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Showing content with the highest reputation on 08/11/20 in all areas

  1. Yeah we have Nekonyan announce the exact release date for this. As for me while granted I know that some reviewers didn't exactly have favorable opinion on this, I still look forward to the release of this. Also I'm quite surprised that Nekonyan decided to release this first seeing that I did guess they'll release Hello Lady, but more VN is always good so I have no problem with that. I'll add the heroines along with their VA info later, and of course the poll as well. Forget to say that the title is the pun of 'aishiteru' (TL Note: Aishiteru mean I love you). The tweet from Nekonyan below for the proof, and yes we also already have Steam store available for this as well (The link to the Steam store). Edited - As promised I'll add the VA info for the heroines below. 1. Hanamori Shiori The MC (Hajime) childhood friend in that she's quite devoted to him, in that she'll do anything for the sake of Hajime including helping him to abolished the romance ban rule. That said, she's quite anxious so much that she prefer to show her intend through action instead of words. Her VA is Nakajima Saki in that she's voiced Kouzaki Umi from Koiresort, Saotome Miharu from Miagete, Shigure Kanako from Konosora, Alexander from Eiyuu Senki, Sasamori Karin from To Heart 2, and Mochizuki Maho from Daitoshokan. 2. Koshimizu Kasumi She somehow know Hajime from the past, and she decided to transferred into his school in order to know him more. That said rather than she take the initiative, after she confess her feeling to Hajime she prefer if Hajime himself is the one who take an action to her. Her VA is Ozaki Mami in that her roles are Okihara Misa from Hoshiori, Aritagawa Nio from Loca Love, Amabane Madoka from Love Cube, Bors from Eiyuu Senki, Ginjou Haruko from Tsukiyori 2, and Okita Shino from Ouka Sabaki. 3. Yuuki Ayaka The winner of school beauty pageant for two years straight. Because of her personality in that she's quite bright and bombastic people did think of her as a playgirl, when in fact shes more or less quite innocent when it come to the romance in that she's hoping that the romance is like fairy tale. Her VA is Ui aka Oohashi Ayuru in that she also voiced Enomoto Kaho from Your Diary, Narutaki Maho from Sukiren, Sairenji Murasaki from Seven Days, Hotaru Rinne from Astral Air, Sakurakouji Luna from Tsukiyori, and Eurasia of End from Noraneko duology. 4. Kozuka Yui The youngest heroine in IxShe Tell who is also the student council president for the sister school. Despite being the youngest heroine, Yu also tried her best to act as an adult so much that she looks older than her age is, and she also didn't like that people judge her character based on the her appearance alone. Her VA is Suzuya Maya (I prefer her alias this time) who also voiced Nashiro Momiji from Ginharu, Liese von Archlond from Venus Blood Hypno/Hollow, Forunisgein from Kami no Rhapsody, Nanase Shizuku from Imopara 2, Seguchi Saya from Onikiss, and Spartan Clarke from Evenicle 2. 5. Yamabuki Yoshino The vice president of student council president (Forgot to mention that Hajime is the student council president) in that she's against Hajime revoke the romance ban rule. That said even with her political stand is against Hajime, slowly but surely she find herself to fall in love with Hajime. Out of all other heroines VA, Yoshino's VA here (Gotou Mai) here is have quite a number of well-known roles such as Narumi Toa from Wagahigh, Wakakusa Nanoha from Baldr Sky, Hayama Mizuki from ef, Angelica Rocca from Katahane, Takekawa Benio from Comyu, and Mukou Aoi from Kimikoi. That's all for the heroines along with VA info, and I guess what I can suggest in regard of this VN would be just treat this as a moege (In the most normal sense, not in a sense like 'all VNs are moege' or 'hot blooded VN are moege').
    2 points
  2. 眩しかった日のこと、そんな冬の日のこと。 http://www.mediafire.com/file/9pxrme1cakt172q/ナルキッソス.rar
    2 points
  3. Hi everyone, I'm yumi from pantsudev and we're working on a translation of the 2019 adult visual novel True Love's Lily Dyes Red 真愛の百合は赤く染まる Manakashi no Yuri wa Akaku Somaru https://vndb.org/v26232 Team Team: pantsudev - Discord - Homepage - Twitter Lead: @yumi Translators: yumi, @LuckyDaikon Editors: yumi, @nihilloligasan, girlrituals, Beau Programmer: yumi Contributors: @Zakamutt, @Funnerific Ex-members: BlackBane91 (TL), @aho (ED) Background The work started sometime in the spring of 2020, mostly due to happenstance. I was bored and started hacking around this nifty new VN I'd found. I developed my own tools and launcher/loader and started translating. Once it began to look somewhat promising, I announced my lone work here so that others wouldn't accidentally end up duplicating my efforts. Current State Since the start of the project, I've been fortunate to meet some fantastic, nice and helpful friends who've certainly helped take the project to another level. Progress has been sometimes sporadic, sometimes steadfast, yet always inevitable. I'm a busy person, but never abandon my projects. Last year (2021) was a bit quiet, but this year (2022) we've been happy to recruit THREE new awesome editors, and really picked up the pace again. I created custom collaboration tools that allow the others to work on the project without my involvement at all, greatly improving efficiency. A web-based translation editor allows everyone to translate, edit and comment on all the content in the game comfortably, and a custom app allows everyone to synchronize the latest changes from the shared web editor directly into the game on their computer. 2023-02-15: Still alive Still here, still going. You'd better believe it. Join our Discord. However: It seems that we'll now be recruiting one (1) capable extra-/emergency translator! We're no longer recruiting for new members. Thank you for your interest! 2022-05-25: Situation update! We're no longer recruiting editors. Thanks for your interest, and a warm welcome to nihilloligasan, girlrituals & Beau who recently joined the team! As an interesting aside, with aho and BlackBane91 having retired from the project last year, we're now a team of 5 girls. I swear it wasn't intentional. But slightly interesting, huh? 2022-05-25: Situation update! The project is roughly 50% done now - and we've doubled the translated line count within the last 5 months alone! The new TL & edit tools make for a much faster workflow, and all the programming and UI work is also pretty much done. Therefore I feel confident in stating that we're now moving at a much faster pace than at any point before. It's not going to take two more years. What else? Well, our previous YouTube account got nuked; you can subscribe to the new one here. Our Twitter account is @pantsu_dev should you care to follow. However, we are primarily active on Discord. Alright, cool! Anything else? Feel free to let us know what you think! Join our Discord or reply to this thread, or PM me with any questions. Thanks for reading!
    1 point
  4. Stellaren, released exclusively to mobile devices in 2017 was an important game in my engagement with VNs. A dark sci-fi adventure with a captivating setting and a tense, at times brutal story stood out significantly from most other visual novels available for smartphones and I think to this day is one of the best dedicated Android/iOS games of its kind [you can find my detailed review of it here]. It also cemented my love for VNs as a storytelling formula and while some of that infatuation was definitely connected to me being a fairly inexperienced reader, many elements of Stellaren’s worldbuilding and character development are genuinely bold and interesting – and to the point where I wasn't even bothered by its rough edges and clunky gameplay elements. Because of all this, it is an understatement to say I was excited to hear about the release of Stellaren II July this year, coming out not only for mobile devices but also on Steam. Promising heavily updated visuals, a set of better-polished gameplay elements and a substantial, conclusive story (its predecessors had a tendency to end on cliffhangers), it seemed like a massive treat for someone like myself, already in love with this universe. What I found was both different and more complex than I expected – but did it capture the charm and stomach-gripping qualities of the original? Read the full article at evnchronicles.blogspot.com
    1 point
  5. Zalor

    The Function of Ellipses in VNs

    VNs sometimes get criticized for their overuse of the ellipse (…). And I suppose I'll start my defense of the use of ellipses in VNs, by extending an olive branch. VNs do misuse the ellipse to an astounding degree, and I have an interesting little anecdote demonstrating this point. In college, me and some friends decided to spend a Friday night getting drunk and reading the worst VNs we could find. We stumbled upon Gender Bender DNA Twister Extreme. There is a LOT wrong with this VN, but a glaringly consistent detail of bad writing we all noticed was the excessive use of ellipses. After we all collectively noticed and pointed out how often ellipses were being used, we decided to start counting every instance of an ellipse we spotted. Keep in mind, they had already been used plenty before we even started to count. Before we even reached a total playtime of 1 hour, we counted over 100 uses of ellipses, and gave up counting after that. I share this anecdote for two reasons. Firstly, as a petty example that Gender Bender DNA Twister Extreme is horrible and I almost want to say it has no right to exist. And secondly that overall I am in agreement that ellipses do get misused often in VNs. So I am not entirely attacking this point of criticism, but I do think that many who do champion this specific criticism of VN writing miss one very important function that the ellipses achieves in VN writing, that it can't achieve in traditional print. The written word as it is presented in VNs is transient. With each click you typically receive one line at a time. And after a certain point all the lines disappear and you are greeted with fresh words from the top of the screen if NVL, or the top of the dialogue box if ADV. Furthermore often (though not always), sentences aren't displayed whole at once. But rather they get displayed in a sort of typewriter effect. This means that regardless of whether the narrative is in past tense or present tense, the occurrence of the text and the story to the reader will always be in the present. Character dialogue, internal monologues, narrative descriptions, it is all being presented to us in real time. A book on the other hand has everything written out and open to display. You can scan the whole page as well as the next page, and you have equal access to every page of the book at any given time. Want to skip to the ending? Well the medium can't stop you. This is not true of VNs. You can fast-forward, but you can't just skip to the end. The only way you can typically access specific parts of a VN is by creating a save point and therefore being able to load it up whenever you want. But you only have that option for everything you already read, you can't just pick and load sections you haven't experienced yet. Because for all intense and purposes, that's in the future. It hasn't happened yet. In other words, there is a sense of time in how the narrative of a VN gets expressed. Well in VNs, the ellipse can be used to demarcate time and expression. In this way, VNs can literally show the passage of time, without having to tell it. And I always thought the golden rule of writing was “show don't tell”, in this function the ellipse is being used optimally to show and not tell. Here is an example of how I would write a certain passage if I were writing it for a book/short-story, and then I will proceed to rewrite it for a VN. Novel/Short-story: “I don't know about that,” she briefly paused while biting her lip, “you sure it will be okay?” Visual Novel coded in Renpy: “I don't know about that...{w=1.5} you sure it will be okay?” The {w=1.5} is a wait command in Renpy that pauses the text for 1.5 seconds before resuming the rest of the line. Without having to tell the reader “she briefly paused”, we literally showed the pause by manipulating the speed in which the text gets displayed. The ellipse helps signal to the reader that the character is hesitating to express her thoughts, while the {w=1.5} command is running in the background. Now if the detail of “biting her lip” is also important to you. You would have to script things slightly differently, but you could make it that after the ellipse her sprite changes and bites her lip and you hold on that image for 1.5 seconds, before transitioning back to her previous expression and continue the text. So now you not only showed her hesitation and the gap in time it took for her to finish her thought, but you also showed her expression change. This is a way you can “show and not tell” with VNs that you could never achieve when writing for traditional print media.
    1 point
  6. adamstan

    Birthday thread

    Thanks Yumi Matsutoya is great.
    1 point
  7. Plk_Lesiak

    Birthday thread

    All Best Wishes to a fellow man of culture @adamstan. https://open.spotify.com/track/5VQbp9eSgeSVi8ly1J40Q0?si=9Mn5442IT9qAvbCEWC277g
    1 point
  8. adamstan

    Birthday thread

    Thanks guys
    1 point
  9. Am I so predictable? I guess I am To be fair, this is a hell of a coincidence, I haven't visited fuwa like in years. Btw I'd still recommend the steam version since the text is more clear to read (the original version is like blurry and murky) and it has some technical improvements and you don't even need steam to run the game, also it's like 300mb and narcissu 1 is 90mb so is not a huge difference. Tell your friend to enjoy this masterpiece.
    1 point
  10. Dreamysyu

    Birthday thread

    Happy birthday, @adamstan!
    1 point
  11. Mr Poltroon

    Birthday thread

    @adamstan (Very mad that littleshogun ninja'd me whilst I spent by precious time looking for this tweet.)
    1 point
  12. littleshogun

    Birthday thread

    Happy 36th birthday to our @adamstan, and also happy 20th birthday to our @joshopit as well. I hope that both of you will have a good birthday.
    1 point
  13. Flutterz

    Gin'iro Haruka

    Gin'iro Haruka Route Order There is no route order, just do the routes in whatever order you like. Bethly Rose Daisley Aoi Hinata Nashiro Momiji Niimi Yuzuki Kisaragi Mizuha
    1 point
  14. To answer the question whether this is already translated or not, then I'll say yes it's fully translated and it's including all of the images as well (The narration was already fully translated from back at January). Technically speaking there still an untranslated choice, but I only find it in the extra menu at scene viewer and it's just in regard of asking whether you want to back to the title or not. So if you want to play it, then go ahead and have fun.
    1 point
  15. Frank

    Edit Title bar kirikiri

    Hi Gilang4321. No sure if this is already resolved. For some reason, the game seems to prioritize appconfig.tjs in your data.xp3 instead of patch.xp3, so you can't just put your appconfig.tjs file into patch.xp3. You have to replace the original data.xp3 for your new appconfig.tjs to work. If you plan to just release a patch.xp3 file and not to modify the original data.xp3, then there's another way. Add this line to data\main\config.tjs: global.ENV_GameName = "Title here"; Then you can just put the new config.tjs in your patch.xp3 and it'll work.
    1 point
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