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Posted

i don't know, i dont' touch in the live 2d... 
someone request-me to try extract files from lbd to sakurasou... (probabbly a english translator member?, i don't know) but i write and send to he, after he say the live 2d open the game files with my tool...
 

Posted
5 minutes ago, marcus-beta said:

i don't know, i dont' touch in the live 2d... 
someone request-me to try extract files from lbd to sakurasou... (probabbly a english translator member?, i don't know) but i write and send to he, after he say the live 2d open the game files with my tool...
 

Ah I see. Wait what tool is this by chance? I only know 1 guy who I did in fact told to ask about the lbd file recently.. Does he have a name like Madman32 or 'Dylan?' 

Posted

he contact by skype, with real name in 2015... actually i have new machine and i don't have tool with me, i don't post in my git because he extract as "bruteforce" finding file headers... i don't like a bruteforce tool in my git...
 and because this i lost the tool, and of course i do not relember he name

Posted

Ah I see. That must have been one of the first original guys who both wanted to work on a English patch, and know what lbd files were.

Thanks though, I'll see if I can get this lbd files running on 2D Live. Do you know about the other file types by chance?

Posted

srry but i don't know about the game formats only this
 

40 minutes ago, FuryTomic said:

 

(From Toaru Majutsu to Kagaku no Ensemble)

.gim (Possibly additional script files? Audio files maybe?)

.GIM, don't is a image? looks a default PSP image format...

Posted
On 14/06/2016 at 6:46 AM, wyldstrykr said:

 

also some of the links are broken and i cant find the versatile tools, or maybe im just blind.

Then I'm blind too :marie:

Also extracted a file called scene.int with exkifint_v2 but I only got .cst file :komari:

Is there a way to make them readible? ^^

(Ps : the VN in question is Stargazer, a free yuri VN if you're interested :sacchan: )

Posted
5 hours ago, Hanako said:

Then I'm blind too :marie:

Also extracted a file called scene.int with exkifint_v2 but I only got .cst file :komari:

Is there a way to make them readible? ^^

(Ps : the VN in question is Stargazer, a free yuri VN if you're interested :sacchan: )

Doddler created tools for CatSystem2 back in the days, I think they should work for you. 

http://www.doddlercon.com/main/?p=120 (just click on Download the Tools if you're not interested in explanations)

Posted
On 23/06/2016 at 1:11 AM, Scorp said:

Doddler created tools for CatSystem2 back in the days, I think they should work for you. 

http://www.doddlercon.com/main/?p=120 (just click on Download the Tools if you're not interested in explanations)

We got the same result as before, but @Asonn managed to decrypt it :sachi:

Anyway, thanks for the help :)

Posted

I'm trying to repack a game but when I try to run it I get this error: 

e0628f761e655bbd7ccfc018c82b5d61.png

so I just tried to copy the data.xp3.sig and renamed it to patch.xp3.sig and then I got this error:

a12d6930e5289533acc0490292ad8c04.png

 

any help would appreciated 

  • 2 weeks later...
Posted

Hello, can somebody help me? ok, here is my issue, i want to do a translation to spanish for the VN Shinigami no kiss wa wakare no aji, i don't know the engine of Citrus Alcot but, the file's extention are .pack, i search about it and find a little tool to unpack this kind of files, i have the text and i already tranlated a good part of it, but the problem is that the tool used for extraction don't work for repacking the text, all that i need is that, somebody know about tools that can do that.

When i extract the data3.pack, i get two folders, one with the .s files that have the text,  another with the .ogg files  and a .key file, so, i hope that somebody come in my rescue, because i'm stuck with.

Any help would apreciated.

Posted
On 11/07/2016 at 9:35 PM, cross325 said:

Hello, can somebody help me? ok, here is my issue, i want to do a translation to spanish for the VN Shinigami no kiss wa wakare no aji, i don't know the engine of Citrus Alcot but, the file's extention are .pack, i search about it and find a little tool to unpack this kind of files, i have the text and i already tranlated a good part of it, but the problem is that the tool used for extraction don't work for repacking the text, all that i need is that, somebody know about tools that can do that.

When i extract the data3.pack, i get two folders, one with the .s files that have the text,  another with the .ogg files  and a .key file, so, i hope that somebody come in my rescue, because i'm stuck with.

Any help would apreciated.

Look at this :) http://asmodean.reverse.net/pages/exfp3.html

Posted

Hello everyone!
I started a translation to my language, hungarian. But i have a problem, successfully extracted the script, but the files coded in Shift-JIS. In the hungarian we use lot of á, é, ű, ú, etc. But these are not compatible with it. I tried use another code, but the game can't display the text therewith.
Have someone idea what can i do? (My programing skill: 0)
The game: https://vndb.org/v15147

Posted

Hi.
I am trying to unpack BG and Sprites from Root Double. However, I came across the .cl5 files. They really sound familiar but I have no idea how to extract images from then. Here is an example of such file:

https://drive.google.com/file/d/0B9qXA8yclPg6WUdDdUswMnFYcDQ/view?usp=sharing

I need help extracting the .cl5 files. I did look for it the the Data Extraction Thread and quickbsm but no luck
thanks in advance

Posted
On 20/3/2016 at 3:26 PM, Memoria said:
 

Here 

 

I had already asked but then I believe the post got snowed, I'll quote my previous request:

Does someone know how to extract the files .arc from the Ayashi no Miya game?

I tried with Crass and Extract data but neither of them worked. Also tried with the other suggested above, but nothing.

 

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