I would like to say before anything else, that this project is first and foremost an open love-letter to the visual novel medium. I've officially been reading visual novels (granted, on an on-and-off basis) for 10 years now. Hell, I've been posting on these forums for over 7 years. It's safe to say that visual novels are an ingrained part of me at this point. Whether across discussion threads here or blog posts, I've written a lot about my thoughts on visual novels, especially about those that I like. However, even with blog posts that I took lots of time to carefully write up and polish, I never felt like I was able to truly convey my genuine love for the medium. I think with this visual novel, Digital Seclusion, I've finally been able to do that to some respect.
Plot Synopsis: Isolated in a room repurposed into a personal shrine to esoteric Japanese media. Our nameless protagonist has dedicated himself to a collection of retro Japanese computer games, with a particular fondness for early visual novels. Although decaying in a slovenly existence to the untrained eye, his retreat into digital life is enriched by the scripted interactions with various charming 2D girls. His one purpose in life is to chronicle his thoughts and reflections on each of the digital worlds he immerses himself in. However, one day while pulling out another visual novel to review, a girl leaps straight out of the cover art and begins interacting with him, face to face. But perhaps most shocking of all, in a completely unscripted manner.
Information: Digital Seclusion is completely free. In terms of its length, I would estimate it to be between 1.5 ~ 2 hours long. The current and most likely final version of this VN is version 1.20.
Download: https://thezalor.itch.io/digital-seclusion