Introduction
Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
*holds up giant APPLAUSE sign*
A-hem, so this is the f
For those looking forward to my comments on Hook Soft's latest release, I should probably warn you that I've yet to finish every route of any Hook Soft game. If you ask me the reason... it is pretty simple. Hook Soft is the charage 'ideal' company. I say this because I've never encountered a company that sticks so tightly to the 'golden road' of the charage.
Moe-moe heroines with soft, non-threatening personal settings? Check.
Cute tsunderes that just have trouble being honest wit
First, I should state that I'm not a fan of Lass in general. Legion and Tsurugi Maya are decent writers... but as scenario-designers go, they tend to screw up the pacing at the beginning and toward the end of their VNs to one degree or another. Also, they have a long-standing preference for the 'only difference is the epilogue' style of 'heroine route', which leaves people like me who enjoy immense variations in story based on which heroine is chosen feeling unsatisfied.
In that sense, Li
Visual Novel Translation Status (12/24/2016)
Okay, first of all merry Christmas to any reader who read this post here. The title for this week was akin of anime Spice and Wolf, except that for this week releases we have VN which had stock market premise and there's one with devil (With Rance) so I figured that I just make it stock and devil. If I may explain the comparison here, spice was quite valuable at Europe in the past and wolf was sometimes associate with devil. Coincidentally, the w
Ryuukishi is the sequel to Ryakudatsusha no In'en, which was released last month... or rather, Ryakudatsusha is a prelude/prequel to this game. However, the fundamental nature of the game has changed greatly. For one thing, this VN lacks the constant rape and mutilation scenes that were so a part of Ryakudatsusha...
... well not entirely. There is only one rape scene, and there are a few guro scenes. However, those scenes are not nearly as dominant as the ones in Ryakudatsusha. For tho
Koisuru Otome to Shugo no Tate - The Code Name is "Shield 9" is the VN that most vets think of when they think of AXL as a company. For better or worse, this has become the defining work in this company's library, and it is the only one that has any sort of English release patch out (though it is only a partial with Yukino's route).
This VN is something of a thriller, focusing on Kisaragi Shuuji as he protects Yukino, Ren, and Marina from the assassins and would-be kidnappers inside their
Visual Novel Translation Status (12/17/2016)
This is definitely not the review from Persona 11, because ATLUS just recently released Persona 5 in Japan. To be exact, this title was reflected to 11eyes and I think I'd found many similarities to Persona series (At least to 3 and 4) after playing this for a while. With that, let's get to the main business there (VNTS Review duh).
Okay, this week there's definitely surprise from fan translation segment. Namely the release of 11eyes Complet
As part of my series of posts on AXL, today I finished replaying Like a Butler, one of AXL's earlier charage-type VNs. This VN is of a type that hadn't really been touched until AXL opened it up... the ojousama-ge. Just to give you a little history, until the release of Haruka ni Aogi, Uruwashi no in 2006, there hadn't been any really good or famous ojousama-ge made. It was only after 2010 when the sub-genre exploded outward into the ridiculous numbers we've seen since (with Ensemble alone pr
Some people on this forum already know me as a pretty big Cyclet fanboy. They make some pretty good dark games, which is right up my alley. Tokage no Shippo Kiri is by far my favorite Cyclet game to date, and in this blog entry I'll be talking a bit about why.
I found out about this through some people on Discord, and after looking through some CGs from the game, I was rather confused when I was told this is a pure love story. That made very little sense to me, which just sparked my interes
... I'm going to be blunt about this... I can't believe this was written by the same guy who wrote Nekopara, Sakura Bitmap, and Strawberry Nauts. This VN has an overwhelming degree of impact compared to his other works, to the point where I'm even willing to consider it a kamige. Music, music-usage, story, presentation, art, and art usage are all at their highest levels, combining to create a nakige whose impact is far out of proportion to its length (which is only about seven hours, for me).
This VN is the third AXL VN I played, way back in 2011. This VN is a charage with a twist. That twist is that its setting is a military school run by a PMC (Private Military Corporation) named Blaze, designed to produce bodyguards, special forces mercenaries, and military researchers.
It starts out with the protagonist entering the school, hoping to reunite with his osananajimi Yui, having promised to do so as a child *pauses for laughs*, and having exchanged letters over the years, keep
AXL is a really weird company.
I don't mean that as an insult. AXL produces VNs with very little variation in quality, consistently producing stories and characters that are fun to read about... However, when I take a step back and really think about it, their characters are the same between products, right down to the voices and (to an extent) their appearance.
AXL is probably the only VN company out there that hasn't radically changed its visual style in the past ten years... in f
I decided to start a series covering certain tropes I consider to be generally toxic for various reasons. These tropes are not character archetypes (which I will probably make a different series of posts about later), just to let you know.
This time, I want to cover the childhood promise, and easygoing relationships with osananajimi heroines.
The Childhood Promise
Perhaps one of the most prolifically used tropes in charage in particular and VNs in general, the childhood promise i
Visual Novel Translation Status (12/10/2016)
This is definitely not my commentary on Umineko EP 8, because the correct title there would be 'Twilight of the Golden Witch' of course. I chose the title because the picture was in twilight situation (Sunset), and as for 'Miracle Witch' it was the title for Bernkastel who is one of the witch back at Umineko. Of course the character in VNTS header was not her, but Aqua from recently released Himawari although both of Aqua and Bernkastel were had
Minamijuujisei Renka is by far my favorite Studio Ryokucha game. The setting, the characters, and the presentation of this VN are first class. The only real downside this VN has is that the true (Kanori's) ending stops short of tying up all the loose ends.
The setting of this VN is in a southern island, purchased from old Britain by a now-defunct kingdom and colonized by the nobles from that kingdom. It is called the 'Dukedom of Gwinburg', despite being ruled by a king because of the fac
Since I decided to go back and play two of their old games, I thought I'd explain my experiences with this company.
Studio Ryokucha, like many older charage/moege companies, tends to produce two types of games... the standard 'empty candy' charage where there is no central plot to deal with, and the 'candy with filling' type, where there is a central story/plot that serves as the backbone of the game. To be blunt, their 'empty candy' charage are second-rate at best, due to their tendency
For those who are wondering about jury duty: I got rejected inside ten minutes without an explanation, lol. Moreover, I spent four days reversing my sleep schedule so I wouldn't be groggy and zombified... what a waste of effort.
Anyway, I finished playing Shukufuku no Kane last night but didn't have the time to post on it, given how I needed to go to bed eight hours earlier than my usual time. This is the second time I played this game,, and I had to shift the vote upward in response to m
Yay, I've been summoned for jury duty... *makes a face*
That said, civil duty is civil duty, so I have to live with it interfering with my life. The first day of my summons is tomorrow, and I've spent the last four days adjusting my sleep schedule so I don't have to do something drastic like pull an all-nighter just to get there on time.
Anyway, I got all but one of the VNs I planned to play for the month done, and that last one is being a pain in the rear, so I'd have to wait anyway
This VN is Akabeisoft3's latest VN, adding yet another genre to that company's list. To be straight, this is a guro-rape dark fantasy similar to Maggot Baits in atmosphere (albeit not as extreme).
The protagonist, Roy, starts out as a shota living happily with his family. However, one day bandits, led by a psychopath named Ix, attack the village, raping and murdering the women, including his mother and older sister. He himself is raped by the leader's wife as well as her shota slaves.
This VN is pretty straightforward. It is a comedy charage with about 90% of the emphasis focused on the comedic aspects. What about the romance? At its best, it is a bare bones generic type, constantly interrupted by jokes that break the mood (deliberately). What about the story? Irrelevant to nonexistent.
This is a VN where you get almost all the enjoyment out of the comedic aspects and character interactions. Even if I were to compare this to the 'average' charage, the romance would
Hello again Fuwanovel, it's Dfbreezy (now named Kotario). This new entry is going to talk about the problems when motivating team members to work and to commune.
There are alot of problems with development. The ones that are most known, are funding, recruitment and meeting deadlines. Yes, those exist and are very well known because Devs highlight that very frequently. But one other element that is largely overlooked is team motivation or involvement. How is this a problem? Read further to f
Visual Novel Translation Status (12/03/2016)
Sorry for late posting here. As for the title, I'd just read about Steins Gate 0 a little and found out that there was an AI with Kurisu memory, and since our MC from Steins Gate Okabe declared himself as mad scientist, I decided to make it the love story between those two for the title because Kurisu was main heroine for original Steins Gate (Now that I think about the title, it sound like Plankton and Karen in Spongebob). As for 0, well maybe I
Studio Ryokucha. This company is fairly unique, utilizing an art style that differs dramatically from the standard for moege/charage but still falls into the same realm nonetheless. In addition, this company has produced a disproportionate number of excellent games, despite the fact that they are all essentially charage (though the degree to which they fit the genre differs from game to game).
Natsuiro Koi Uta is their latest work, a ‘pure’ charage set in modern Tokyo. It starts out
I'll make a more detailed post about this later, but apparently Hoori (the name of the town) is based on real-life Kyoto, including spots as the Ninen-zaka and Sannen-zaka. And the Tomita family shrine is based on Ikuta Shrine in Sannomiya, Kobe.
Too lazy right now, but hopefully by the end of this month, I'll make a more detailed writeup. Hopefully... If someone is going to Japan before that and would like to see the spots, please drop me a message. I'll unlazy myself and get to work...