chillock Posted June 14, 2015 Posted June 14, 2015 My own, it's really not too hard to just xor a file with the same byte. https://www.mediafire.com/?3y1xirzao3ieoak That will extract all the images from res.mip, and it'll give you the xor'd version of both res and sc. Run it as "BittersweetFools.exe res.mip" or sc.mip. It crashes when I use it, I'm on Windows 8.1 by the way. Quote
chillock Posted June 15, 2015 Posted June 15, 2015 http://pastebin.com/BrdZ33BV A guy on 4chan gave me this to get the images out from the res.mip file, but it's python and I've tried to get it working. Can someone help me out? Edit: I've decompressed the games images, now I can start recreating the game. Quote
Sas Posted June 21, 2015 Posted June 21, 2015 Okay, I am completely new to this (hacking, translation), I wanted to give it a try, but I am stuck. I looked at various sites and read through this topic, too. So, I have a Rio.arc file that I managed to extract using asmodean's tool, and I got a bunch of .ws2 files. I tried to edit them in HexEdit, but I have no idea what should I do exactly. I was wondering if someone could tell me how could I turn those files into modifiable ones, if possible. And how to turn them back so I wont have to ask next time, if there will be one. This is the file in question: https://mega.co.nz/#!aB8ABZ7R!dM0nWfRP9WtLmUGqt685Y3GDLeGQpI_j4yXw95zkB_s Quote
CryingWestern Posted June 21, 2015 Posted June 21, 2015 https://youtu.be/Dabq_Lp5PVY?t=22 Here's a tutorial (well not really one) i made awhile ago, Pretty much ROL(Rotate Left) it by 0x06 to get editable text, then ROR(Rotate Right) it by 0x06 to get it back to normal. EDIT: I'll have to make one for HexEdit, it's stuff will probably be located somewhere else. EDIT2: HexEdit doesn't have the ability to do that... damn Quote
CryingWestern Posted June 21, 2015 Posted June 21, 2015 Here are the scripts if you want them. http://www.mediafire.com/download/fl0dtip8gju397k/request_Arc_scripts.rar Quote
Sas Posted June 22, 2015 Posted June 22, 2015 Thank you for the video! I got 010 Editor and managed to rotate left, and I edited the first file (sk_01.ws2). However when I rotate it back right and create an archive using AE with every original file + the one modified one, I get a Rio.arc open error even though I only changed a line and I rotated right at the end. Any idea? Quote
Sas Posted June 22, 2015 Posted June 22, 2015 Ok, I had problem with encrypting formats. I got it now.. Quote
Kelebek1 Posted June 22, 2015 Posted June 22, 2015 It's a binary format, it's not meant to be edited directly with a text editor. Quote
Scorp Posted June 25, 2015 Posted June 25, 2015 Kelebek, do you know what character encoding is this? http://psp4real.ru/_tr/scenario.civ (chunk starts as 0xFC0, text somewhere 0xFDD, that 0x48 0xF9 seems a ━ (long -)). As does not look like Unicode or Shift-JIS or any other. Quote
Kelebek1 Posted June 25, 2015 Posted June 25, 2015 Aren't they encrypted? Doesn't look like any format I know. Quote
Scorp Posted June 25, 2015 Posted June 25, 2015 Aren't they encrypted? Doesn't look like any format I know.Think no, at least does not seems so to me, as if symbol got repeated it have same code. Seems 2 byte encoding, maybe by custom table then... Anyway maybe they transform it before print somehow...This is windows game, and it uses windows built-in fonts to print, so... Quite strange. Quote
Beyond Posted June 26, 2015 Posted June 26, 2015 Hey everyone. I'm looking to extract the text/script from Fortissimo EXS. VNDB: https://vndb.org/v7595 I've already tried using both Crass and extract data. The only thing Crass manages to provide me are with CG rips. At this point of time, I can't even find out the location of the script file (and no script has ever been extracted even if I've tried to extract the correct file). If you need more information, then here are some images of Fortissimo's directory. http://imgur.com/nve...ONtRxOQ,aTJKLHk Could somebody please assist me on addressing this matter? Thank you. Quote
CryingWestern Posted June 27, 2015 Posted June 27, 2015 Upload the MES folder (archived of course) and i'll help you get the text. Quote
onlyMyRailgun Posted June 27, 2015 Posted June 27, 2015 Hello everyone, I was hoping to extract the scripts from Sukimazakura to Uso no Machi. Unfortunately, none of the available tools appear to be relevant for my needs, though I've taken quite a liking to this particular title. Here are some screenshots of the file folder for any possibly needed reference: SS I SS II If perchance someone is willing and able to help me, would a script of some sort be possible to automate the reinsertion of text? Either way, thank you in advance. Quote
CryingWestern Posted June 27, 2015 Posted June 27, 2015 Upload the scenario.mpk file, i'll have ago at it. Quote
CryingWestern Posted June 28, 2015 Posted June 28, 2015 Here is the scripts, http://www.mediafire.com/download/n1bgkf91jyvnbfb/sukima_text.rar onlyMyRailgun 1 Quote
zeroknight Posted June 28, 2015 Posted June 28, 2015 hello every one, I was hoping to extract the bgm from loverec I was try xp3viewer, kikiriki, xp3tools, but i couldn`t extract the data.xp3 Help me please Quote
CryingWestern Posted June 28, 2015 Posted June 28, 2015 hello every one, I was hoping to extract the bgm from loverec I was try xp3viewer, kikiriki, xp3tools, but i couldn`t extract the data.xp3 Help me please Have you tried using crass or AnimED? Quote
zeroknight Posted June 29, 2015 Posted June 29, 2015 I tried crass and AnimED. But, I couldn`t extract Extract a data.xp3 by AnimED. Message is "Cannot open the file. make sure it is not used by other application" Extract a data.xp3.sig by AnimED. Message is "Archive is broken or unsupported". For one`s information, ITHVNR hooking use a KiriKiriZ Quote
CryingWestern Posted June 29, 2015 Posted June 29, 2015 .sig just means "signiture" nothing important to it, you can just open it in notepad. Quote
zeroknight Posted June 29, 2015 Posted June 29, 2015 .sig just means "signiture" nothing important to it, you can just open it in notepad. data.xp3.sig open by notepad -- SIGNATURE - SHA256/PSS/RSA -- E7aOnk17/Y/3jknbXeVoqN/AD8dTmknieqY1ShFiJGl0whtwoAOu0/j6XfRpr/II 9FA6yzuKCSlcThyuu0+iHKpPGuhfVbhKID9ZnisCLCMkzcoBiPKzWvCDQLWtbtHA qicYj59ND0+drV+e2WHzPw0+0i4iG9O8WsuWxouaOxI= and i can`t open to data.xp3 cause file size is to big by notepad Quote
CryingWestern Posted June 29, 2015 Posted June 29, 2015 data.xp3.sig open by notepad -- SIGNATURE - SHA256/PSS/RSA -- E7aOnk17/Y/3jknbXeVoqN/AD8dTmknieqY1ShFiJGl0whtwoAOu0/j6XfRpr/II 9FA6yzuKCSlcThyuu0+iHKpPGuhfVbhKID9ZnisCLCMkzcoBiPKzWvCDQLWtbtHA qicYj59ND0+drV+e2WHzPw0+0i4iG9O8WsuWxouaOxI= and i can`t open to data.xp3 cause file size is to big by notepad I was saying you could open the .sig file in notepad, for the .xp3 file you'll have to open it with something else. Quote
zeroknight Posted June 29, 2015 Posted June 29, 2015 I was saying you could open the .sig file in notepad, for the .xp3 file you'll have to open it with something else. I can complete extract bgm by tachie thank you for your help Quote
Beyond Posted June 30, 2015 Posted June 30, 2015 Thanks again for your previous help, CryingWestern. I was wondering if anybody could help me extract an .iga script file. I tried using arc_conv and it extracted it into several hundred .s files instead. I'm looking to get it in .txt format once again. If somebody could please provide some assistance again - I have it uploaded at mega here: http://www.mediafire.com/download/lsjatym19oviozo/script.iga Thank you kindly once again. Quote
CryingWestern Posted June 30, 2015 Posted June 30, 2015 Here you go, http://www.mediafire.com/download/joxq43dz7gh8jsn/Scripts_02.rar Quote
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