Narcosis Posted June 15, 2015 Posted June 15, 2015 What's next, I wonder? Muramasa, Dies Irae or maybe even KKK? Just kidding. Quote
XReaper Posted June 15, 2015 Posted June 15, 2015 the first one wont be touched, if not from official site (which isnt unlikely), second one.....& third......i have my very doubts Quote
Down Posted June 15, 2015 Posted June 15, 2015 What's next, I wonder? Muramasa, Dies Irae or maybe even KKK? Just kidding. Muramasa in 2122 Apparently the common route is translated The rest never but that certainly won't prevent dovac from bragging he could license them Narcosis and nohman 2 Quote
XReaper Posted June 15, 2015 Posted June 15, 2015 like peter payne stated himself "muramasa" is his companies ultimate goal as a game worth to be licensing, so i highly doubt they´re letting others take away their candies Quote
Tyrael Posted June 15, 2015 Posted June 15, 2015 right in the middle of my exams gg translators! Quote
Decay Posted June 15, 2015 Posted June 15, 2015 like peter payne stated himself "muramasa" is his companies ultimate goal as a game worth to be licensing, so i highly doubt they´re letting others take away their candies Muramasa is on the table for JAST, and Makoto was translating it for a fan patch release before he was hired by JAST, he got the common route done. But Nitro+ won't let them actually announce any new licenses until they've released what they've already licensed from them. Hanachirasu was released, Kikokugai was canned, and Sumaga is theoretically close to release, with maybe Django this year, too. Once that releases, expect a Muramasa announcement from JAST. Maybe they'll get the okay to announce it at AX this year but I doubt it. XReaper 1 Quote
Ayana Posted June 15, 2015 Posted June 15, 2015 Looking forward to another pretty cool mystery Visual Novel (not the best) in English. I will play it once its out. くすくす Kawasumi, LinovaA and nohman 3 Quote
madvanced Posted June 15, 2015 Posted June 15, 2015 I did just the opposite. Ayana, build up my hype for this! you wont believe the dank meme that subahibi became in our inner circle on skype XD Quote
LinovaA Posted June 16, 2015 Posted June 16, 2015 you wont believe the dank meme that subahibi became in our inner circle on skype XD All praise 3144 (´・ω・`) Quote
Silvz Posted June 16, 2015 Posted June 16, 2015 What does this VN have that you're all so hyped? Or is that a joke? Quote
edwd2 Posted June 16, 2015 Posted June 16, 2015 waiting for the shitstorm What does this VN have that you're all so hyped? Or is that a joke? you'll see hehe. Quote
Kosakyun Posted June 16, 2015 Posted June 16, 2015 What does this VN have that you're all so hyped? Or is that a joke? It caters to everyone's fetishes. What's there to not look forward to? Quote
Ayana Posted June 16, 2015 Posted June 16, 2015 What does this VN have that you're all so hyped? Or is that a joke? Think of the hype for SubaHibi as the same type of hype for a work like Umineko (this does not in any way imply that Subahibi is similar to Umineko, which they're not xD). Both stories sort of stand out amongst the rest in the medium as they have set out to do something a bit more special presentation-wise (not that that means the story's quality is equal to how 'unique' it is though). Whether it succeeds or not in being #totallyuniqueandcool is up to the reader, given from my observations just as many people disliked Umineko as the people who practically worshipped it came along. Anyways, this is generally the selling point of SubaHibi. (post #3) nohman and Silvz 2 Quote
Nosebleed Posted June 16, 2015 Posted June 16, 2015 Does it require any profound knowledge of the philosophical ideologies in question or are they presented in a way that doesn't require the reader to be super knowledgeable on it? i.e can i read through this and understand it or will I have to do some homework after reading it? Quote
Zodai Posted June 16, 2015 Posted June 16, 2015 Does it require any profound knowledge of the philosophical ideologies in question or are they presented in a way that doesn't require the reader to be super knowledgeable on it? i.e can i read through this and understand it or will I have to do some homework after reading it? From what I know you'll be able to at least understand it. Though I haven't read it myself. Quote
Decay Posted June 16, 2015 Posted June 16, 2015 I hear it makes a lot of literary references but I do not know how necessary understanding them is to understanding the overall story. Quote
douggle Posted June 16, 2015 Author Posted June 16, 2015 I read the partial and it does have some interesting concepts and it sucked me in from Down the Rabbit Hole I Quote
Chuee Posted June 16, 2015 Posted June 16, 2015 There's a pretty convenient page on TLWiki that has most of the literary references in the game. http://tlwiki.org/index.php?title=Subarashiki_Hibi:References Getsuya 1 Quote
douggle Posted June 16, 2015 Author Posted June 16, 2015 https://twitter.com/herkz2/status/610661788401545216 more good news about 97 percent on editing too Quote
Ayana Posted June 16, 2015 Posted June 16, 2015 Does it require any profound knowledge of the philosophical ideologies in question or are they presented in a way that doesn't require the reader to be super knowledgeable on it? i.e can i read through this and understand it or will I have to do some homework after reading it? Part of what makes SubaHibi so highly regarded is that it manages to make itself accessible to any type of reader despite also showing off a rather fair amount of ideologies to its readers. In other words, you don't have to be well-versed in Wittgenstein or Kant or any such philosophy (or even the literature references) to enjoy the story because it was constructed to simplify those ideas to its readers. Although if you want to understand aspects of SubaHibi on a much deeper level then the material is there to be studied. Rackshen 1 Quote
Nosebleed Posted June 16, 2015 Posted June 16, 2015 Funny enough, I've studied Kant before, so at least I got that going for me, which is nice. I think I'll briefly look over some of the stuff after reading it, but it's good to know the visual novel is that accessible, thanks for clarifying. This does sound really interesting so I'm looking forward to it and to jump on the bandwagon. Quote
Tawm Posted June 16, 2015 Posted June 16, 2015 Editing and insertion is a lengthy process. Six hours worth of text took me upwards of a hundred hours to implement, test and troubleshoot by myself with limited scripts. If the VNDB length is anything to go by, I wouldn't hold my breath for release anytime soon. Quote
Getsuya Posted June 16, 2015 Posted June 16, 2015 There's a pretty convenient page on TLWiki that has most of the literary references in the game. http://tlwiki.org/index.php?title=Subarashiki_Hibi:References I dunno why Zeal doesn`t just link this whenever they tell people to read SubaHibi. This is a lifesaver and a great reference. Quote
Ayana Posted June 16, 2015 Posted June 16, 2015 I dunno why Zeal doesn`t just link this whenever they tell people to read SubaHibi. This is a lifesaver and a great reference. Because that list isn't even near all the stuff that's referenced in SubaHibi, i.e. very incomplete as a list. I guess it's still useful and I would've linked it before, but it only lists the majorly referenced stuff that stands out. Even the subtle and minor referenced stuff are just as relevant to the story and its themes if picked up on (part of the extra 'homework' Nosebleed was talking about). I've heard that someone plans to update that list and include everything, so I'm hoping for that. Quote
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