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Posted (edited)

Finally at long-last, the script is now fully edited! Thank you to everyone who has been looking forward to seeing this patch get completed, which looks to be very close on the horizon now. For the time being, editing of the game's UI, in-game images and video editing led by nReus is still ongoing, but will hopefully be concluded soon (as in, before the end of February). Then the QC process will start where I play through the whole game and test the patch for bugs, along with any fixes to the script I may have missed during the editing process (which usually amounts to 2-3% of the script getting altered, if the last two projects are any indication).

And as coincidence would have it, the game is currently 50% off on DMM until March 10, so please consider buying the game if you can and haven't already. The patch will still work with whatever version you have available though, only the encryption for the patch will be different (which will be as easy as copy/pasting the correct files in the patch, which will be specified on release). So I'll be back on the next update.

Edited by Tooko
  • 2 weeks later...
Posted

Dude, this is awesome, i played the first 2 routes with a screen translater and it was a big pain. This will surely make me finish this great game. Thank you!!

  • 3 weeks later...
Posted

Just a quick update since I haven't done one in a month. The QC of the script is currently at 63% with Kaori's and Airi's routes already complete, and Nagisa's route nearly done, too. The QC should be done by the very end of March, so we're currently aiming to release the full patch sometime in early April. There's still a lot of testing that needs to be done, but it shouldn't be too long now.

  • 3 weeks later...
Posted
On 3/19/2025 at 11:00 PM, Tooko said:

Just a quick update since I haven't done one in a month. The QC of the script is currently at 63% with Kaori's and Airi's routes already complete, and Nagisa's route nearly done, too. The QC should be done by the very end of March, so we're currently aiming to release the full patch sometime in early April. There's still a lot of testing that needs to be done, but it shouldn't be too long now.

Any updates? Great job by the way!

Posted
On 4/18/2025 at 3:05 AM, Nier said:

Any updates? Great job by the way!

The main thing is that the script is 100% done. Unfortunately, some real world things have taken some time away from the project, but progress on the user interface is still ongoing. There were some additional unforeseen issues with it that made it more complex and time consuming than we would have originally hoped. A lot of the coding and rendering in this game was kind of unusual, in addition to some issues with running the game on modern systems (specifically the most recent version of Windows 11). Hopefully, we can get this all done and release the full patch in May.

Posted
On 4/26/2025 at 1:00 AM, Tooko said:

The main thing is that the script is 100% done. Unfortunately, some real world things have taken some time away from the project, but progress on the user interface is still ongoing. There were some additional unforeseen issues with it that made it more complex and time consuming than we would have originally hoped. A lot of the coding and rendering in this game was kind of unusual, in addition to some issues with running the game on modern systems (specifically the most recent version of Windows 11). Hopefully, we can get this all done and release the full patch in May.

Cool! And thank you for the update.

  • 3 weeks later...
Posted

I'm reallyyyy late on the party, I know.

I just want to give my appreciation and respect to the translator. Trust me bro, you're so brave, keeping the project up for that long, alone, and for a long VN is not an easy thing at all. I am a translator as well (Although I'm not as experianced as you), so I know exactly what does this mean.

I really hope you could complete your project, and I'll wait for it to congratulate you!

  • 2 weeks later...
Posted (edited)

First of all, sorry for the lack of updates since April, but it's all good because the patch is just about ready for release. At long last, the full patch will be released on Friday, June 13 at 22:00 UTC. Considering all the delays the project has had over the last year and a half, it's somehow fitting that it would end up getting released on Friday the 13th...not that I'm superstitious or anything, but it's still very funny.

An absolutely insane amount of work by nReus went into this, including almost all of the image edits, subtitling and rendering of the videos, and even editing an animation sequence the game uses for the right-click menu to make it look as professional as possible, not to mention drawing up the Studio Frisay website, where you can see all of our projects to date. So I know you'll appreciate all the extra work that went into the project beyond the translation.

As previously mentioned, the patch will work for either the original disc version released in 2010 or the version purchased from DMM; only the patch files will be different, as specified in the patch upon release. Any troubleshooting will be offered through the patch's readme, as well as on the website, and on the Discord. We've tested the patch on Windows 10 and 11, so any fixes are provided based on those systems.

 

On 4/27/2025 at 11:03 AM, Kirashi said:

Sorry if this was already asked, but can you give us your impressions about this game? What do you like and dislike about it? Why did you pick this one as a project?

Sorry for the late reply to this, but I was planning on writing up something like this anyway, so this works out just as fine. First, why I picked it. I was trying to find a game that used the Kirikiri engine at the time since I wanted to try working with that engine for the first time, since it's pretty popular and knowing its ins and outs would be useful for any later projects that use that engine. But as to why Waremete specifically, I had watched the anime adaptation years ago, and I had wanted to read the game for a long time since, but just never got around to it. So it was a title that was kind of in the back of my mind, and I had wanted to revisit it to see if working on a patch for the game would be worth it, or even possible. Early work on the game's engine was a massive headache in terms of trial and error, since although the game uses Kirikiri, the developers had some really unconventional choices when they were using the engine, so I had to work through that, in addition to my own inexperience with the engine at the time. But once that was done and I started translating the beginning of the script, it wasn't soon after that I fully committed to the translation and to see it through to its end.

My main impression of the game is that it was a good first (and ultimately only) title for Trumple to produce back in 2010. Remember that this was 15 years ago, and even back then, there were plenty of other bigger studios producing longer and more fleshed out visual novels that they had to compete with. So is this a AAA game? No, but it never really needed to be. I find the story interesting and engaging, the characters are endearing and I quickly became attached to their personalities and idiosyncrasies, and to a large degree I feel like the main appeal of the game are the characters themselves. I did enjoy the story. I wouldn't have worked on the game if I hadn't. But the characters really make this what it is in the end, in my opinion. Nagisa was my favorite character, but Airi is the true star of the story. No character in the game is more complex than her, and I feel the story shows that Saitou Kenji really took his time to develop her character. And it should come as no surprise that he also wrote Nagisa's route. Some of my favorite scenes were in Nagisa's and Airi's routes.

The main thing I disliked about the game was that it felt kind of underdeveloped in places. All the routes seem kind of short, and the game itself is "only" 35,000 lines long, so pretty short as far as visual novels go. I do wish there had been more romantic scenes between Sou and each heroine, and in general just more interaction between the characters. The game's structure is also a little unusual since it doesn't have a separate common route, so maybe it could have been better had they done something like that instead. If nothing else, it would have provided more of those character interactions I already mentioned, if not also further developing the overall mystery of the story before getting into the heroine routes, but it's a relatively minor grievance I have with the game. There also aren't all that many supporting characters, and the few that exist are almost entirely underdeveloped except for one, and even that is not very much. Other than that, no real glaring disappointment.

Stylistically, the art in the game is very nice, and the animated sprites are a really nice touch that adds to the game's overall esthetic, and makes interacting with the characters all the more enjoyable. The music is also very well done and I never found any of the tracks annoying to listen to over and over again. In the end, the game was a joy to work on and experience, and I hope others enjoy it as much as I did, if not more, once the patch is released next week.

Edited by Tooko
Posted
1 hour ago, Novel21 said:

Where else can I buy this VN? I'm unsure about buying from DMM since I'm from Norway.

There is no other way to purchase it digitally. Physical copies would have to be purchased from second-hand sellers like Suruga-ya, and those would also probably require an additional shipping company like Tenso to act as a middleman to ship it outside Japan. It's unfortunate for such an old game like this, but DMM really is the most convenient way to legitimately acquire a copy.

Posted
1 minute ago, Tooko said:

There is no other way to purchase it digitally. Physical copies would have to be purchased from second-hand sellers like Suruga-ya, and those would also probably require an additional shipping company like Tenso to act as a middleman to ship it outside Japan. It's unfortunate for such an old game like this, but DMM really is the most convenient way to legitimately acquire a copy.

Thank you for your reply and answer, it hjelp a lot. I'll see what I do, I have no money now anyway, because no money until June 19. So I have time to think about it.

Posted (edited)
3 hours ago, Novel21 said:

Thank you for your reply and answer, it hjelp a lot. I'll see what I do, I have no money now anyway, because no money until June 19. So I have time to think about it.

The DMM version is the latest version and officially support up to Windows 10 64-bit, to purchase from DMM you will need to create an account and use a Japanese IP VPN, right now the game is pretty expensive at 522 Norwegian Kroner, but DMM does do discount sales from time to time. The physical copy will be harder and more expensive to get at the end with all the extra costs to have it shipped to Norway, not to mention you will also need a DVD drive to install it and the game only officially support up to Windows 7 (it's a 2010 game after all).

First Print Limited Edition: http://anonymto.com/?https://www.amazon.co.jp/dp/B003TJ9H5S

Regular Edition: http://anonymto.com/?https://www.amazon.co.jp/dp/B004L9L4W4

20AZdKG.jpeg

Edited by Nier
Posted
43 minutes ago, Nier said:

The DMM version is the latest version and officially support up to Windows 10 64-bit, to purchase from DMM you will need to create an account and use a Japanese IP VPN, right now the game is pretty expensive at 522 Norwegian Kroner, but DMM does do discount sales from time to time. The physical copy will be harder and more expensive to get at the end with all the extra costs to have it shipped to Norway, not to mention you will also need a DVD drive to install it and the game only officially support up to Windows 7 (it's a 2010 game after all).

First Print Limited Edition: http://anonymto.com/?https://www.amazon.co.jp/dp/B003TJ9H5S

Regular Edition: http://anonymto.com/?https://www.amazon.co.jp/dp/B004L9L4W4

20AZdKG.jpeg

I don't own a DVD driver, what I'm going to do. It's seems I have to find game and download it. Since it's impossible for me to buy it. I don't want to pirate copy games anymore but I don't have any choice.

Posted
54 minutes ago, Nier said:

The DMM version is the latest version and officially support up to Windows 10 64-bit, to purchase from DMM you will need to create an account and use a Japanese IP VPN, right now the game is pretty expensive at 522 Norwegian Kroner, but DMM does do discount sales from time to time. The physical copy will be harder and more expensive to get at the end with all the extra costs to have it shipped to Norway, not to mention you will also need a DVD drive to install it and the game only officially support up to Windows 7 (it's a 2010 game after all).

First Print Limited Edition: http://anonymto.com/?https://www.amazon.co.jp/dp/B003TJ9H5S

Regular Edition: http://anonymto.com/?https://www.amazon.co.jp/dp/B004L9L4W4

20AZdKG.jpeg

 

Physical edition was actually a LOT cheaper for me to buy even after proxy fees and shipping - I paid about 3000 yen for the physical edition while on DMM it was about 5000 yen last time I looked. I bought secondhand off Suruga-ya. I only had one issue getting it to work on Win11 and that was fixed with the Win8WOH thing. I will say though I only tested up until the first few sentences though.

 

Re: not having a DVD drive, you can buy a USB disc drive for $20-30 off Amazon. If you're in this market and planning to buy / read some older visual novels you'll want one anyway since a lot of those games came as physical only. If you're looking to save money a lot of the time buying secondhand physical editions turns out to cost less than buying download editions of stuff.

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