Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 07/30/23 in all areas

  1. I use VPN or I just currently buy physical Japanese items from now on. The worst thing is that they blocked foreign cards, kek. Like do they want gaijins like to buy their crap or not?
    1 point
  2. Other than Hello Lady and Ruitomo, Comyu also has enforced route order, so it's pretty clear that Akatsuki Works, or rather Wataru Hino like to use that structure in his story heavy VN. Obviously the purpose is to avoid spoiler, so it make sense that original Dies Irae used this, which of course was broken by the localization company now that you can play Rea's route (Read: The final route) first, although obviously poor Kasumi now that people have more chance to ignore her route lol. Other than that, well Remember11 can arguably called as rigid play order, albeit with only two route. GIGA VNs (Baldr Force, Baldr Sky, and Duel Savior) also use the same structure in which they forced the player to play all of six heroines routes in the rigid order, although I forgot if they locked it or not. Looks like KEY VN like to use the second structure, as evident in Little Busters and Summer Pocket. Other than that, there's also Yumina in which it has the finale that can only be unlocked after finished all of the three routes (And you should play across three difficulties seeing that the finale arc assumed you to be around level 90). Other examples that I can think of are Dal Segno and Da Capo 3, in which both involving finished the initial available routes before going to the last route. For the third method, I can only think that maybe Venus Blood Frontier and Hollow are the closest one, and even then it only apply for the main story seeing that it merely change which country that you'll conquer first. Other than that, well maybe Root Double can qualify to a degree (It should not a coincidence that it's worked on by Nakazawa who've been working on I/O) seeing that you can play the initial two available route in any order before going to the linear part. Lastly, there's also some curious choice in which some charage lock the side route with the player must clear at least one heroine route, as shown in Yuzusoft VNs from Dracu Riot onwards. Saga Planet VN also use this kind of choice, although in Kirikoi case they also use the second method in which they lock Ria's route behind four routes (Including the side heroine (Akane) route) for the most obvious reason. It should also mentioned that not all charage use this method wisely, especially with Koichoco in which sprite lock the other four routes behind Chisato with her as the least interesting (And most controversial) heroine in Koichoco, and the fact they removed the lock in HD Remake should tell the staffs probablt realize their idea from way back in 2010 was very bad. That's all for what I can write in regard of this topic.
    1 point
  3. MikeB

    Been here before

    Hmm, I haven't read much VN's of late, but, my recent one would have been Summer Pockets. Haven't finished it yet though.
    1 point
×
×
  • Create New...