FuryTomic Posted June 17, 2016 Posted June 17, 2016 Oh really? That's actually nice.. Sorry if this is a stupid question, but how do I get it running in the 2D Live software I have? (It's Live 2D Cubism) Quote
marcus-beta Posted June 17, 2016 Posted June 17, 2016 i don't know, i dont' touch in the live 2d... someone request-me to try extract files from lbd to sakurasou... (probabbly a english translator member?, i don't know) but i write and send to he, after he say the live 2d open the game files with my tool...  Quote
FuryTomic Posted June 17, 2016 Posted June 17, 2016 5 minutes ago, marcus-beta said: i don't know, i dont' touch in the live 2d... someone request-me to try extract files from lbd to sakurasou... (probabbly a english translator member?, i don't know) but i write and send to he, after he say the live 2d open the game files with my tool...  Ah I see. Wait what tool is this by chance? I only know 1 guy who I did in fact told to ask about the lbd file recently.. Does he have a name like Madman32 or 'Dylan?' Quote
marcus-beta Posted June 17, 2016 Posted June 17, 2016 he contact by skype, with real name in 2015... actually i have new machine and i don't have tool with me, i don't post in my git because he extract as "bruteforce" finding file headers... i don't like a bruteforce tool in my git... Â and because this i lost the tool, and of course i do not relember he name Quote
FuryTomic Posted June 17, 2016 Posted June 17, 2016 Ah I see. That must have been one of the first original guys who both wanted to work on a English patch, and know what lbd files were. Thanks though, I'll see if I can get this lbd files running on 2D Live. Do you know about the other file types by chance? Quote
marcus-beta Posted June 17, 2016 Posted June 17, 2016 srry but i don't know about the game formats only this  40 minutes ago, FuryTomic said:  (From Toaru Majutsu to Kagaku no Ensemble) .gim (Possibly additional script files? Audio files maybe?) .GIM, don't is a image? looks a default PSP image format... Quote
FuryTomic Posted June 17, 2016 Posted June 17, 2016 Interesting.. So Ensemble is mostly dependent on default psp image formats..? I'll talk with my friend about this. Once again, Thank you Marcus  Quote
marcus-beta Posted June 17, 2016 Posted June 17, 2016 no problem. here a stuff to work with GIM files (if is the PSP Gim format)http://www60.zippyshare.com/v/ecsvR3QI/file.html (this tools don't is my, i only save in my private vn stuff) Quote
Hanako Posted June 22, 2016 Posted June 22, 2016 On 14/06/2016 at 6:46 AM, wyldstrykr said:  also some of the links are broken and i cant find the versatile tools, or maybe im just blind. Then I'm blind too Also extracted a file called scene.int with exkifint_v2 but I only got .cst file Is there a way to make them readible? ^^ (Ps : the VN in question is Stargazer, a free yuri VN if you're interested  ) Quote
Scorp Posted June 22, 2016 Posted June 22, 2016 5 hours ago, Hanako said: Then I'm blind too Also extracted a file called scene.int with exkifint_v2 but I only got .cst file Is there a way to make them readible? ^^ (Ps : the VN in question is Stargazer, a free yuri VN if you're interested  ) Doddler created tools for CatSystem2 back in the days, I think they should work for you. http://www.doddlercon.com/main/?p=120 (just click on Download the Tools if you're not interested in explanations) Quote
Hanako Posted June 24, 2016 Posted June 24, 2016 On 23/06/2016 at 1:11 AM, Scorp said: Doddler created tools for CatSystem2 back in the days, I think they should work for you. http://www.doddlercon.com/main/?p=120 (just click on Download the Tools if you're not interested in explanations) We got the same result as before, but @Asonn managed to decrypt it Anyway, thanks for the help Quote
esper Posted June 30, 2016 Posted June 30, 2016 How to extract BGM from School Days VN? gdk files.. Cannot extract using Crage.. Quote
Asonn Posted June 30, 2016 Posted June 30, 2016 I'm trying to repack a game but when I try to run it I get this error: so I just tried to copy the data.xp3.sig and renamed it to patch.xp3.sig and then I got this error:  any help would appreciated Quote
cross325 Posted July 11, 2016 Posted July 11, 2016 Hello, can somebody help me? ok, here is my issue, i want to do a translation to spanish for the VN Shinigami no kiss wa wakare no aji, i don't know the engine of Citrus Alcot but, the file's extention are .pack, i search about it and find a little tool to unpack this kind of files, i have the text and i already tranlated a good part of it, but the problem is that the tool used for extraction don't work for repacking the text, all that i need is that, somebody know about tools that can do that. When i extract the data3.pack, i get two folders, one with the .s files that have the text,  another with the .ogg files  and a .key file, so, i hope that somebody come in my rescue, because i'm stuck with. Any help would apreciated. Quote
marcus-beta Posted July 12, 2016 Posted July 12, 2016 if your problem is with ñ á é à ó ú ã ç... is a engine with SJIS Encoding, you can't put special chars like ñ or á in SJIS... Quote
SayaSayaLove Posted July 12, 2016 Posted July 12, 2016 Where is the Verstaile Tools post? I see nothing under the file types post ;_; Quote
oscarotaku2 Posted July 15, 2016 Posted July 15, 2016 help me please!!! I well need tools?, Traslated This novel spanish. Name Visual novel: Muv Luv of steam. http://store.steampowered.com/app/449830/ http://imgur.com/a/VYhV1 Quote
Ultimate Posted July 16, 2016 Posted July 16, 2016 On 11/07/2016 at 9:35 PM, cross325 said: Hello, can somebody help me? ok, here is my issue, i want to do a translation to spanish for the VN Shinigami no kiss wa wakare no aji, i don't know the engine of Citrus Alcot but, the file's extention are .pack, i search about it and find a little tool to unpack this kind of files, i have the text and i already tranlated a good part of it, but the problem is that the tool used for extraction don't work for repacking the text, all that i need is that, somebody know about tools that can do that. When i extract the data3.pack, i get two folders, one with the .s files that have the text,  another with the .ogg files  and a .key file, so, i hope that somebody come in my rescue, because i'm stuck with. Any help would apreciated. Look at this  http://asmodean.reverse.net/pages/exfp3.html Quote
Ultimate Posted July 16, 2016 Posted July 16, 2016 On 15/07/2016 at 7:03 AM, oscarotaku2 said: help me please!!! I well need tools?, Traslated This novel spanish. Name Visual novel: Muv Luv of steam. http://store.steampowered.com/app/449830/ http://imgur.com/a/VYhV1 Look .rio part Quote
oscarotaku2 Posted July 17, 2016 Posted July 17, 2016 21 hours ago, Ultimate said: Look .rio part and as i belive  a patch of the game? and the application will not let me extract the text . Quote
ffleader1 Posted July 18, 2016 Posted July 18, 2016 HI. I just want to ask if there is any application that can extract .cl5 files? Does .cl5 file ring a bell? They come from Root Double Quote
Laczy90 Posted July 20, 2016 Posted July 20, 2016 Hello everyone! I started a translation to my language, hungarian. But i have a problem, successfully extracted the script, but the files coded in Shift-JIS. In the hungarian we use lot of á, é, ű, ú, etc. But these are not compatible with it. I tried use another code, but the game can't display the text therewith. Have someone idea what can i do? (My programing skill: 0) The game: https://vndb.org/v15147 Quote
ffleader1 Posted July 28, 2016 Posted July 28, 2016 Hi. I am trying to unpack BG and Sprites from Root Double. However, I came across the .cl5 files. They really sound familiar but I have no idea how to extract images from then. Here is an example of such file: https://drive.google.com/file/d/0B9qXA8yclPg6WUdDdUswMnFYcDQ/view?usp=sharing I need help extracting the .cl5 files. I did look for it the the Data Extraction Thread and quickbsm but no luck thanks in advance Quote
Memoria Posted July 31, 2016 Posted July 31, 2016 On 20/3/2016 at 3:26 PM, Memoria said:  Here  I had already asked but then I believe the post got snowed, I'll quote my previous request: Posted March 19 · Report post Does someone know how to extract the files .arc from the Ayashi no Miya game? I tried with Crass and Extract data but neither of them worked. Also tried with the other suggested above, but nothing.  Quote
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