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Showing content with the highest reputation on 07/25/20 in Posts

  1. WHY IS EVERYONE SCREAMING IN YOUR GAME also wtf is up with those crazy ass font ligatures
    1 point
  2. As someone who also liked pillars of eternity, you should know that Baldur's Gate is the spiritual predecessor and also one of the best computer rpg ever made. Romance is only present in Baldur Gate 2 , which is also the best game but you really should play the first one that is also a good game so you can transfer your character to the second game. It is a complete saga, with a conclusive and satisfying ending
    1 point
  3. I feel like this isn't really the right forum for this, but whatever. Have you tried Divinity: Original Sin? Seems like a game you might appreciate. Maybe The Banner Saga could be up your alley as well, unless you're averse to strategy RPGs. Honestly, one of the best options tend to be to just browse through recommendations on Steam for games you know you like and then read what the reviews say about them.
    1 point
  4. adamstan

    Learning Japanese

    No, that's not it. I really find kana-only texts harder to read - especially since they don't contain spaces. Parsing anything beyond simplest sentences becomes nightmare. Is that character a particle? A part of the previous word? A part of the next one? A word on its own? Etc etc. Incidentally, the only people who seem to raise such doubts are the ones who don't know them and don't want to learn So it seems they aren't going away anytime soon They seem useless only from outside. Once you get familiar with them - and with Japanese in general - their usefulness becomes obvious. And actually, it seem to be the case with most of the hard to learn things - students keep saying all the time "Why do I have to learn all this useless shit!?" about almost anything. And, general consensus seems to be that getting rid of current Japanese writing system would create more problems than it would solve.
    1 point
  5. Comyu - Kuroi Ryuu to Yasashii Oukoku - VNDB Summary "We are the team. Yes, it's like a community...." There is a legend of a mysterious girl called "Girl A" who appears in the city and sings all night. One night, Akihito meets four boys and girls as if led by the Girl A.... There is no friendship nor trust between them, but they can control a huge iron monster as they like by combining their power. Since the day they get the power, their extraordinary life starts.... Akihito later knows that they will need to pay a price for the power. When the monster dies, their community will also disappear.... They decide to head for another world called Communet with a help of Kagome, a black witch... Ending Guideline / Suggested Route Order 1st Playthrough - Route for Heroine 1. There is only one insignificant choice. If you reach a bad end then it'll give you a fun lecture and redirect you back to the choice so don't worry. 2nd Playthrough - Routes for Heroine 2, 3 and 4 will be unlocked after the 1st playthrough. New choices will be available, so start from scratch and save at the choices you encounter to return to; because scene select will not work for you if you're going in an order other than Heroine 2 -> 3 -> 4. Lastly, remember to go through Heroine 1's route a second time for new scenes after the 1st playthrough! 3rd Playthrough - Route for Heroine 5 will be unlocked after completing all three routes above. A new choice will be available. If you choose the correct choice, no matter what other choices you pick afterwards; you'll still be locked on Heroine 5 no matter what other choices you choose. There are a number of Bad Ends throughout the game but they are not important. If you do end up hitting a Bad End then the game will just give you a fun lecture and redirect you back to the choice you hit a wall with. It's actually pretty fun after hitting one so go find them! Route Guideline Takekawa Benio Good End Soejima Hisoka Normal End Good End Yuubana Mayuki Good End Ayaya Enishi Good End Hinaori Kagome Good End Attribution This walkthrough is based on the two versions Hackrabbits and sysBlank put together. Some info was attained on g-seeker.net and vndb.org.
    1 point
  6. Mevvrynne

    Snow Sakura

    Snow Sakura Licensed by JAST VNDB Summary My name is Tachibana Yuuji, a regular student with no particular plans for the future - until my parents left for Hawaii on a business trip last fall, leaving me in the care of my uncle in the wintry countryside of Hokkaido. Small-town life on Japan's northern island didn't have time to get dull, as from the moment I got there I was reunited with my cousin and childhood friend Saki. She's pretty demanding, but when I'm hanging out with her and her school friends I don't mind; as I get close to them I feel like I'm finding a meaning in life that I didn't know I was looking for. Legend says there is a flower that blooms here in the depth of winter... as the twilight deepens and a snowflake melts in the palm of my hand, I stand with a beautiful girl by my side. Will we be able to uncover its mystery in this fleeting moment? Ending Guideline / Suggested Route Order There are five main heroines in Snow Sakura, with no restricted play order implemented or Bad Endings. You may start with any heroine you want. Route Guideline Tachibana Saki Good End Souya Misaki Good End Hiyama Kozue Good End Kisaragi Rei Good End Souya Misato Good End Attribution This walkthrough is based on info attained on Gamefaqs.com (Created by Justnar) with some adjustments made by me.
    1 point
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