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Showing content with the highest reputation on 07/20/17 in Posts

  1. Guess they heard that Sakura titles are selling well in the west, and now they have dollar signs in their eyes because they've even two Sakura's in their name...
    4 points
  2. It seems like they're going into this empty handed and are hoping to make what they need off the Kickstarter. Which is what that site is for, sure, but I highly doubt that, using a 9-year-old no-name game like Sakura Sakura, they'll be able to generate enough capital to start the business proper, obtain a license, and pay for localization costs, even if they ran the KS campaign perfectly. And to make matters worse, it looks like they're planning on launching the campaign in less than two weeks without a proper website, and probably with no work done on their actual Kickstarter page yet. This has the makings of a total disaster. I hope these guys manage to do well and make an impact, but it's hard to be optimistic considering the circumstances.
    3 points
  3. don't lose hope yet!! updates are frequent and the progress is going well.
    3 points
  4. http://www.tmz.com/2017/07/20/linkin-park-singer-chester-bennington-dead-commits-suicide/ Such a sad day and huge loss for the music industry. Linkin Park has been my favorite band since HT first came out back in elementary school, so this is truly crushing. You will be missed Chester. Plan on solemnly listening to LP for a while. Really in total shock.
    2 points
  5. This episode we went without a guest since Kickstarter can be a touchy subject. We talked about the concept of kickstarters, how Kickstarters are executed and how Kickstarted should be executed. You can listen to/download episode 6 here: http://thebroadcast.club/2017/07/20/episode-6-the-rise-of-kickstarter/ You can support us by following us on Twitter! https://twitter.com/VNBroadcastClub
    2 points
  6. That sort of thing might have worked back in 2014/2015 when Visual Novels in the West were still a still a rare sight on Kickstarter, but in 2017 there is just too much competition now that lower tier VN just barely makes it anymore.
    2 points
  7. Sakura Sakura is getting a Kickstarter. Sakura Sakura VNDB
    1 point
  8. I'm not gonna lie signing a tier list (whether one I made or someone else made) would be pretty hilarious weird and amazing at the same time.
    1 point
  9. Hi everyone ! I started Persona 5 quite a few weeks ago, and before I even installed the game, I picked up Futaba’s wallpaper from the PSN Store to put myself in that mode. The Persona Mode, I guess. When both players and creators are in on the hype, that is when we have a great time. For instance, I can’t wait for Umaru season two, so I want to retweet messages from the official account, I want to support them with a bluray purchase, that sort of thing. I hope to support The Last Birdling in any way I can, so today, I have put together some wallpapers and avatars for gamers to use: If anyone decides to support me by using these assets, I am the one who is thankful, not the other way around. You are doing me a massive favor, and in the process, I hope it will help build excitement for that September 1st release. Gamers want flexibility these days. Maybe you want the logo in a different position, or perhaps gone altogether. Depending on where your icons are positioned, you may also prefer the character(s) to shift left or right. To cater for this, I have included separate elements in each wallpaper for you to adjust as needed: These wallpapers are available in the highest available res. Even if you extracted those assets from the game, they will not be available at this size. Hopefully at least one of them will suit your tastes. All right, here is the pack: http://birdling.invertmouse.com/birdlings-media-pack.zip As usual, I hope you may consider wishlisting and/or joining our Steam community: http://store.steampowered.com/app/629430/The_Last_Birdling/ Thank you!
    1 point
  10. Nice website http://solpress.co/ Jokes aside, I hope they will succeed. Still better than OELVN kusoge, and when they got funded - every time something dying in me.
    1 point
  11. As said in the topic title, We need future Guests for the Following Topics. If you feel comfortable talking on a podcast and talking about a topic feel free to PM me! Topics we plan to discuss in the future. 18+ vs. All Ages Art Buying vs. Pirating Visual Novels Length of visual novels (Short vs. Long, in between) Music Romance Quality Settings Tropes/Cliches Untranslated VNs/Learning Japanese Visual Novels aimed for Females (Otomes/BL/other?) Why Popular Visual Novels are Popular We would also like any topics you'd like to hear about besides any of the above and ones we've done already (EVNs, Kinetic vs Choices, Gameplay, TL Quality, Genres, Kickstarter)!
    1 point
  12. Velvetique

    Why am I here?

    This is probably a little harsh, but it really does sound like you've convinced yourself you're incapable of anything and want to find excuses to not improve.. I don't know what you really expect to be told here. If you want to learn to draw, you gotta practice a lot. You're not gonna learn it in one single day, or even a week or even a month. It takes lots of time. At the moment it doesn't look like you've done a lot of practice, but thats just an assumption on my end. If you want to learn to draw, you gotta be patient and really focus on it. It's fine if you can't draw though, that's why you work with artists who know how to do it, or you comission people for assetts you need. If you have trouble programming, there's an incredible amount of books and guides out there to help you learn. If thats not enough, try looking for a class you can take on it. On top of that, you can also hire or get help from programmers in this community or elsewhere. There's also VN engines that require almost no programming. As for your fears of writing, all of that is really a bunch of excuses to not write and to not show your work to others. That stuff is scary and i understand the fear of you wasting your time, but the thing is every writer usually gets good at what they do by making mistakes and learning. The fastest way you're gonna learn and the fastest way you'll improve is to just work at it. You'd only be a laughing stock on the internet if you handled people's reactions poorly. Theres plenty of successful writers and game developers who have made rough games before but have gotten better over time. None of the stuff you've mentioned is enough to absolutely prevent you from ever making a visual novel. If its something you genuinely want to do, there's lots of ways to get it to happen. It won't neccesarily be fast, but it will happen if you work hard enough at it.
    1 point
  13. let's hope he's right!
    1 point
  14. IT'S COMING aaaand I managed to gather 200 loveca, JUST IN TIME. Now if I could only get that Cyber Nico... Eclipsed was better off being retired Ye gods, that song.
    1 point
  15. Okarin

    Steins;Gate Question

    I recommend Steins;Gate's Steam version, you'll get the full enjoyment from the game and won't miss anything. As far as I could tell from the Japanese audio, the game is decently translated. Plus it doesn't have that many tricky Japanese references, to holidays or customs for example. But it has a lot of scientific, specialised and meme terms, so it has a term appendix too.
    1 point
  16. Huang Ling Yin

    Heyo!!!

    same as me when i finish anime with satisfied ending...
    1 point
  17. Don't you dare besmirch "Please Bang My Wife," Ningen.
    1 point
  18. "Funbag Fantasy" is proof that translating the title of a VN can be a fine thing.
    1 point
  19. It's a point nigh impossible to prove in this case so I don't really get why you even started. Even with my extremely mediocre third language English, I had no problems with Dies whatsoever while my friend is constantly complaining about Fata Morgana because they use "weird" words like "simultaneously", "why can't they just say at the same time". The same way we can see from forum posts that shogun's english is likely even worse than mine and he would have trouble even with a literally ideal localization because this is just how Dies is. And then you are overcomplicating the situation simply because you want to believe that your nitpicking has a practical meaning.
    1 point
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