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Everything posted by Yuuko
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I wrote a post of it somewhere on the forums Go find it if you want to read tbh
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omegalul if your pc has more than 1 fan
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Hapymaher Discussion Thread (Mangagamer Licensed)
Yuuko replied to Clephas's topic in Visual Novel Talk
or rest of his (her?) life -
Too busy being drunk
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Problem when launching Sora-iro no Organ.
Yuuko replied to Kotono Amaha's topic in Voluntary Tech Support
I was never myself able to make the game run outside Windows XP so can't help here. One way always is to get hands on the ps2 version of the game and run it in emulator though... -
Hapymaher Discussion Thread (Mangagamer Licensed)
Yuuko replied to Clephas's topic in Visual Novel Talk
If you have read any of my earlier posts you should know what FD is about. -
Hapymaher Discussion Thread (Mangagamer Licensed)
Yuuko replied to Clephas's topic in Visual Novel Talk
Why would you even consider this -
You need to finish a route for that choice to appear
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recruiting Maitetsu 18+ Release Restoration Patch
Yuuko replied to Heliosaurus's topic in Fan Translation Discussion
I would guess the second layer of mosaics is there to keep the first layer from looking very bad due to how e-mote works. But just a guess. -
There is content to spoil in the game ( ・ิω・ิ)?
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Maya true end????
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(8/1 update) Results of the honorifics survey
Yuuko replied to HonorificsSurvey's topic in Visual Novel Talk
Tbh I don't mind what people think about this, everyone can have their own preference about this, readers and translators. Fantranslators can do what they think is the best but however, I believe that official translators who get paid to do this should remove honorifics because that is what their job is about. -
(8/1 update) Results of the honorifics survey
Yuuko replied to HonorificsSurvey's topic in Visual Novel Talk
Bad/lazy translators keep honorifics Good ones don't Simple as that -
Hapymaher Discussion Thread (Mangagamer Licensed)
Yuuko replied to Clephas's topic in Visual Novel Talk
Best way to enjoy the game is to just skip everything and go for Yuuko route. -
>Users downloading the game on or after March 11th, 2014 will have the patch already applied ???
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indeed for months
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Maitetsu VN Discussion (Released at June 29th)
Yuuko replied to littleshogun's topic in Visual Novel Talk
Sekai Project never really pushed for mosaic free games but even they have at least 1 mosaic free title from what I remember. Mangagamer seems to push for more mosaic free stuff but even they recently released 1 game with mosaics because sometimes you just can't get art without mosaics. JAST (the old guys that were probably the only ones during your time) refuse to release anything with mosaics and this reason made them lose Baldr Sky license lol +some other newer and smaller companies that just do whatever to stay relevant but overall no mosaics is what people are pushing for but it is not a reason to not release a game anymore In Maitetsu's case though everything is animated so getting it without mosaics would probably take huge amount of work too -
Maitetsu VN Discussion (Released at June 29th)
Yuuko replied to littleshogun's topic in Visual Novel Talk
Yes -
Sooooo...is "Summer Pockets" the next big Key VN?
Yuuko replied to iwasnevergoodwithnames ;('s topic in Recommendations
At least it is half the script size of LB -
Sooooo...is "Summer Pockets" the next big Key VN?
Yuuko replied to iwasnevergoodwithnames ;('s topic in Recommendations
It is a game that was not supposed to be "Key" but ended like rehash of every other Key game due to no good ideas. In my opinion it doesn't suffer from that because let's be honest, who really has read Kanon or Air in this year of 2018? Instead of still trying to come up with NEW COOL stuff for the old fans, it is better to keep going the KEY path introducing the "genre" to new fans. Maeda himself doesn't really agree with this but this is only my opinion after all but I have to wonder if the writers thought this was good too. Maeda gave pretty much free hands to the 3 (there is actually 4) writers of the game and they went with KEY magic instead of something new Maeda wanted. The heroine routes are short, but so is the summer vacation, and has very little actual romance but that is to be expected from these short routes. The quality of these routes range from pretty meh to very emotional. None of this matters to be honest though because the secret of KEY games is the final emotional scene in the true route. People still talk about KEY games like they were MOST POP thing during their time but that is not true at all. They were popular yes but not the most popular ones. The reason why KEY games still have kind of a cult following is that they are all about that emotional final that makes them memorable. Summer Pockets belongs to this category too. Will it still be a big title in 10 years? Who knows. I have no idea really what other people thought about the true end lol. I can see the potential though. In the end it is a very KEY game with its multiple mini-games, hidden events inside the game that are fun to explore with a great cast, funny scenes, and filled with nostalgia. If you are a person that likes KEY (but don't know it yet) this is a game for you. If you are a person that likes KEY and have played all of their titles then not so much I guess. Depends if you mind the similar aspects of the story or not. -
Maki Fes! ~Maggie's nukige misadventures part 1~
Yuuko commented on MaggieROBOT's blog entry in Maggie's journal
Look mom I was part of thi... Hey where is my name!!!?