Huang Ling Yin Posted October 5, 2017 Author Posted October 5, 2017 (edited) 16 hours ago, yurihime said: Can I ask about how to compile ahdprc tool for Willplus engine? this thread will help 17 minutes ago, DisplayName said: but the game won't start (error - https://imgur.com/a/FheeG) this issue has been asked many times, most of them because you accidentally change the codepage to ansi or your editing program change the codepage by it self (are you edit the script with notepad, probably?) as for repacking the package you better use krkrextract Edited October 5, 2017 by Huang Ling Yin yurihime 1 Quote
DisplayName Posted October 5, 2017 Posted October 5, 2017 15 minutes ago, Huang Ling Yin said: this issue has been asked many times, most of them because you accidentally change the codepage to ansi or your editing program change the codepage by it self (are you edit the script with notepad, probably?) as for repacking the package you better use krkrextract I extracted it again just now, repacked without opening the extraction folder or any of the files, and I still get the error. As for repacking with krkrextract, like I said, the whole program crashes after I click "make package". This is with default settings on the latest version (your link) https://imgur.com/a/4BRdV Quote
Huang Ling Yin Posted October 5, 2017 Author Posted October 5, 2017 (edited) 17 minutes ago, DisplayName said: As for repacking with krkrextract, like I said, the whole program crashes after I click "make package" oops, i didnt read carefully... krkrextract is the most compatible and usable program i found for kirikiri, if that didnt even help, idk anymore, sorry... Edited October 5, 2017 by Huang Ling Yin Quote
DisplayName Posted October 5, 2017 Posted October 5, 2017 Well, I tried it just now on several simple nukige (which I could edit with xp3viewer+xp3tools) without success, and it seems other people have the issue too in the issues section of the repo. You mean repacking works for you just fine? I could possibly try it on another PC (but both are win7 x64). I could even do it on a virtual OS of winXP. I just would like some confirmation that this build is not broken. I spent 7 hours on this, and it's kind of frustrating without any progress whatsoever. Quote
Huang Ling Yin Posted October 5, 2017 Author Posted October 5, 2017 15 minutes ago, DisplayName said: repacking works for you just fine? yes, from the old games to the new one... my os is win enterprise 10 x64 btw, how you put the directory and the original xp3 in the pack setting? choose it by click "select" or drag and drop? Quote
DisplayName Posted October 5, 2017 Posted October 5, 2017 2 minutes ago, Huang Ling Yin said: yes, from the old games to the new one... my os is win enterprise 10 x64 btw, how you put the directory and the original xp3 in the pack setting? choose it by click "select" or drag and drop? Step-by-step: I open krkrextract.exe, drag sakusaku.exe on it to open the ui, select the data.xp3 for original pack, drag the to-be-repacked folder (now called "test" to prevent any file overwrite) on the ui window, which automatically fills in directories for folder and output pack, I click make package, the thing crashes on the first file. But I also tried to select the folder and output path (even a different one) manually. It still crashes. I have other tools which can repack it, though it leads to the text encoding issue. I just don't know when is the moment where things go wrong. Or even what exactly goes wrong. It would really help me if someone else tried to extract+repack the script and tell me whether I am completely stupid. Quote
Huang Ling Yin Posted October 5, 2017 Author Posted October 5, 2017 1 hour ago, DisplayName said: open krkrextract.exe, drag sakusaku.exe on it to open the ui, select the data.xp3 for original pack, drag the to-be-repacked folder (now called "test" to prevent any file overwrite) on the ui window, which automatically fills in directories for folder and output pack, I click make package nope, you're not stupid, i did the same way you do, but its always success in my case... it just happen once, on sanoba witch which refuse to pack, however this issue already solved other than that, it always success, idk if your os can lead to those error, how about make an issue? Quote
Huang Ling Yin Posted October 7, 2017 Author Posted October 7, 2017 @DisplayName dunno if this late or you already solved your problem, but you can try garbro, it support koisaku by now... Quote
DisplayName Posted October 8, 2017 Posted October 8, 2017 Yes, I got krkrextract to work (though it could only repack 9 files for each archive). However, it wasn't encrypting and decrypting properly, which resulted in bugs. GARbro is working flawlessly. Thanks. Quote
marcus-beta Posted October 9, 2017 Posted October 9, 2017 (edited) 2 hours ago, DisplayName said: Yes, I got krkrextract to work (though it could only repack 9 files for each archive). However, it wasn't encrypting and decrypting properly, which resulted in bugs. GARbro is working flawlessly. Thanks. Are you with problem to repack? I have created a simple encryption bypass patch, just use extract to the game directory (english ver. unc) and translate files in the VNX+ Directory this VNX+ Directory works as patch.xp3, you can append any file you like. here: http://www42.zippyshare.com/v/DIn1Hv5V/file.html Edited October 9, 2017 by marcus-beta Quote
DisplayName Posted October 9, 2017 Posted October 9, 2017 (edited) 10 hours ago, marcus-beta said: Are you with problem to repack? I have created a simple encryption bypass patch, just use extract to the game directory (english ver. unc) and translate files in the VNX+ Directory this VNX+ Directory works as patch.xp3, you can append any file you like. here: http://www42.zippyshare.com/v/DIn1Hv5V/file.html I was having problems with repacking (and extraction too, for that matter - some files were corrupted), but not anymore thanks to GARbro. Everything is working fine now. Thanks for your effort though, sorry I wasted it. Edited October 9, 2017 by DisplayName Quote
helpmeyour Posted October 25, 2017 Posted October 25, 2017 (edited) On 8/24/2017 at 8:06 AM, Huang Ling Yin said: well... yea, aokana is a cursed title, many people translate it, many people drop it, and probably there is a company that interested to translate this game as well, lets just wait... btw, here is the non-bse encrypted aokana script in case you need it, and you can translate with the available tools/editor... Excuse me, can you give me the permission to download the script, too? Edit: Nevermind, I've figured out and solved the problem by myself. Edited October 26, 2017 by helpmeyour Quote
kudaratan Posted December 5, 2017 Posted December 5, 2017 Could you please re-up ks decrypt? Google took it down as violation of TOS... Quote
Huang Ling Yin Posted December 6, 2017 Author Posted December 6, 2017 21 hours ago, kudaratan said: Could you please re-up ks decrypt? sadly how many times i tried to reupload, google always mistaken this file as virus maybe later when i create mega account Quote
EvheMary Posted January 8, 2018 Posted January 8, 2018 can i ask for reference for after extracting the .xp3 files... i'm trying to get the dialog so that it can be translated before putting it together... unfortunately every file extracted can't be opened (.png) or the text unreadable (.csv and .txt)... are there any tutorial for this? Quote
Huang Ling Yin Posted January 9, 2018 Author Posted January 9, 2018 (edited) 13 hours ago, EvheMary said: every file extracted can't be opened (.png) or the text unreadable (.csv and .txt) i can understand if the script cant be opened since *most likely* its encrypted, but png? maybe your extracted file is corrupted? about the tutorial, i can make one, maybe later today... Edited January 9, 2018 by Huang Ling Yin Quote
EvheMary Posted January 9, 2018 Posted January 9, 2018 5 hours ago, Huang Ling Yin said: i can understand if the script cant be opened since *most likely* its encrypted, but png? maybe your extracted file is corrupted? about the tutorial, i can make one, maybe later today... Thank you for replying and the tutorial i dont know if it's corrupted or not i extracted it from data.xp3 using kikiriki from otome domain https://ibb.co/mkKte6 if anything come to mind, feel free to reply thx Quote
Huang Ling Yin Posted January 10, 2018 Author Posted January 10, 2018 (edited) okay, as promised... it just crappy tutorial though, but at least understandableDownload Virustotal edit 1: tutorial deleted, will make the "managed" one later edit 2: new tutorial is here edit 3: tutorial deleted, new complete tutorial at page 1 Edited January 26, 2018 by Huang Ling Yin Quote
EvheMary Posted January 11, 2018 Posted January 11, 2018 On 10/01/2018 at 12:03 PM, Huang Ling Yin said: okay, as promised... it just crappy tutorial though, but at least understandableDownload Virustotal Thank you Quote
xGreyHound Posted February 18, 2018 Posted February 18, 2018 (edited) My antivirus is telling me that Siglusextract is a virus. :/ Edited February 18, 2018 by xGreyHound Quote
Huang Ling Yin Posted February 19, 2018 Author Posted February 19, 2018 (edited) 2 hours ago, xGreyHound said: My antivirus is telling me that Siglusextract is a virus. :/ according to the author: Quote SiglusExtract needs to hook CreateProcessInternalW LoadLibraryW and some APIs. Actually, some behaviors are similar to virus. and as you can see, SiglusExtract is an open source software, nothing's hidden, and you can freely look the source code... Edited February 19, 2018 by Huang Ling Yin Quote
xGreyHound Posted February 19, 2018 Posted February 19, 2018 14 hours ago, Huang Ling Yin said: according to the author: and as you can see, SiglusExtract is an open source software, nothing's hidden, and you can freely look the source code... alright thanks Quote
Colliflowa Posted February 25, 2018 Posted February 25, 2018 Enormous thanks to the peeps that contributed to this section..like seriously! I just rose back from lurker hell (again...!) and decided after much speculation that I probably should crack down on my pet Mahoyo translation project -- ie graduate from MS word and pdfs, hahaha Here's to the successful attempt to extract and repack scripts via Kirikiri. Again guys, thanks a lot Quote
yurihime Posted March 9, 2018 Posted March 9, 2018 Have someone tried the tool of Nekopak engine? I think nothing wrong with the tool since I extracted the files and repacked them again using the tool and nothing went wrong but once I edited the script which was a plain text (I use Notepad++), then I repacked them again, the game crashed. Is there some rule or something to edit the script? Quote
AstralSword Posted May 1, 2018 Posted May 1, 2018 On 09/03/2018 at 1:07 AM, yurihime said: Have someone tried the tool of Nekopak engine? I think nothing wrong with the tool since I extracted the files and repacked them again using the tool and nothing went wrong but once I edited the script which was a plain text (I use Notepad++), then I repacked them again, the game crashed. Is there some rule or something to edit the script? Notepad++ has a standard coding for new files. Example: If the original file was coded as Shift-Jis, Notepad++ is configured to creating new files as UTF-8. If the engine does not accept unicode, then it won't run. Another possible issue is if you messed with the programming structure in the script. It is really easy to break a script if you do not pay enough attention. Just a single misplaced comma, and everything goes downhill. Open the original file, and without changing anything, take a screenshot. I will be able to tell you a few things. Quote
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