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  1. BGs are an important part of the VN experience, custom backgrounds are especially necessary if your story has location(s) that are too specific for pre-made BGs available online for example. Luckily, there's a decent alternative; using IRL images to make BGs! This works best if the setting of your VN isn't fantasy-oriented, given how these are pictures of real places. You can take picture of places nearby, or even get stock pictures from places like iStock Image taken by me via phone. The image quality need not be perfect, given it'll be put through filters later. The image editor I'm using is GIMP, but something like Photoshop should also be suitable. After you've gotten your image in your editor of choice, GIMP has a filter called Waterpixels, which does most of the work for us. There's other filters like Cartoon or Oilify, but Waterpixels is the best in my opinion. You can adjust the intensity of the effect to your needs or style of VN. After the effect is applied, you can still tell it was originally a real picture, but looks more artistic compared to the original. You can also take an image that was originally in daytime, and make it look like it takes place in evening my changing the Color temperature, Hue saturation, and adding sunbeams using the airbrush. There are websites that offer stock photos to use completely for free such as Pexels. However, since most other sites require a subscription or payment, lemme impart some wisdom on how to get stock photos for free. Step 1: Find stock photo of choice Step 2: copy image link and paste into https://tineye.com/ Step 3: Chose highest quality image! You can find the stock image being used without the watermark on other websites and download it from there. Hopefully this post was helpful, and gives all those developers out there with a lower budget more options for BGs! Thanks for reading.
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    Cartagra

    Cartagra Licensed by Mangagamer Summary The hero of this story is Takashiro Shugo, an ex-police officer that is now unemployed and freeloading at a brothel. From time to time he takes on detective work from his former superior. As the story starts off, a missing person case is dumped onto him. The person he is supposed to find is Kohzuki Yura, a girl he had an intimate relationship with before being sent off to war. While all this is being played out, a series of brutal killings occur in the background. As they strike closer to home, Shugo is no longer able to turn a blind eye and is dragged into the spiraling web of events. Ending Guideline / Suggested Route Order The game has a rather linear plot and thus the routes don't massively branch off. This walkthrough doesn't use saves as per the guidelines but some routes will have very similar paths up until a certain point. Koyuki & Seri and Kaori are bad ends rather than routes. Nana's and Takako's routes are bad ends too, there's no good end for them. The only good end routes are thus Hatsune and Kazuna. Kazuna's route has two different endings: a normal and a true one. The true one can only be unlocked after having obtained the normal one. Following this walkthrough entirely in the order indicated will get you all the CGs. When I indicate (Your choice) there's a small variation on the CG to be collected so if you want 100% completion you should do both. Route Guideline Koyuki & Seri (Bad End) Nana (Bad End) Kaori (Bad End) Hatsune Takako (Bad End) Kazuna Normal End True End Attribution This game was put together by myself using information acquired here.
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