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Showing content with the highest reputation on 12/17/21 in all areas

  1. There are times where I don't mind them and they work really well as a relationship culmination or showing new facets of a character, but my pinky honestly is always cuddling the Ctrl button. Anyways, Visual Novels! I have honestly not found too much time for regular Visual Novels (in the last... year), spending my time more with adjacent stuff like Ace Attorney (a lot... every game... including The Great Ace Attorney Chronicles) or Danganronpa. However, I have been playing around with a couple of gameplay Eroge. Specifically, I replayed Re;Lord in order to move onto the finally, finally released Re;Lord 2. Still in the middle of the second game but my primary impression is... The action and fast paced clicking strains my wrist if I do it too long... I actually like the gameplay, I just can't control my clicking strength and strain when trying to play it well. But in regards to the second game, I am so far pleased! They've opened up the gameplay scope, introducing an economy system and equipment to spend it on, as well as two new types of attack. Particularly good is that they changed the UI to make each unit strong or weak to certain types of attack. I'm satisfied with the current system if for the third game they decide to focus on plot rather than improving the system. The other thing I am doing is replaying Venus Blood Frontier to really get the most out of it before trying to move on onto the latest title Ninetails localised. My first playthrough was on easy because learning all the systems... is a bit of a chore. And I stand by that. But with some external help, I'm chugging along to actually finish it on Normal semi-effectively. Thankfully, savescum and guide hell doesn't actually deter my sense of accomplishment at all, so I'll milk that feeling. Also... On and off playing some Rance games. I did Rance 01 way back, and then did Rance Quest; the two recent releases which I'd never played before. Now I'll probably move on to replaying 02, and seeing if I consider III or IV (the only obstacles are game design, not graphics. They actually look decently... decent.). Anyway, on and off, I guess I'll just continue replaying this series on an infinite loop until Rance X releases in 2057. This all said, I did play one actual, traditional Visual Novel: Smee's Harem Kingdom. Now, the premise makes it seems like a nukige. Well, if it is, it has an awful lot of slice of life for one, and it bloody well is Smee funny, too. I must first of all praise the translation team, who have just the right touch of absolute bonkers that a Smee title needs in its language. Honestly, the real gold in this title is that because of the "harem" premise you get to see all the characters interact in every route, and that's absolute gold. It's also very funny self aware so, one of my favourite visual novels like Fureraba. Finally, trying out Your Turn to Die which... isn't a Visual Novel, I guess, but here's a spoiler box. I'm still within the first chapter:
    2 points
  2. It's not about following other's rules or not, it's about a belief/mindset ("To be able to create a good mystery, this should be done"). If the nature/object of the mystery greatly bends toward "who is it", there are different possibilities (for example having multiple strong candidates) but an asspull just before the twist clearly is bad writing... There is no problem in writing about pink elephants suddenly appearing as long as it's well explained in due time (and/or foreshadowed) and it's coherent with the settings.
    2 points
  3. There is no rule saying that someone HAS to follow someone elses ruleset of how mysteries should be. But i agree that it was badly handled.
    2 points
  4. Couldn't agree more! Harem Kingdom quickly became my favorite Smee title (well, actually, one of my favorite nukige altogether, to put things in a grander perspective) and this is one of the prime reasons. Another thing worth mentioning is the fact that all of the girls are or become pretty assertive, and that's always a big plus in my book. Lastly, I also have to praise HIkari's vulgarity, which I find equal parts funny and refreshing, since it's something we rarely see in VNs, at least to this degree.
    1 point
  5. I just want to know, am I the only person who hated that complete asspull of a "plot twist" in G-Senjou no Maou? Literally this breaks the very first rule of Knox's rules for Mystery stories: "The criminal must be someone mentioned in the early part of the story, but must not be anyone whose thoughts the reader has been allowed to follow." There are other reasons why I think G-Senjou no Maou is a crappy VN, but this is the factor that has always pissed me off the most. Mostly because I rarely see people talk about this very obvious and significant oversight. At least the soundtrack is good, was probably the only thing that kept me engaged enough to finish the VN...
    1 point
  6. Yeah, I get what you mean. Back when I started reading VNs, I read h-scenes in their entirety because I wouldn't want to risk missing out on anything story related, but there's usually nothing even remotely noteworthy in them so I just skip past most of them nowadays. I can imagine there being a few scenes that are worthwhile in White Album 2 though, so I might pay more attention there.
    1 point
  7. bruh no spoilers in the thread title. should call it G-senjou no maou ending question or something edit: to answer your question, I don't think there's an official answer. Some JP person guessed 春菜 (haruna), as it's similiar to usami haru.
    1 point
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