money without having to decide what to craft. Chapter 8 Aside from Crimson Seal, More Boxes, Iron Weapon Stand, Smelling Salts, Light Pink Dye, Brown Cloth, Fruit Spice/Honey Barrel can be crafted by harvesting from the aforementioned locations. If you intend to finish the 50 Fruit Spice quest in the second game, you may want to save up for that (even though there are yard furniture that produces Ripe Apples and Aromatic Herbs). Leftover materials are Reyshia Steel, Branches and Elven Herbs. Corshino Steel is more easily obtained than White String, so you may want to craft Iron Counters from leftover Corshino Steel and Ore. If Reyshia Steel is in excess, you may want to craft Reyshia Shields. (Base Price 4000) Materials: Reyshia Steel, Floating Stone. Workshop Lv9 required. Floating Stones can be excavated at Mountain in the Sky (Cliffside Church). Use a character with Teleport and 4 move or more (Yuela, etc) to be able to reach the mining spot in one turn. Chapter 8+ Yuela Route only After completing a quest early in Chapter 8 on the Yuela Route, you’ll be able to craft Crimson Seal hammers. Materials required: Corshino Steel and White String Corshino Steel: Bottomless Pit, Yuidora Mine. Deploy character with Mine and move 7 or more at Home Base to reach the mining spot south. If you want, deploy another character with move 5 and above on the tile below Home Base to reach the harvesting spot. Alternatively, increase Wil’s move to 6 by equipping Ful’s Mill on him or some accessory/Pan Gem. With Double Action, he can harvest and mine the two locations in one turn. Alternatively, deploy Wil from the Deployment Gate on the left. With Double Action and a Wing Bracelet, he can reach the mining spot on the left. White String: Yuidora Woodlands – Peaceful Grounds. Bottom right collection point – character withTeleport (Yuela after enhancing her clothes, etc) and 5 or more move, deploy at Home Base. If your character with Teleport has only 4 move, deploy her in third spot from the left before the battle begins. You’ll have to fill the first two slots with some other characters. If you’re going to be repeating this collection run many times, it’s best to just have a 5 move character with teleport rather than adjust it so that a 4 move character can reach the harvesting spot. Top right collection points: deploy Wil (with Double Action) at the top right deployment gate and harvest both points in one turn. To reduce materials needed when crafting, upgrade Workshop to Lv 9 and place multiple The Mess (+7 tools) furniture to reach 66 tools total. Second playthrough+ (NG+) Barrel Pile (Base Price 960) Materials required: Plywood 1, Ivy 1 Plywood can be obtained by collecting Wood at Peaceful Grounds (Yuidora Woodland), then converting to Good Wood, Refined Wood, then Grade A Wood. Make sure that your Workshop has at least 66 Tool points so that you’ll need only 1 Wood per Grade A Wood. Ivy: Place 5-7 Soybean Gardens in the Yard. Have two characters with Double Action and 6 or more Move, one of them with Teleport (e.g. Wil and Yuela). Choose to deploy them before the battle starts. When the stage starts, have the character without Teleport claim the top-rightmost harvest point. The character with teleport should claim the other two in the first turn, then withdraw. Rinse, repeat. The items crafted with the materials from this location do not sell for much, but ~19 materials are obtained per run, with 1 run every 15-20 seconds, so the yield per unit time should be pretty high. 15 runs (over 30 days) will net 50~70 Wood and therefore the same number of Barrel Piles. These barrels will take ~1 minute to craft and put into the shop. 6 minutes (real time) of hunting and crafting will yield 150,000 – 200,000s. If you are currently on Yuela route, or plan to go on Yuela route, you may want to save up the White Strings for crafting Crimson Seal hammers for sale then. Wood and Good Wood from Underground Lake (Yuma Lake) also works when crafting Barrels. The only unwanted material from harvesting there is pumpkin, so 30 days of farming Underground Lake will yield 60-70 Wood + Good Wood. There’s only one harvest point which is reachable even without Double Action. Pumpkin Ornaments can be crafted from unwanted Pumpkins as above. Watcher Claws (Base Price 4000) 50 Tools and above needed to craft Watcher Claws from 1 Reyshia Steel and 1 Kankuri Fragment. Great for those who don’t have enough Floating Stones to craft Reyshia Shields. Kankuri are a common enemy in the latter half of the game so Kankuri Fragments are easily obtainable. If you have to farm for the fragments, send Serawi, Emelita, Black Eushully or other characters with ranged attacks to Wartorn Ruins (Chaotic Warground) or other maps where Kankuri spawn in large numbers. Be sure to equip them with Ful’s accessories. Append dick only with Hannah’s Pilgrimage Buy Salves (Hit Salve, etc) for 300s, sell for base price 800s. Buy 8 types of salves in large quantities, respec your shop to focus on only Prices, place as many beds and have the maximum number of clerks possible. This method is only effective if you have a large base fund. If you don't have about 500k Santoeril at least, other method may be faster. Buying 999 of all 8 types of salves will take about 800 seconds of holding down the mouse button (or 13 minutes and 20 second). The 8 x 999 salves will take 800 seconds to put them into the shop (albeit divided into multiple trips), so this is one downside to this method. Be careful not to accidentally right click in the middle of buying, which will reset all the salves you were about to buy. Try skipping 3 days at a time in town until all salves are sold. Number of days taken depends on clerks, shop level and so on – 11 to 12 days may be needed to sell 8 x 80 salves. This method may yield about 4,000,000s per half hour. Be careful not to go bankrupt, and keep in mind that money is capped at 9,999,999s. Sei Goblin (1-1.5mil / hour) The Goble Axes and Shell Shields rare drops from Sei Gobles sell for a lot. Equip a character with Ful’s Mill and Ful’s Tears and hunt Sei Gobles. Note that this method requires a strong character. The main map for hunting is Demonic Banquet – Yuidora Mines EX (Ragena Ruins also works, but the spawns seem somewhat slower). With the Shop at Lv10 and multiple Safes and statues, you should be able to reach 300 Prices. Goble Axe will sell for 35,000s and Shell Shields for 25,000s then. Sei Goble have a rather high level, and you may therefore want to use a character leveled up at King Putetto with Marwen Accessories. Suitability of characters for use in hunting are in the following order: Mylen > Ragsmuena ≧Ms Eukleia > Yuela Mylen: has physical resist, high evade and Ferocity. Naqua Ninja Blade. Long-range attack. At Lv 99 and with Naqua, Mylen will have 90 Evade (or 95?), causing enemies to hit only 5% of the time. Ragsmuena: physical resist, Vorpal Counter, instant-kill skills and weapons. Instant-kill procs the easiest for Ragsmuena compared to the other characters, and is even better if you have the Guilty Scythe from winning her gauntlet at the arena in the last chapter of the previous game. Ms Eukleia: physical resist and instant-kill skill. Instant-kill skill has high SP cost, thus requiring constant SP healing items or time to recover her SP with Concentrate. She kills too slow with normal attacks. Yuela:Prevail, Ferocity, Undress, Soul Shield, or Sword Flash. The best skill combination seems to be Counter III, Vorpal Counter III, Flurry III and Ferocity III while equipped with Naqua Ninja Blade. Death can proc with Naqua even when countering. Her HP also won’t decrease much if you don’t move her from Home Base (?) so Prevail and Undress don’t come into effect anyway. The downside of this method is that this is quite repetitive and you’ll be doing the same thing for a long period of time, but looking at the total value of items for sale will blow your sleepiness away. Deatbeat Dungeon Deadbeattroll (level 46) drops Treasure Chest at a great rate. With only Ful's Mil equitpped, you should get about 1 Treasure Chest per dungeon run. With Ful's Mil + Ful's Tears, about 2~3. Now training a 10 members team take quite alot of run. Everytime you train someone by hitting King Pulleto, use another character (preferably those who is traing weapon mastery or train weapon level) to kill the Deadbeattrolls. After the 10 members got to 99, you should get 40~50 treasure chests Now, I KNOW this method is slow. But it is convenient. You are training there anyway and killing these guys only take a moment. This is especially useful when you are in first playthrough training without Demeter Gems. Treasure Chest Farming Equip a character with a circle AOE attack (ex. OMeteor Swarm) and Ful's Tear and Ful's Mill. Go to the dungeon Deadbeat God and position your charcter so your AOE will hit all of the Deadbeattrolls. If you can't one shot the trolls in one AOE attack then place Minerva Meteorites in your yard to get Minerva Stones to improve your INT or you can level up. Killing all the trolls will yield in 20 drops, either Treasure Chests or Purple Stones. Treasure Chests sell for 10,000 each and if you put multiple Great Eagle Roosts in your yard then you can gain Gallstones and then create Violet Stones, which has a base price of 560, with all the Purple Stones you get. Do note that this method is highly RNG based and will yield different hourly profits. New Game Bonuses Party Members means inheriting party members as clone characters (will not trigger events until normally recruited). Remove Enemy Cap tips: exp gained is based on base level as per the dictionary, removing the primary incentive for higher leveled enemies. Having to fight off level 6x or higher enemies on every map just makes the game take longer to complete. In terms of difficulty, given that the enemies in the last few dungeons are already level 90, giving them 9 more levels is unlikely to have a huge impact either stats wise or health wise. If they're killing you, dealing 27* more damage total and taking 27* damage less is unlikely to do much. Hp wise, most of them are already near 500. 27 damage is achieved via 9 levels of 1 int/str/con/res each * 3 attacks. Mascot Events are for recruiting the Eushully mascots. New Game+ Events are pretty much all Gold Alchemy and Hannah's Pilgrimage append quests as well as the bonus mine dungeons, Phinilly, and Mylen's quests. Lily / Leguna / Stone Golem require clearing the Extra Stories to become available. *Other NG+ Effects: Jane's scene is available (complete Wil's Gauntlet) Hannah's first scene is available (spend 80K at church) Gold Key is available for synthesis Cameo costumes are available for synthesis Gothic costumes are available for synthesis 2 slots available on all costumes instead of 1 All kill/death counts (players AND monsters) are reset to 0 Almighty 3P 1 Quote
Tom Posted February 27, 2014 Author Posted February 27, 2014 Route Guideline Yuela - View Yuela's measurement scene (Aht lv 6 or Sharty lv 12) - Uya joined (not just guest) - Melodiana guest (or joined) During Chapter 3 (sometimes during the end of chapter 2), you will be awoken at night from noise in the backyard. If you check it out, you will enter Yuela's Route. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Serawi - Aht joined - Suina joined - Crayl joined At some point in chapter 3, you will be visited by Serawi with a request to go somewhere, if you choose "Serawi is more important.", you will enter Servalwi's Route - but only if you aren't already in Yuela's Route. If you enter Yuela's Route after entering Servalwi's, you will stay in Yuela's. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Emelita If you choose to turn down both Yuela and Servalwi, you will automatically be pushed into the Emilita route. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Side Character Quote
Guest Posted February 27, 2014 Posted February 27, 2014 Do you want help for this one ? I can help you with the beginning of the elf's route. (till chap 6-7) Quote
Tom Posted February 27, 2014 Author Posted February 27, 2014 i dont think help will be needed since the game is kinda linear, but ill make sure to ask u if im unclear about something Quote
Okami Posted February 27, 2014 Posted February 27, 2014 i dont think help will be needed since the game is kinda linear, but ill make sure to ask u if im unclear about something You do know that Kamidori has over 700 hours in it with a lot of side routes? And some of them are pretty hard to get. Well, if you need help with something I am here to help. By the way I wonder what happened with old topic for the Kamidori walk-through. Quote
Guest Posted February 27, 2014 Posted February 27, 2014 Stanleys was planning to eventually do one at one point. I'm not sure if he's still on the idea. Maybe you should ask him ? Quote
Oxidian Posted February 27, 2014 Posted February 27, 2014 there's already every possible info on translator site, sorry, but I don't think the walkthrough will be of much use... Quote
Tom Posted February 27, 2014 Author Posted February 27, 2014 there's already every possible info on translator site, sorry, but I don't think the walkthrough will be of much use... thats not an issue here. this is a fuwa-ized walkthrough Quote
Kaguya Posted February 27, 2014 Posted February 27, 2014 You do know that Kamidori has over 700 hours in it with a lot of side routes? And some of them are pretty hard to get. Well, if you need help with something I am here to help. By the way I wonder what happened with old topic for the Kamidori walk-through. Oh, I dropped that. Too busy. Quote
Okami Posted February 27, 2014 Posted February 27, 2014 Tom you forgot to add requirements for Yuela's and Servalwi's routes. As in order to get those choices you have to fulfill requirements for them before CH2 and CH3, and those are: Yuela Route View Yuela's measurement scene (Aht lv 6 or Sharty lv 12) Uya joined (not just guest) Melodiana guest (or joined) View her event when given the option in chapter 2 or 3 Serawi Route Aht joined Suina joined Crayl joined View her event when given the option in chapter 2 or 3 Also, you will need to create a walk-through for second and third play as some side routes can be goten only in your second or third play. (Not to mention that last few chapters are different depending on which route you are on) Don't think of Kamidori as linear as it is far more complicated than that. Quote
TridentScythe Posted February 27, 2014 Posted February 27, 2014 there is a walkthrough for kamidori in this site: http://eushully.wikia.com/wiki/Kamidori_Alchemy_Meister That's if you're feeling impatient. Quote
Tom Posted February 28, 2014 Author Posted February 28, 2014 alright thanx, didnt know its going to be that complicated might take a while to finish this one, but it will be done Quote
TridentScythe Posted February 28, 2014 Posted February 28, 2014 Are you planning on doing just the routes walkthrough? Or are you making a more comprehensive one with items and quests info as well? Quote
TridentScythe Posted February 28, 2014 Posted February 28, 2014 Tom you forgot to add requirements for Yuela's and Servalwi's routes. As in order to get those choices you have to fulfill requirements for them before CH2 and CH3, and those are: Yuela Route View Yuela's measurement scene (Aht lv 6 or Sharty lv 12) Uya joined (not just guest) Melodiana guest (or joined) View her event when given the option in chapter 2 or 3 Serawi Route Aht joined Suina joined Crayl joined View her event when given the option in chapter 2 or 3 Also, you will need to create a walk-through for second and third play as some side routes can be goten only in your second or third play. (Not to mention that last few chapters are different depending on which route you are on) Don't think of Kamidori as linear as it is far more complicated than that. You said it... I'm currently on second playthrough and barely just getting the side routes. Quote
Stanleys Posted February 28, 2014 Posted February 28, 2014 Stanleys was planning to eventually do one at one point. I'm not sure if he's still on the idea. Maybe you should ask him ? I'm in the same boat as Kaguya. I'm just to busy to mess with a walkthrough of this magnitude. Quote
Okami Posted February 28, 2014 Posted February 28, 2014 It seems dozens of people started making this walkthrough, but then quit half way true. Here I will give you a hand by copying some of info from Seiha forum: Character join conditions: Aht Chapter 1+ Conversation event with Serawi after mandatory Training Ground battle Synthesize Gnome StoneSuina Chapter 1+ Clear Southern Shore - Lake Shisetika Wil Level 5 (automatic event in workshop) Event at Lake ShisetikaCrayl Chapter 2-4 Clear Wood of Spirits - Elven Forest Event at Elven Forest Ton of city events Wil Level 8 (quest generated) Wil Level 10 Event at Elven ForestSharty Chapter 2-4 Wil Level 9 Synthesize Temptation Perfume Clear event battle in alleySaerav Chapter 3-4 (can join chapter 2 as non-combat guest only) Clear Investigate Rosean Mountains (requires Wil Level 7) (joins as guest) Clear two of Kohakuren's alcohol quests (First costs 2,000. Second costs 5,000) Emelita/Saerav event in Yuidora Wil Level 11 Automatic event when returning to WorkshopMelodiana Chapter 3-4 (can join chapter 2 as non-combat guest only) Clear Glass Sculpture (requires Wil Level Synthesize Plant Stimulant Event at Cliffside Church (joins as guest) Wil level 12 Event in workshopCrayanne Chapter 6-7 Wil Level 23, Crayl Level 16 Clear Polluted Woodland - Forest of Souls Event at Elven Forest Synthesize Crayl's Supplement (*must be done BEFORE chapter 7) Clear Giant's Den - Dijenel BorderlandsKohakuren Chapter 7-8 Saerav joined Clear Scorching Mountains - Rosean Mountains Purchase 20,000S sake Event at Rosean Mountains Clear Giants' Hunting Grounds - Rosean Mountains (joins as guest) Clear Akuko Quest (Ch7 Saerav lv18)Elizasleyn Complete Misanshel quest line* (Melodiana Lv 15, Wil Lv 22 to begin) Chapter 7-8 Wil Level 34Paraskevas Complete Yuma Lake quest line* Chapter 7-8 Wil Level 35Gaptahl Complete Gantz quest line* Chapter 8 Wil Level 37Ragsmuena Complete Reaper quest line** Chapter 8 Yuela Level 38 *These are all about 4-5 quests each, beginning around chapter 4-5 and lasting through a large number of events and half a dozen battles each. **Ragsmuena's starts later (Ch 6 IIRC) and is shorter than the others, but follows the same pattern. All characters from here down (including appends) are NG+ only: Phinilly Chapter 3 Get Fairy Candlestick (Runic Forest Ruins Free Map) Enter Mercy Light Valley (event) Events in Town Synth Alert Powder Clear Mercy Light ValleyMylen Ploa Chapter 6 Get Ebony Pearl (Chaotic Warground Free Map) Win battle against her at home (losing isn't game over, but locks out the rest of this sequence) Events in Town Clear Gushimera Temple (2 successive battles)Asmodeus Chapter 9 Complete first NG+ Yuidora Mine dungeon (req. Wil lvl50, Aht, Suina, Crayl, Melo, Saerav recruited) Complete second NG+ Yuidora Mine dungeon(s) (req. Wil lvl60, Haku, Para, Crayanne, Gapt, and Eliza recruited) Synthesize Asmodeus's requests** More NG+ Yuidora Mine dungeons until you defeat her **Note that it checks if the items are in your inventory > 0. If you made only one and then equipped/placed them, the quest won't clear.White Eushully Ch1 Complete Automatic Broom quest (unlocks Eu Cards) Synthesize Pinkwing Vacuum (Eu Cards required) Visit Eushully's HouseBlack Eushully Ch1 Synthesize Iron Kettle (Eu Cards required) Visit Eushully's HouseAnastasia Ch1 Synthesize Iron Bucket (Eu Cards required) Visit Eushully's HouseEukleia Ch1 Synthesize Iron Fan (Eu Cards required) Visit Eushully's House Gold Alchemy Roka Complete Shipwreck Beach (NG+ only) (3 successive battles) Begin new gameLyphia/Evelyn Hear all rumors at bar Complete Ominous Portals dungeon (Successive battles) Synth Soulseal Staff Install Hot Spring Complete other dungeon Begin new game Hannah's Pilgrimage: Hannah Chapter 7-8 Elizasleyn Joined Spend 80,000 at Church Complete Hannah's orange putty quest Complete Hannah's escort to Cliffside Church Complete Hannah's escort to Misanshel Version 2.0 Lily Complete 2.0 Sidestory Angel's Whatever Begin New GameLeguna Complete 2.0 Sidestory Hot Springs thing Begin New GameStone Golem Complete 2.0 Sidestory Hot Springs thing Begin New Game New Game+ Bonuses: Party Members means inheriting party members as clone characters (will not trigger events until normally recruited) Lily/Leguna/S.Golem require clearing the Extra Stories to become available. Mascot events are for recruiting the Eushully mascots New Game+ events are pretty much all Gold Alchemy and Hannah's Pilgrimage append quests as well as the bonus mine dungeons, Phinilly, and Mylen's quests Other NG+ Effects: Jane's scene is available (complete Wil's Gauntlet) Hannah's first scene is available (spend 80K at church) Gold Key is available for synthesis Cameo costumes are available for synthesis Gothic costumes are available for synthesis 2 slots available on all costumes instead of 1 All kill/death counts (players AND monsters) are reset to 0 Costume requirements: Yuela Earth -- Ch1+, Aht Lv6 Dark -- Ch3+, Sharty Lv12 Fire -- Ch4+, Clear Quest 59 (given by Tian in chapter. Requires Saerav) Omni -- Ch6+, Aht Lv14, Suina Lv12, Saerav Lv18, Crayl Lv18 Light -- Ch7+, Elizasleyn joined Gothic -- NG+ Cameo -- NG+ and Gold Disk Append Emelita Water -- Ch1+, Suina Lv7 Omni -- Ch3+, Melodiana joined Light -- Ch5-6, Clear Quest 75 (Melodiana lv 15, Wil lv 22) Earth -- Crayanne Lv 28 Wind -- Ch8, Gaptahl joined Gothic -- NG+ Cameo -- NG+ and Gold Disk Append Serawi Wind -- Ch2+, Crayl joined Water -- Ch3+, Suina Lv 15, Quest 5 cleared (mandatory ch3 quest) Dark -- Ch5+, Melodiana Lv25, Sharty Lv25 Fire -- Ch7+, Clear Fox Shrine dungeon (Clear Kohakuren quests, then Saerav events in Ch7 to open it) Omni -- Ch7*, All Yuichiri, Gaptahl, and Paraskevas events cleared, Crayanne Lv 28, Kohakuren Lv35 Gothic -- NG+ Cameo -- NG+ and Gold Disk Append *It's awarded in chapter 8, but some of these quests have portions that need to be done by chapter 7. Elemental modifier rates: ◎ = Absorb 100% damage inflicted as HP × = 0% Damage S+ = 25% Damage S = 50% Damage A+ = 75% Damage A = 90% Damage B = 100% Damage C = 110% Damage D = 120% Damage E = 130% Damage F = 140% Damage F- = 150% Damage ('Physical' counts as an element, Omni is always 100%) Equippables that modify resistance move the rates up or down along that list. IE, equipping a +Resist Dark accessory on a unit with × Dark resist raises them to absorb. Furniture that triggers events: Kamidori Poster Lovers Futon/Double Bed/Sultan's Bed (dependent on heroine route on) Honeymoon Bed Broom/Magic Broom/Automatic Broom (req. Eushully) Private Shelves Eggy (req. Anastasia) God Slayer Statue Warrior Statue Goddess Statue Hot Springs (Leguna and heroines) Hot Springs (Saerav and Crayl) Hot Springs (Crayl and Crayanne) Hot Springs (Melodiana and Elizasleyn) Hot Springs (Aht and Kohakuren) Outdoor Grill Food Stall (Subset of Grill event above (?)) Ramen Stall (Req. B. Eushully) Fountain of Youth (Added with 2.0, for transmigration) Class change level crap Things in parens are requirements for the quest to begin, not to clear it.: Wil Advances one class per chapter plus two special ones in NG+ Wil's NG+ classes: Meister: All facilities Lv 10, Phinilly, Mylen and Asmodeus recruited, Become Lord (late game plot event)* Magnus: Quest 148 (Req Meister, 500 kills) (needed for ultimate weapon recipes) * An event at the manor will be generated for Wil's class change, but it's subordinate to all other events there so they need to be cleared first. In Emi's route, almost all her endgame stuff is through manor events, so you can get locked out of the Meister event if you wait too long to fulfill all the conditions. Yuela/Emelita/Serawi Lv 15, 30, 50, 70, 99Aht Lv 10 Quest 25 (Aht lv 15, chapter 5) Quest 26 (Aht lv 26, Emi lv28, chapter 7) Level 50, 70, 99Suina Lv 12 Quest 34 AND 35 (Suina lv22, chapter 7) Lv 50, 75, 99Crayl Lv 18, 35, 55, 80, 99Sharty Lv 18, 30, 50, 70, 99Uya Lv 18 Chapter 7 event/quest thing Lv 55, 70, 99Melodiana Lv 20 Quest 52 AND 53 (Melo lv 35, chapter Lv 55, 80, 99Crayanne Lv 34, 50, 70, 99Paraskevas Lv 43, 55, 80, 99Kohakuren Lv 40, 50, 75, 99Elizasleyn Lv 45, 55, 80, 99Gaptahl Lv 50, 65, 80, 99Ragsmuena Lv 50, 65, 80, 99 Here down are NG+ only: Vanilla install: Eushully Lv 62, 80, 99B Eushully Lv 64, 82, 99Anastasia Lv 60, 75, 99Eukleia Lv 66, 84, 99Mylen Ploa Lv 65, 80, 99Phinilly Lv 75, 85, 99Asmodeus Lv 90, 99 Gold Alchemy: Roka Lv 70, 99Lyphia Lv 70, 99Evelyn Lv 70, 99 Hannah's Pilgrimage: Hannah Lv 15, 30, 50, 70, 99 Append 2.0: Leguna Lv 15, 30, 50, 70, 99Stone Golem Lv 15, 30, 50, 70, 99Lily Lv 15, 30, 50, 70, 99 Money tips: Remember to sell Treasure items (gems, bags of coins, rare drops)* Don't waste money, especially on Enhancement, early in the game. Enhance costumes intelligently. Cost is determined by how much of the grid you already have filled and the distance from the current spot, so if you go down a dead-end branch, be aware that it will cost at least 10-20k to leave that branch. Do not be afraid to hold off enhancing costumes for NG+, especially for non-route characters (only route character's costume scenes will be available beginning in ch5) Prioritize Price in the store. By about chapter 6, goods will be flying off the shelf even without assigning a clerk. Everything WILL get sold, Price lets you maximize the amount it sells for. And there's always the Deadbeat Dungeon. There's no actual penalty besides the shame of using it. *One of Hannah's quests added by 2.0 is for a rather large array of gems, but 2.0 quests are not meant to be completed on first games anyway. Generally Handling Money: The best way is to just flip through your alchemy lists for anything you can make that costs a decent amount that you have a billion materials for. Weapons are where you're usually going to find something, although some furniture too and in the early game, the general sales items aren't bad. If you need money quickly though... Chapter 1-3: 100% Clear Conditions and Quest rewards should give you more than enough to get by. Your shop probably won't sell much. That's normal. Bows and Crystals are mostly made from cheap materials and sell for a good amount.Chapter 4-7: The shop works decently at this point, but you'll want/need to put decent storekeepers in. You should have enough units to leave one or two behind usually. If you need cash immediately/desperately, farm Treasure Puttetos at the Amurent Forest Free Map (reload map if one isn't present when map begins). Equip a Mill (first one is at Yuma Lake Free Map, Bronze Key needed) for double drops and get 4k-10k of treasure items in a couple rounds (Chests are a rare drop worth 10k each). Use weapons/characters with Pierce to give a chance to kill it in one hit.Chapter 8+: Fully upgrade Workshop and increase Tools to at least 66 with furniture. That lets you upgrade wood at 1:1. 1 Plywood + 1 Ivy (easy to grow in Yard) = Barrel Pile which sells for 1k (3k+ for upgraded Store specced for Price). ~7 Wood can be farmed from nearly any forest area in one quick trip, so a round trip with a yard full of Ivy furniture nets about 18k in sellable barrels.NG+: The goblins on the upper levels of the NG+ mine spawn up to ~6 a turn on certain maps. They have two rare drops worth a base value of 8k or 11k. Selling them at the store lets you at least triple that through furniture (Prices stat) up to around 25k-33k if not much higher. Ragsmuena or almost any NG+ character can easily farm them with +Drop accessories equpped to build up a quick stack of the items.Money Requirements For Sidequests: Most (none?) need to be completed right away Ch 3 Alcohol 1: 2,000 Alcohol 2: 5,000 Ch 5 Lake: 20,000 (Quest begins chapter 4 but can't be finished until 5) Alcohol 3: 20,000 Book: 10,000 Ch 6 Merchant: 30,000 (5,000 option available, but dungeon in quest won't have treasure items worth 60k) Ch7 Hannah: 80,000 (NG+ only, money needs to be spent buying items from the church) Tian1*: 100,000 Tian2: 500,000 Tian3: 1,000,000 All Tian quests require finishing his materials quests in ch 7 first which like all 2.0 quests, are nigh impossible in first games. *All three of Tian's money quests are VERY bugged. See the bug thread for details. NG+ (Wil required to be Meister or Magnus rank) Yard1: 500,000 Yard2: 800,000 Yard3: 1,000,000 Yard4: 1,500,000 Yard5: 2,000,000 Have a list of the minimum level characters need to be to hit every event by chapter.: That list's just transcribed from the Japanese wiki. It's when events can possibly expire, like Serawi's pollution search thing requires Wil level 11 (I think...) and obviously can't come up in ch 4+. Or something. *shrug* Whatever, yo. Just a brief note concerning Gamble Attacks. Each outcome is actually stored as a separate attack in the init files.: Ultra can be +3 Str, +20 Str, or -99 Str Omega can be +5 Str, +30 Str, or -99 Str Units immune to the barrier in the lvl 70 Misanshel escort mission are: Yuela (Vestal Blade armor only) Emelita (Mystical Robe armor only) Melodiana Elizasleyn Eushully Black Eushully Eukleia Hannah Roka and Anastasia are NOT immune to it, despite being holy aligned. All other units take 40 HP and 40 SP damage/turn (down to 1 HP/0 SP) when on the ruins squares, regardless of elemental strengths or weaknesses. Edit: Some 2.0 maps have similar effects for other elements too. Cards mechanics: Unlike battle/level up results, cards are on a strictly RNG instead of a random seed. IE, they can be save scummed. However, the pool of available results per card depends on what 'chapter' the card belongs to. Eu Cards have a slightly different mechanic. There are 8 hardset for the feathers/wings for each mascot (2 each) and 7 that will give a random feather/wing. Locations: Eushully feather Yuidora Mine - Guild Test Area* Cliffside Church - Mountain in the Sky B Eushully Feather Lake Shisetika - Western Shore Rosean Mountains - Flame Fox's Den Anastasia Wing Yuidora Woodland - Peaceful Grounds* Yuma Lake - Lake Passage Eukleia Feather Forest of Souls - Spiritual Woods Amurent Forestland - Jungle Tribeland Random Yuidora Mine - Bat Tunnel Rosean Mountain - Hidden Volcano Path Runic Forest Ruins - Ancient Ruins Runic Forest Ruins - Scorched Battleground Chaotic Warground - Wartorn Ruins Mercy Light Valley - Zihito Pass Misanshel - Eternal Sanctuary*,** There are 8 hardset for each of their unique materials (2 each) and 2 Eu cards that give a random mascot material. Locations: Eushully material Yuidora Mine - Training Ground* Misanshel - Illusive Cliff* B Eushully material Cliffside Church - Trail to the Church Dijenel Borderlands - Monster Nest Anastasia material Rosean Mountains - Giants' Mine Kania Wastelands - Blockaded Area Eukleia material Yuma Lake - Underground Lake Yusof Riverbed - Riverside Ruins Random Limestone Caverns - Stream Cave Chaotic Warground - Serpent Road Colored steels cannot be acquired until the character's second synthesis quest is completed (requires the char to be level 55, then visit Eushully's house to begin). They will not spawn at all until you have completed the quest (no idea how the random ones work though). There are 8 hardset for each of their colored steels and 3 that give a random colored steel. Locations: Eushully steel Yuidora Mine - Bottomless Pit Yuma Lake - Forgotten Caverns B Eushully steel Forest of Souls - Mare Sisters Lair Shrine of Flame - Fox Shrine Anastasia steel Runic Forest Ruins - Ancient Village Dijenel Borderlands - Troll's Lair Eukleia steel Forest of Souls - Polluted Upstream Yuma Lake - Lake of Souls Random Yuidora Mine - Alchemist Test Grounds Yuidora Woodland - Sunlit Clearing Cliffside Church - Mountain Path*,** * Requires revisit ** Requires Hannah's Pilgrimage append disk Experience Awarded: What determines experience awarded: A.) Character level B.) Monster's BASE level (as given on their dict entry) C.) Monster's BASE experience (as given on their dict entry) Here is a helpful table that parses it all out for defeating or simple combat. AoE is half that. I swear I had noted this somewhere, but apparently not. The calculation for Projectile Defense's damage reduction is 20 +(x*10)% where x is the number of spaces away. IE, a ranged attack from one square away (adjacent) will be reduced by 30%. A ranged attack from three squares away will be reduced by 50%. Monster Traps: There's a 2.0 quest requiring killing 100 Greyhounds and then synthing an item. You need materials from a level 90 dungeon for it, so don't bother grinding them unless you can handle it. Finishing this quest unlocks recipes for other monster traps (not noted anywhere) when you have 30 kills of those monsters. The possible monsters are: Worms Gutehounds Segpents Hellhounds Werewolves Chamyl Dragons Tainted Saerav Trolls Locations: http://kamidori.seiha.org/index.php?title=Locations See here for questions about quests with non-obvious generation/clear requirements: http://kamidori.seiha.org/index.php?title=Quests Aritfact drop location: Advent Bay Pale rider - Mylen's artifact Cherubim - Melodiana's artifact Seraphim - Evelyn's artifact Ophanim - Asmodeus's artifact Ascended One - Crayl's artifact Mirage Forest Daitengu - Rags's artifact Jormungand - Aht's artifact Bahamut - Roka's artifact Fafnir - Crayanne's artifact Erdgeist - Selvari's artifact Phema Sluicegate Abyssal Terror - Paraskevas's artifact Garuda - Gaptahl's artifact Devilfish - Anastasia's artifact Quetzalcoatl - Kohakuren's artifact Lenia Vea - Suina artifact Phema Mountains Razorwing - Phinilly's artifact Thunder Wyrm - Emelita's artifact Freki - Uya's artifact Siren - Eliza's artifact Valkyrie Falls Gigas - Yuela's artifact Orc - Wil's artifact Drakaina - Lyphia's artifact Norn - Ms. Eukleia Idsi - B.Eushully Valkyrie - W.Eushully Hannah's artifact is crafted Lily's artifact is in a chest where Slime Princess was (requires you to finish Advent Bay once) Leguna and Golem's artifacts are mutated from their unique accessories Sharty's artifact is crafted (clear Valkyrie Falls AND have 250+ sense) (to get every recipe you need knowledge/sense 250 AND pass other conditions) Character Specific Accessories: Python Bracelet (Suina) - Iron Worm Pure Anklet (Aht) - Tainted Earthman Secret Bracelet (Crayl) - Wraith Lucky Bracelet (Sharty) - Bekorito Enduring Collar (Uya) - Segpent Revival Bracelet (Melodiana) - Deadwolf Refilling Bracelet (Kohakuren) - Berserk Naiad (Non Yuela Route only) Mirror Bracelet (Elizasleyn) - Felura, Deva (Serawi route only (4x Felura in Dirwong Forest, no respawn) or NG+) Time Bracelet (Crayanne) - Treant (Non Emelita route only or NG+) Charisma Bracelet (Paraskervas) - Alkeni Desperate Bracelet (Gaptahl) - Takush (Spawns in Rogue's Den in Limestone Caverns after first visit) Deathless Bracelet (Ragsmuena) - Zombie Goble PS: Thouse are just some of the info there is alot more that needs to be added for full and complite walkthrough. Tom 1 Quote
Tom Posted February 28, 2014 Author Posted February 28, 2014 one thing i would like to add to this walkthrough is what u need for a 100% completion for every dungeon i dont want to cover every little detail about the game (e.g. what each accessory does, where are the monsters...) since this is not a guide, but a walkthrough. i will try to keep it as simple as possible with all the neccesary details for each route Quote
Okami Posted February 28, 2014 Posted February 28, 2014 one thing i would like to add to this walkthrough is what u need for a 100% completion for every dungeon i dont want to cover every little detail about the game (e.g. what each accessory does, where are the monsters...) since this is not a guide, but a walkthrough. i will try to keep it as simple as possible with all the neccesary details for each route If you mean on only mein routes you already done that, but if you mean side routes too, then you pretty much need all of this as there are a lot of quests for completing all side routes because each member of the party has it's own side route (+ girl from an arena that isn't a member of your party). And each side route has a few steps in it and usually dozen's of quests. Quote
Tom Posted March 1, 2014 Author Posted March 1, 2014 did some changes in layout. should look much better like this now Quote
Arturia Posted March 1, 2014 Posted March 1, 2014 Great work..Also great work motivating me into this game again xD..Ever since i lost my 2 TB drive with this on it, i didnt bother to get it but now im ready to roll. Quote
Okami Posted March 1, 2014 Posted March 1, 2014 Just a little tip, I don't believe Asmodeus can join you in your second playthrough but only in third one. As I remember the last few CG+ Yuidora Mine dungeons (LV90 ones) will not show up unless you are in your thrid playthrough. And Jane's side route is also playable only in your thrid playthrough as to beat her quest Will needs to be LV99. Also, you left out Hannah, Evelyn, Lyphia and Roka in NG+ join conditions. Quote
Tom Posted March 1, 2014 Author Posted March 1, 2014 i listed it under "second playthrough+". the "+" indicates every playthrough after the first one i know i left out some, will add them later on thanx, keep it coming Quote
Writer4Hire Posted March 26, 2014 Posted March 26, 2014 I'm having trouble with Sales in the workshop. I'm only in chapter 1, and I've been having the guild send a clerk while I've been out doing quests. I've been gone for four days and return to find that I've made no income at all in the shop. I've yet to make any income there despite having my Attract be at 70%., my Sales at 90% and my Price be at 111%. I've put in furniture, created items and then put them in the list and pressed confirm and still nothing. Am I just too early in the game still? Will I start racking in income in later chapters? I just want to make sure I'm not doing something wrong. Thanks for the help. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.