Introduction
Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
*holds up giant APPLAUSE sign*
A-hem, so this is the f
Aah... to be honest, this VN is really nostalgic. After about an hour, I felt like I'd begun an old-style love-comedy anime, full of whacky antics and blushing girls who pretend they don't - or don't realize - they all like the same guy... I only played three of the routes - mostly because it is a straight-out love-comedy with no real story at all. However, I can say that this VN has a few major attractions for someone looking for something light to play.
1. It really is just one big laugh-sp
This is the sequel/fandisk to last year’s Soushuu Senshinkan Gakuen Hachimyoujin, and expands on the original work quite a bit. One of my major complaints about Hachimyoujin was its lack of focus in the early/middle parts, and by the time the full view of the setting came into play, it was late in the story […]<img alt=" border="0" src="https://pixel.wp.com/b.gif?host=awesomecurry.wordpress.com&blog=14339326&post=2383&subd=awesomecurry&ref=&feed=1"width=1" height="1" />
Developer: Nitro +Chiral
Release date: April 27, 2012
Rating: 18+
Freeware: No
Routes: 4 initial routes each with a unique character. A true route. Each story has a bad end, and then there’s a separate bad end for some of the characters.
Length: 30-50 hours
Genres: Yaoi, Romance, Dark, Game, Cyberpunk, Science Fiction, Multiple Personality
Born within Aoba was another personality, which gives him the ability to use scrap. Scrap allows him to enter someone’s mind and either destroy, rege
I'm an obsessive VN player, and I doubt there are many here who could match my experience. However, there is one issue I've more or less deliberately closed my eyes to when it comes to VNs... and that is the sheer amount of anti-feminist propaganda inserted into untranslated Japanese VNs in general. There are a number of major, really obvious examples of this, and I'll go ahead and describe them for you.
1. The 'female teacher who never gets married because she acts too much like a guy' arche
Goshujin-sama Daisuki is one of the many games left forgotten in my not-so-large hard drive. Due to the fact that it is a nukige, I didn't give it much attention until a few hours prior to writing this review. I bought it through Mangagamer a few years ago, but the fact that I spent actual money to grab a copy was still not enough to convince me to play it back then. I somehow regret that decision now. While it is a game that is far from perfect, I must admit that it is pretty enjoyable.
In G
To be honest, except for the end of the VN, this one is fairly disappointing. It was like they mixed a fandisc with a real sequel... there is way too much slice-of-life mixed into the VN, and the fact that they reused the Hajun concept again (anyone who plays this after having played Dies Irae and KKK will understand what I'm saying) was immensely irritating. I mean, the biggest complaint every last person who played the original had was that it was too much of a Dies Irae imitation, without t
Part 4 was almost completely typed up and ready to go, but Chrome's shitty backspace shortcut fucked me over and caused me to go back a webpage, erasing all of my work. I'll retype as much as I can remember tomorrow evening.
As for the good news, with summer here, I will hopefully be pumping these out at a much faster rate. Maybe we even get to the mess of MGS2 before June?
May. And June. The two damn months with a hell amount of VN I want to pick. Why do they just have to play gangbang like this, while leaving April with not one single title worth picking?! Uwa, my playing speed is already slow, how should I handle this double-attack...
Well, enough ranting. Here are the titles that I will be picking and doing review on their trials. It's not certain, since I may just lose interest half-way through the game and drop it, but I should be able to get through most of
The Blurb
Aiyoku no Eustia: Angel's Blessing is the all-ages port of Aiyoku no Eustia. In it, you take on the role of Caim, a street-smart, pragmatic ex-assassin who is currently hired by a local gang to mainly be a bouncer at their headquarters/cathouse. The plot, full of fantasy intrigue and mystery, will take Caim all over the small kingdom from the depths of the slums to the holy temple and even the great castle itself. The game boasts 4 routes and a prologue that would put Robert Jordan to
Okay I am putting up a ALPHA Demo with Missing Assets So that everyone can get a feel for the game. i want people to play it before the KS is done. Remember lots of assets are missing so some things may not look right and some scenes may not be complete. With this you can get a feel for the story and such.
http://noby.unwontedstudios.com/noby_demo.zip
Cat has been around the world since more than thousands years ago. Their long history with humans has made their own place in human's ethiology, history, and society. If you were to ask 100 girls what the cutest animal is, about 70 of them will answer "cat". So, cats are undoubtedly popular. But even among this popular species, there is one who stands out even more. Although his existence is still unclear and no one has never laid his/her eyes on him, this one guy, I mean cat surely "exists" in
I'll be frank, Soushuu Senshinkan Gakuen Bansenjin feels more and more like a 'worthless sequel' the more I read. I don't say that out of cruelty but simply because I have no attachment left to the characters from the original, except a general feeling of 'that story was over, for god's sake move on!'. Some people already know my feelings about sequels in chuunige VNs, and Masada is particularly bad when it comes to returning characters. One of the problems is that Masada tends to actually compl
Hello everyone! Rose here, bringing you guys something a bit different from usual. Today I'm here to announce a few things about the blog and the team. First of all, Ezeefreak is no longer part of the Recognition Team. He helped us a lot during our early days when we still didn't knew how to do our job properly and I am really grateful for that, as well as for everything else he did for the team. I wish him nothing but the best for his forum and for everything else in his life, he's a really gre
Everything in this post is spoilers, so I'll be treating it as such. Don't look in the box below unless you played the first Senshinkan VN, Hachimyoujin.
That is a very vague summary of the basic outline of what went on in the first VN, and no one should play Bansenjin without having played Hachimyoujin.
Edit: At the same time, people who are used to Masada's style will have time getting into Bansenjin, simply because you have already experienced the majority of the characters in thi
Dorothy
Dorothy is a foreign exchange student, as well as the protagonist's new maid and his fiance (sort of). To be blunt, I dislike her character so much outside of her route that I wanted to smash her head in with a steel rod. Nonetheless, her route was actually pretty good. I was surprised at how good it was. I cried for it almost as much as I did for Michiru's, if for different reasons. If you can stand her, this is an excellent route to choose.
Kuro
Kuro is the female version o
The following list only contains threads made from April 25 to May 02, any older thread will be placed under the "Updated" banner if new relevant content is added to it.
If you don't know how the list works, please check the project thread.
This week will feature an exception of the "no content from The Coliseum of Chatter". As it now has some rules, I felt like it should fit well here.
Discussion Sekai is doing monthly recap videos (Link) Sekai to Sekai no Mannaka de Game
Common
First, I should say this VN isn't like Purple Soft's last few works. The common route is straight comedy and heart-warming antics combined with some minor drama and with a bit of personal growth for the protagonist on the side. It is good comedy and the personal growth is actually quite nice, since the protagonist as he started out would have driven me insane inside two hours. It is also relatively short, as are the heroine routes so far. I managed to finish the common route and one he
PeasSoft. The first time I heard about them, was when they introduced their new title at that time - Koisuru Shimai no Sextet. And no, I was only interested in the catchy OP song, not the VN itself. For me, it was nothing but a nukige, although it's actually not. Definitely not the best first impression. So, why did I decide to try out their lastest title - Chuunibyou na Kanojo no Love Equation (release on May 29th)? Half of it, again, was from the catchy OP that I was humming all the time recen
I know many people have chimed in on the debate about what precisely VNs are to them... but the three main schools of thought pretty much come down to 'story-delivery system', 'pretty picture delivery system', and a mixture of both. To an extent, I can sympathize with all three... but I fall mostly with the 'mixture of both' school of thought with a leaning to the 'story-delivery system' end of things. Why? Because, when it comes down to it, all forms of otaku entertainment are story-delivery
Yes, I hate trophies, achievements, or whatever you choose to call them. Why? At least part of it is because I was a gamer back in the NES era, and I liked that sense of private accomplishment it gave me for beating a game on my own. Another reason is simply because I hate the way achievements and the like break immersion, particularly in rpgs and games with a good story. I can say this outright... I almost never finish games where I can't disable trophies. I'm not interested in showing off
First, I should say that the last part of this game was actually worthy of Eushully in terms of dramatic flair. For those who probably think I was bashing this game out of hand, let me also say that there were lots of hints of what is best about Eushully. There are great characters/companions, some truly excellent character interactions, and even a few really stand-out scenes scattered throughout the first three fourths of the game... but the problem is that they are spaced out with a ridiculo
Ok, for those who read my first post on this game, you probably have a good picture of how I see the gameplay in this game. There are hints of really excellent possibilities in the actual battle system... if you can ignore the fact that you have to equip skills (as medals) - even the personal ones - and the fact that many of the characters you get access too later are at one of two extremes... either way too weak or way too strong for the time in which you get them. As an example, the angel is w
I died a million times trying to get past the laser beams at the end of the hanger. But screw it, we finally did it.
The moment I step out into the new area, a snowy patch of land between two buildings, I recieve a codec call. This new person calls themselves Deepthroat, as in the informant from the Watergate Scandal. He warns us of claymore mines around the area as well as a tank up ahead waiting to ambush me.
As expected of myself, I died twice from claymores. Then the tank ran me