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Posted
17 minutes ago, Huang Ling Yin said:

@bryanpmk
here is the extracted script, idk how to put them back though, i include the tools, you may try yourself...

*link available in 1 week...

Thank you very much, I will try to search a way to put them back with what you gave to me

Posted
7 minutes ago, Huang Ling Yin said:

i already extract the script for you...
are you download those 2 files?

Yes, i already download those 2 files but that just some of it not all that i want to open so i could study the decrypted/extracted files(same file extension/function). I want to open the other by myself so i doesn't have to ask again to extract/decrypt it when i dealt with other game that has the same engine

Posted
1 hour ago, Huang Ling Yin said:

oh, okay...
just copy the *.bin file to the root directory where you put the *.exe
in your case, copy the bin file to c:\ and then run batch file...

Thank you but the error still persist even when i put the files to C:\ or the root directory
Fortunately,  i just solved it that i must put all the *.bin files to 1 folder and drag & drop the folder to "eushully-txt-export.cmd"

Posted (edited)

Hi. I'm planning on translating a game titled Yuuma wo Dakishimete and can't seem to extract the data.xp3 file. Already tried with kirikiri and xp3viewer (the command prompt closes in a flash ). Btw, there's no scenario.xp3 or any other xp3 file for that matter. Could it be that the scenario file is packed in data.xp3? 

It's my first visual novel translation project, so I'll be asking a lot of questions. Hope you don't mind. ( `・∀・´)ノ  

 

Edit: Got it working. Forgot to extract the dll for kirikiri. Also, scenario was in data.xp3. 

Edited by Ryneo
Posted

Hello community I hope you can help me how to extract the .xp3 files from this game しゅがてん!-sugarfull tempering I tried with the programs they put here but I can not extract the files I hope they can help me

Posted

Good morning. I'm new here but I want to know if someone can help me a bit. I want translate this game https://vndb.org/v17790 (

Yome Sagashi ga Hakadori Sugite Yabai.) but I don't know how to hack it, can someone help me? I just know that the engine used is kirikiri 2 but since I don't have too much knowledge about this... GG 

.eJwNxksOhCAMANC7cACq5SfehiBBo1JCa2Yxmbu

Posted (edited)
On 6.4.2017 at 3:35 PM, Xander said:

Good morning. I'm new here but I want to know if someone can help me a bit. I want translate this game https://vndb.org/v17790 (

Yome Sagashi ga Hakadori Sugite Yabai.) but I don't know how to hack it, can someone help me? I just know that the engine used is kirikiri 2 but since I don't have too much knowledge about this... GG 

.eJwNxksOhCAMANC7cACq5SfehiBBo1JCa2Yxmbu

I'm not adept at this either, but here's how I got it to work:

1. Download kirikiri.rar https://tlwiki.org/index.php?title=File:Kikiriki.rar

2. Extract both files in the vn root

3. Open a cmd in that folder (shift + right-click and open cmd)

4. Type kikiriki.exe -i data.xp3 -o d:\VNs\examplefolder\  <--- the folder you want the files extracted to

Note: don't forget to type in the last backslash

It's exactly what Zakamutt wrote if you go back to the first page.

Edited by Ryneo
  • 2 weeks later...
Posted

Hello. I'm new here and I would like to ask for assistance with the extraction of the .mes file. I'm trying to extract/insert the script for Fortissimo EXS//Akkord:Nachsten Phase https://vndb.org/v7595, but I can't seem to get past the MES files. I tried both Crass and Extract Data, but only obtained the CGs.  I would be much appreciated if someone could help me fix this problem.

 

Posted
9 hours ago, Chrisfreak said:

Hello. I'm new here and I would like to ask for assistance with the extraction of the .mes file. I'm trying to extract/insert the script for Fortissimo EXS//Akkord:Nachsten Phase https://vndb.org/v7595, but I can't seem to get past the MES files. I tried both Crass and Extract Data, but only obtained the CGs.  I would be much appreciated if someone could help me fix this problem.

give me the .mes and .exe files

Posted

CLANNAD Side Stories is built on RealLive engine's 1.6.5.9. version, and I think the scenario files could be extracted. However, RLDev gives this error when I try disassembling the SEEN file:

8Bfnqx5.png

Or when I do it this way:

kprl -x -o seens -e utf8 seen.txt  Command in cmd

do this:

ebAQoNN.png

And when I open with notepad ++:

t48ybIM.png

I see the first line of the game to translate from English to Spanish:

English:>This morning, I become a third year student<   Spanish:>Esta mañana, me hago estudiante de tercer año<

Can someone help me To compile the texts?

File link: https://mega.nz/#!28RnCKaY!V7eql_VWQcOyS257I5fzNPoNRJcCAczawnBBT-_6UfQ

Posted
10 hours ago, Xander said:

I think he refers to this .exe I tried to hack this game before but this shit show some errors :/ (this engine is from Circus after all)

.eJwNxlEOgyAMANC7cAAKFIF5G4IEzZQSWuPHsrt

 
 

Yeah I tried using different script engines, but it doesn't seem to work. I've done research on it and found that Crass and ExtractData works on it except the .mes files are the ones with the script. I don't know how to get into the .mes files. 

Posted (edited)

Hello everyone. I have a problem with a gyu file. The programm i use to extract is GARbro. Some image files of the game can be extracted, but some other have a unknow image encryption key. Does someone know how to bypass this? https://vndb.org/v11920

Ps: Yes i know Mangagamer works on the game. But i want to use the files to train myself in drawing.

Edited by Draugarnor
Posted (edited)

@Chrisfreak
no luck, looks like the tools i found is not compatible, it can extract old circus game though...
if you experienced with python, you may modify the code by your self, or find someone for that...

Edited by Huang Ling Yin
Posted
13 hours ago, Huang Ling Yin said:

@Chrisfreak
no luck, looks like the tools i found is not compatible, it can extract old circus game though...
if you experienced with python, you may modify the code by your self, or find someone for that...

 

I have some experience Python, but still lacking a lot to modify the code for Fortissimo. Thank you for trying to help me.

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