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Everything posted by Plk_Lesiak
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Wow, I've missed my second Fuwanniversary.
So, holy crap, two years already? It's a strange thing, because it feels like I've joined just a few months ago, and at the same time I can't quite remember what I was doing before I went turbo weeb and found my way to grinding VNs all the time. It's just so obvious that I'm reading all this pseudo-Japanese stuff and writing about it... Not that I need to know. There's no going back now.
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- Mr Poltroon, Dreamysyu and alien51
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Welcome to Fuwa, the community of people who are into niche shit they can't talk about with anyone IRL. Hope our Forums will meet your expectations.
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Hello! Visual novel lover and developer here!
Plk_Lesiak replied to Wendyy's topic in Introduce Yourself
Welcome to Fuwa! Cool to see an otome dev visiting our community, it's definitely not the dominant genre around here, but you'll definitely find people interested in your project. -
Aye, that price and launch discount are very hard to say no to. :3 Probably will be a while before I read it, but I'm going to grab it anyways.
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Being a Visual Novel Fan or in the Industry is Suffering
Plk_Lesiak replied to NowItsAngeTime's topic in Visual Novel Talk
I object. I play bad games all the time and sometimes they are the most glorious experiences. -
Being a Visual Novel Fan or in the Industry is Suffering
Plk_Lesiak replied to NowItsAngeTime's topic in Visual Novel Talk
Life is suffering. In my experience, being a VN fan is one of the least miserable things about it. But that's maybe because I have more backlog than I might be able to read in my whole life and can't relate to all that translation/KS anxiety. Also, wouldn't being a JOP mean the possibility of talking about eroge with Japanese fans? And how many people do you really need to have a good conversation? The Japanese-only sections in major VN communities don't look that barren... -
I'm not the fastest reader, so I always assume 10k words = one hour, so... I would take quite a while for me to complete it. '^^ But yeah, I'll definitely leave so feedback when I get to it though. Maybe I'll try to tackle it over the winter holidays.
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After a long time, I've finally finished reading Fragment's Note 2, the rare mobile-only Japanese VN that actually is a pure visual novel and not some kind of gacha crap. This series is such a weird one that I can never truly make my mind about: it's got a lot of lazy writing, obnoxious pseudo-psychology and the first part got unbearably bloated and repetitive after the main plot got resolved, basically adding a few full hours of dumb drama and pointless fluff after it simply should've ended. I liked the main story in it and at least some of the characters, but then literally skipped through an hour-worth of content in each route to not get bored to death. The second game has fewer issues with pacing, but is separated into two, basically standalone routes: in Japan they were two different apps, but got merged together for the English release. And these routes are definitely NOT equal. The first one, which the game suggests you to start with, focuses on Shizuku, protagonist's younger step-sister who shares with him the trauma of losing her original family in a plane crash. In the end, they see taking care of each other as the main motivation to keep living and this leads to various unpleasant consequences – including deeply disturbed incest romance. Still, all that wouldn't be so bad, if the girl had any kind of personality, or even visible traits beyond being traumatized and a brocon. The romance feels just as bland as she is and the whole route is pretty much pointless trash. It has some reveals that the second scenario only vaguely explains, but it's really neither necessary to understand everything nor worthwhile to read. The second route, on the other hand, Yukitsuki's, focuses on the antagonist of the first game as the love interest. She's not a very deep character by any means, but has a bit of personality and context to her (at this point she's something of a reformed villain, burdened by her previous misdeeds). Her story connects the new characters and major plot points to the events of the first game, giving both the new cast and herself proper closure and tying neatly all the loose ends. It builds proper romance instead of the poorly-conceived loli incest plot. If you ever decide to read FN2, go straight to this part, especially because the core structure of the story is essentially the same and many fragments are literally repeated word-for-word between the two routes. The imouto route can just burn in hell. Assuming Shizuku's route doesn't exist, 6,5/10
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This is... Massive, for a solo project. Looks interesting too. And free? Seems more like something that should be paid $15 for. ^^ Can't really pick up a VN of this size right now, but this makes me super-curious, I'll definitely give it a try at some point.
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Soundless -A Modern Salem in Remote Area- (Western VN Review)
Plk_Lesiak posted a blog entry in EVN Chronicles
There were few EVNs in the last few years that I’ve seen seriously hyped up by other VN fans and brought to my attention through multiple recommendations and positive reviews – particularly beyond titles by a handful of relatively well-known and respected creators such as ebi-hime. The game I’ll be writing about today, Soundless -A Modern Salem in Remote Area-, is one of such exceptions, enthusiastic opinions about which intrigued me to a major degree, even though it ended up being two years before I finally picked it up. And this is not where the curious and unusual things about it end: this freeware visual novel was released in late 2017 by a small circle under the name of Milk+ and is heavily influenced by the denpa subgenre of horror – one reliant on distortion of reality and chains of bizarre events, true meaning of which is usually hidden under multiple layers of mystery. It mimics extremely well the visual style and climate of the early 2000s’ Japanese games, offering a now rarely-seen call-back to parts of visual novel history highly nostalgic to many fans. And thankfully, there’s a lot more to it than just the interesting stylisation and riding on memories of the past… Read the full article at evnchronicles.blogspot.com -
All Best Wishes to @Akshay! (I just realized I always pronounced your name wrong... )
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Somewhat new to VN's and had a question about multiple routes.
Plk_Lesiak replied to Mushrtotem's topic in Visual Novel Talk
Just as another piece of clarification, this is something Crystalline did on purpose to differentiate itself from the majority of VNs – I think it was a cool idea, just done poorly and the story ended up being bland and unsatisfying. You can basically expect any VN with a "Romance" tag and without "Only a Single Heroine" one to be a multi-route story with a few romance options. But this still have side heroines/side-route romances too, doesn't it? I think proper examples would be Gahkthun or Fatal Twelve, where there is some story variety but just a single love interest. -
You should definitely start with something short, like a free doujin! Koi Iro Crescendo for example! ^^ My fetish for obscure yuri games aside, good luck with your project.
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Surprise landing and whatnot [Re:CAP++]
Plk_Lesiak replied to MaggieROBOT's topic in The Coliseum of Chatter
Hey, you missed the part when we resurrected the main site for one week so it could die again, full of false hope. That was kind of brutal, like something from Maggot Baits. ... Welcome back, Maggie! Cool to see you again. ^^ -
Maggot Baits is something of a Holy Grail of dark eroge, highly anticipated guro fans within the Western VN community and often hyped as possibly the greatest achievement of the company that produced it, Clock Up. As one the most gruesome VNs ever produced, and quite likely the most brutal one ever brought to the West, it contains dozens upon dozens of violent sex scenes, all accompanied by intricate CGs, with small variations in them so numerable that they sum to nearly 2500 unique illustrations. All of that placed in a highly-unique, modern-fantasy setting populated by amazingly-crafted characters and tackling interesting philosophical and religious topics. While it’s pretty much the furthest possible thing from what I usually write about on this blog, few games intrigued me as much as this one, particularly after my inconsistent, but extremely interesting experience with Clock Up’s another famous title, euphoria. Everything I’ve heard about Maggot Baits suggested that it was both more extreme and overall better than studio’s other bestseller, and after reading it to completion, I felt the need to share my thoughts about it in detail. Both because it’s a pretty fascinating case of strengths and pitfalls of this breed of eroge, and to warn those interested in it as a piece of storytelling – while in many ways an incredible achievement, this game is extremely hard to recommend for a “normie” reader such as myself. Why is that exactly? Before I go into story details, it’s most important to deal with Maggot Baits’ greatest issue – its structure and general storytelling formula. This game is, at its core, a guro nukige and it’s incredibly dedicated to this template. It throws h-scenes at you at very consistent intervals, disregarding whatever might be going on in the story and sacrificing any sense of pacing or tension so it can constantly offer a new piece of violent hentai. Quite often, the scenes are not important for, or even directly connected to what’s happening in the plot, pretty much pausing the whole narrative to insert a new piece of fanservice. In this, it goes even further than euphoria, which did a much better job intertwining its scenes with the story and had a bit more restraint in the most dramatic and meaningful parts of the plot. Maggot Baits even goes to the length of adding a major side-branch in the first chapter of the story, which is nothing but 3-4 hours of futanari porn leading to a bad ending. All of it narratively empty and pretty much derailing your experience if you expect any kind of interesting reveals or a meaningful conclusion within it. I still don’t understand why it was a part of the main story, and especially inserted so early in the game, before you build any connection to the characters involved or can understand the full implications of what is happening in those scenes. Read the full article at evnchronicles.blogspot.com
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It sucks though... Eroge! comes to mind, but it's a nukige. I can also think of a few where the protagonist is a working adult, like DameKoi or even Kara no Shoujo, but they don't really have much to do with the workspace environment...
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I end up barely watching anything this season, but my inner masochist forces me to continue Fire Force... Holy crap this new OP. So insanely bad, and after the first one was so good it feels like a parody or a bad fan video. What is wrong with this anime? 0.o
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grisaia visual novels review no spoilers
Plk_Lesiak replied to devilfox's topic in Visual Novel Talk
That kind of stuff happens... I guess GnK didn't need a sequel, but I still think it's a huge shame it never got an amine adaptation. -
grisaia visual novels review no spoilers
Plk_Lesiak replied to devilfox's topic in Visual Novel Talk
[No Spoilers] Yes -
It really depends on my mood and schedule, but I'd say the norm is one-two hours a day + 3-5 hours when I'm totally free. I'm not the fastest reader, so having less than an hour means I won't bother touching a VN at all. Starting reading and getting nowhere is just plain depressing, even with short VNs, and more so with the Japanese giants. If I really want to finish a VN, like with Maggot Baits lately or I'm really immersed, it can grow to 7-8 hours, but most of the time, I simply have too much stuff going on to afford that...
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It's finally here... MAGGOT BAITS!!!!
Plk_Lesiak replied to mitchhamilton's topic in Visual Novel Talk
And... I'm done with the true ending. Dear God... I'll share my complete thoughts on a different occasion, but my general impressions are that as a piece of storytelling, I've enjoyed it slightly less than euphoria. It's generally better-written and more cohesive (no incomprehensible weirdness or obvious plotholes), but also so utterly relentless in its fanservice that it absolutely killed the pacing even in the most dramatic and interesting moments. Also, many of the scenes are just such hollow fanservice... There's a whole witch character that serves no other function beyond being abused in arbitrally-placed scenes. There's also a whole side-arc branching from the first chapter that is nothing but literal hours of unrelated futanari porn. Why isn't it just a bonus scenario? It absolutely murders the flow of the story. You can say that's the point of the whole experience, but after a while it just stops being a good excuse when the game also tries to tell a story. It's one thing to have tons of h-scenes, it's another inserting one literally every 5-8 minutes, no matter what's going on in the plot. It's mind-numbing through its sheer intensity, and I imagine it could be so even for some people that get off from guro. And with just how much time is spend on plain porn, the core story... Is actually quite short and simple. On the other hand, I have to once more applaud the quality of the writing, including h-scenes. If I ever felt sick from something, it was the descriptions rather than visuals. The latter, for the most part, really did little for me... I think after euphoria I just stopped reacting to this kind of extreme porn whatsoever. Plus there were like three scenes that could be vaguely described as romantic, and I think I was just too numb from the guro imagery by that point to enjoy those in any real way. In summary, if I had some hesitation in calling euphoria a nukige, I have no doubt in this case. It you're looking for an ultra-violent porn game, it's definitely extremely high-quality and full of content. If you're looking for a dark story, maybe just go for a chuunige... 6/10 PS The first ending is my headcanon, a lot more fun than the true one. -
Welcome to Fuwa! Hope you'll crack that "running JP VNs" puzzle. I could never be bothered with it. ;p
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I'll devour anything Vampire: The Masquerade without second thought, and I think I'm not alone, so especially with the Bloodlines 2 hype in the background it should do fine. The style of this one seems to be aiming more towards adventure game fans, which is a reasonable approach... Hope they don't mess it up.
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It's finally here... MAGGOT BAITS!!!!
Plk_Lesiak replied to mitchhamilton's topic in Visual Novel Talk
Nah man, he can handle it. After all, he's a giant! Like, 185 cm and 90+ kg! Edit: Edit 2: -
It's finally here... MAGGOT BAITS!!!!
Plk_Lesiak replied to mitchhamilton's topic in Visual Novel Talk
You want them to be imprecise about their shades of red? What a shameful attitude...