I just finished Muramasa, and, well, it was a worthwhile experience, but not much more than that. It's definitely on the good end of the spectrum; it simply fell short of my, admittedly high, expectations. To say it in clearer terms, I wouldn't place it among my top 10 VNs, as suggested on VNDb; maybe not even my top 30.
To name a few things I disliked about it:
- The protagonist. Yeah, he's pretty much the definition of an antihero and he's expected to grow on you over time, but I still think you'd need to be able to symphathize with him somewhat from the getgo to truly immerse yourself in the story. Sadly, that is something I was unable to do for a good part of the game. I realized there was probably some reason for his actions, but not knowing those, I could only judge him based on the information I had been fed. This made me not really care one way or another whether he lived or died, which made battles, among other things, lose a lot of impact. Speaking of...
- The fight scenes. They're probably my biggest issue with Muramasa, considering the fact that they make up such a large part of the game. Basically, I found them too long and over the top for my tastes. I could accept the premise of "Okay, foe, in order to beat you, I will unleash my ultimate attack, which cannot be avoided. <1 second later> Damn, he avoided it. Let's boost my power although I was already at the maximum and try again. Rinse and repeat." back in the days when I was watching Dragonball or Naruto, but I've kinda grown past that by now and don't find it nearly as entertaining or exciting as I used to. (This also happens to be one of the reasons I haven't read Dies Irae yet.)
- The rape scenes. I can't recall a single one that was actually relevant to story progression in the grand scheme of things, meaning they were all just there either for cheap shock value or to cater to the tastes of the people who actually enjoy that stuff.
- The info-dumping. I realize that many people might want to know every little detail about every little thing, but to me, it just felt tedious and bothersome. At one point, it caused me to literally start nodding off on the couch, so I ended up skipping past that part of the game just so I wouldn't get completely bored out of my mind. I think this is actually the first VN where I've skipped something that wasn't an h-scene, which should speak volumes about how disinterested I was.
- The true ending. This came so out of the blue, I had to take a moment just to realize what had happened. I was entirely convinced I was on one of the regular routes and would later end up on some true route revolving around
but then it just ended and all I was left with were a few missing CGs from earlier choices and the knowledge that all the stuff I thought were just a bunch of sidenotes in pursuit of something greater were actually what canonically happened in the story. It was a cocktail of confusion and unfulfillment.
To not end this post on a negative note, I'd like to mention that one thing that Muramsa deserves praise for is its translation. I remember seeing one person making a comment about this being the new golden standard for localizations, and while I can't attest to the accuracy compared to the Japanese original, which I haven't read, this is without a doubt one of the best VNs I've read in terms of prose.