Kira☆Kira Links to Purchase: All-Ages Version, 18+ Version, Bundle with Fan Disk
Summary
Shikanosuke Maejima is a student at the Missionary school, Oubi Academy. He doesn't attend his club, he doesn't put much effort in his studies, all he does is show up at his part time job; in short, his life could be better. One day, he meets a strange girl, Kirari Shiino, at work and before he knows it, they've formed a punk band. The band consists of Shikanosuke, Kirari, his childhood friend Chie Isurugi, and a rich but weak young lady by the name of Sarina Kashiwara. The four of them are members of the Second Literature Club, which has hardly any active members and is already scheduled to be disbanded. This band is their chance to stand out and give one final farewell at the Culture Festival.
Kira☆Kira follows the group from their start at the culture festival to destinations they'd never have dreamed of. This game tells the story of love, friendship and -- of course -- Rock'n'Roll!
Ending Guide / Suggested Route Order
Kira☆Kira has three heroines: Kirari, Chie, Sarina. Each has a route, and after completing the "Good Ends" of all three routes, a "True End" route becomes available to the player. There are four "Bad Ends" in the game.
NOTE: This guide will provide walkthroughs for the GOOD ENDS of each heroine's route, as well as for the game's "True Route". "Normal End"s, "Bad End"s, and other information necessary for the 100% hunters out there can be found in the Gamefaqs's source (located at the end of the guide in the "Soucre" section).
Route Walkthroughs
Shiino Kirari
GOOD END
Isurugi Chie
GOOD END
Kashiwara Sarina
GOOD END
TRUE END
Source
This walkthrough is based on info attained on Gamefaqs.com with some adjustments made by me.