Gilang4321 Posted July 8, 2020 Posted July 8, 2020 Hello guys, I'm just joined this forum today after 5th try to sign up xD Currently i and my team is translating visual novel called "kanojo no seiiki" to our languange and its goes smoothly. But when i'm trying to edit The Title bar in the appconfig.tjs it does nothing and not working. do you guys know how to edit this title bar or i missing something else ? Thanks, Gilang4321 Quote
Zakamutt Posted July 8, 2020 Posted July 8, 2020 Check if there is a config.tjs I guess, that seems to be the default location I would also try tracing the patch of execution from the first script and see what scripts are called in what order, and also search all files for "System.title". Not sure what else might be it though Quote
Gilang4321 Posted July 8, 2020 Author Posted July 8, 2020 Hi there, thanks for your reply.... i see config.tjs but there is no vn tiitle there..... and for system.title i also not found it Quote
Zakamutt Posted July 8, 2020 Posted July 8, 2020 well, you can try adding it and see what happens here it is in shinobi harisenbo: Quote
mitchhamilton Posted July 8, 2020 Posted July 8, 2020 ah, kanojo no seiiki, nice vn. wish they would release a route for the faceless attendant Quote
Gilang4321 Posted July 9, 2020 Author Posted July 9, 2020 Thanks for your reply again. Still not changed.... i will try to check file 1 per 1, if you guys know where it was please tell me Quote
uyjulian Posted July 9, 2020 Posted July 9, 2020 (edited) Look for the "title" tag in the scenario. https://krkrz.github.io/krkr2doc/kag3doc/contents/Tags.html#title If that doesn't help, find other instances of "System.title" or accesses to the "caption" member of the "Window" class Edited July 9, 2020 by uyjulian Quote
Gilang4321 Posted July 9, 2020 Author Posted July 9, 2020 (edited) I have tried find "title" tag in the scenario folder but still no luck also i'm editing system.title to my text and not hing happens tried finding with the VN title but nothing can be found Edited July 9, 2020 by Gilang4321 mpre explanation Quote
Philly Posted July 10, 2020 Posted July 10, 2020 The line you're looking for should be in AppConfig.tjs under root of data.xp3. Spoiler Gilang4321 1 Quote
Gilang4321 Posted July 10, 2020 Author Posted July 10, 2020 WHATTTTTTTTTTTTTTTTTTTTTTTTTTTTTT HOWWWWWWWWWWWWWWWWWWWWWWWW how did you do that... i already edit appconfig.tjs file but nothing happend... do you use garbro to extract and pack the .tjs file ? and what encryption did you use? can you send me the file PLZZZZ... btw thanks for the reply Quote
Philly Posted July 10, 2020 Posted July 10, 2020 6 minutes ago, Gilang4321 said: WHATTTTTTTTTTTTTTTTTTTTTTTTTTTTTT HOWWWWWWWWWWWWWWWWWWWWWWWW how did you do that... i already edit appconfig.tjs file but nothing happend... do you use garbro to extract and pack the .tjs file ? and what encryption did you use? can you send me the file PLZZZZ... btw thanks for the reply Yes. Just a simple Garbro repack ver.2 xp3 with no encryption specified. MEGA Link for the tjs. Gilang4321 1 Quote
Gilang4321 Posted July 10, 2020 Author Posted July 10, 2020 3 minutes ago, Philly said: Yes. Just a simple Garbro repack ver.2 xp3 with no encryption specified. MEGA Link for the tjs. I just tried your tjs file and repack it with garbro to patch.xp3 and nothing happend how did you repack it Quote
Philly Posted July 10, 2020 Posted July 10, 2020 Just now, Gilang4321 said: I just tried your tjs file and repack it with garbro to patch.xp3 and nothing happend how did you repack it I see you've packed it into patch.xp3. But within the original game scripts, nothing is telling the exe to read your patch.xp3 on initialization. Either pack it into data.xp3 itself, or change scripts to tell the game what additional archive to load. Gilang4321 1 Quote
Gilang4321 Posted July 10, 2020 Author Posted July 10, 2020 2 minutes ago, Philly said: I see you've packed it into patch.xp3. But within the original game scripts, nothing is telling the exe to read your patch.xp3 on initialization. Either pack it into data.xp3 itself, or change scripts to tell the game what additional archive to load. i have tried to repack all data.xp3 to my own data.xp3 but garbro keep telling me no bgm001 in the folder but it was there... also patch.xp3 works fine if i use it for scn file and ui psd file....... can you tell me to make the game read my appconfig in the patch.xp3 script to read it ? Quote
Philly Posted July 10, 2020 Posted July 10, 2020 2 minutes ago, Gilang4321 said: i have tried to repack all data.xp3 to my own data.xp3 but garbro keep telling me no bgm001 in the folder but it was there... also patch.xp3 works fine if i use it for scn file and ui psd file....... can you tell me to make the game read my appconfig in the patch.xp3 script to read it ? Hmm. If the patch.xp3 works then you shouldn't have any problems... I just looked into the scripts and it does seem they've retained the useArchiveIfExists function. But for whatever reason, the AppConfig.tjs isn't being overwritten within the addtional archive. Might be because of archive load order, AppConfig.tjs only loaded on initialize, or just how kirikiri is set up to handle that particular file. I'd say your best (easist) bet would be just unpack the original data.xp3, change AppConfig.tjs, and repack. If Garbro is throwing you an error then that's on your end, because I'm able to. Try restarting Garbro, change the path in which you are extracting\repacking. Also to your question, the relevant codes for archive loading are found in data\system\Initialize.tjs. Quote
Gilang4321 Posted July 10, 2020 Author Posted July 10, 2020 Quote 13 minutes ago, Philly said: Hmm. If the patch.xp3 works then you shouldn't have any problems... I just looked into the scripts and it does seem they've retained the useArchiveIfExists function. But for whatever reason, the AppConfig.tjs isn't being overwritten within the addtional archive. Might be because of archive load order, AppConfig.tjs only loaded on initialize, or just how kirikiri is set up to handle that particular file. I'd say your best (easist) bet would be just unpack the original data.xp3, change AppConfig.tjs, and repack. If Garbro is throwing you an error then that's on your end, because I'm able to. Try restarting Garbro, change the path in which you are extracting\repacking. Also to your question, the relevant codes for archive loading are found in data\system\Initialize.tjs. I'm gonna find a way to repack my data.xp3 and will give the update soon.... thank you for your help Quote
Philly Posted July 10, 2020 Posted July 10, 2020 Just now, Gilang4321 said: I'm gonna find a way to repack my data.xp3 and will give the update soon.... thank you for your help good luck. If nothing else works, PM me and I could zip the data.xp3 to you and see if that'd work. Quote
Frank Posted August 3, 2020 Posted August 3, 2020 (edited) On 7/8/2020 at 10:12 PM, Gilang4321 said: Hello guys, I'm just joined this forum today after 5th try to sign up xD Currently i and my team is translating visual novel called "kanojo no seiiki" to our languange and its goes smoothly. But when i'm trying to edit The Title bar in the appconfig.tjs it does nothing and not working. do you guys know how to edit this title bar or i missing something else ? Thanks, Gilang4321 Hi Gilang4321. No sure if this is already resolved. For some reason, the game seems to prioritize appconfig.tjs in your data.xp3 instead of patch.xp3, so you can't just put your appconfig.tjs file into patch.xp3. You have to replace the original data.xp3 for your new appconfig.tjs to work. If you plan to just release a patch.xp3 file and not to modify the original data.xp3, then there's another way. Add this line to data\main\config.tjs: global.ENV_GameName = "Title here"; Then you can just put the new config.tjs in your patch.xp3 and it'll work. Spoiler Edited August 3, 2020 by Frank Gilang4321 1 Quote
Gilang4321 Posted August 11, 2020 Author Posted August 11, 2020 On 8/3/2020 at 2:52 PM, Frank said: Hi Gilang4321. No sure if this is already resolved. For some reason, the game seems to prioritize appconfig.tjs in your data.xp3 instead of patch.xp3, so you can't just put your appconfig.tjs file into patch.xp3. You have to replace the original data.xp3 for your new appconfig.tjs to work. If you plan to just release a patch.xp3 file and not to modify the original data.xp3, then there's another way. Add this line to data\main\config.tjs: global.ENV_GameName = "Title here"; Then you can just put the new config.tjs in your patch.xp3 and it'll work. Hide contents HOLY MOTHER OF ... THANKS FRANK and sorry for my late respomse ... now i can fix all file to be translated Really Thanks for your help Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.