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ILOVEPIE

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Everything posted by ILOVEPIE

  1. I need some help getting ocr working in VNR all i get is "(empty)" for the translation, i've followed the install instructions for modi but it's not working
  2. The Interpereter has been released in it's current state as a binary, a new project called HANE (Hypertext Visual Novel Engine) has been forked off it, HANE will use a custom scripting language and will be proprietary and far more powerful than this interpereter.
  3. have another:
  4. What kind of thread is it without these well known anime/VN memes: I went with the VN version of this one because it's a VN forum: and then this: EDIT: I did, just didn't post as fast as you.
  5. I'm currently looking for testers to help me find bugs/issues.
  6. it's still alive but i can't edit the scripts until i get another hacker to go through the engine's assembly code with me so we can figure out the format. (doing dissassembly/reverse engineering on your own is hard)
  7. is it possible to spell it phonetically in english, because if not then you will have to come up with a patch to the kirikiri engine that makes it use UTF-8.
  8. Picture of save/load menu:
  9. I actually saw ThatPlayer's javascript VNDS interpereter, my engine does essentially the same thing but in a more efficient and organized way and with more features and better support of the VNDS script format. ThatPlayer's interpereter doesn't have complete support for the original VNDS scripting language because ThatPlayer abandoned the project if i remember correctly. I'll definitely talk to him though and get his opinion.
  10. updated with browser compatability listing.
  11. I believe you already did.
  12. pak files are a standard format that has existed since they were first developed to store content for Quake, you should be able to open them with GCFScape from here: http://nemesis.thewavelength.net/index.php?p=25
  13. So i'm putting the naming of the engine up for a vote, suggestions are welcome too, the current potential acronym/name combos are: EINI - Embeddable vIsual Novel Interpreter HANE - Hypertext visuAl Novel Engine HANI - Hypertext visuAl Novel Interpreter EINEN - Embeddable vIsual Novel ENgine JUNE - Javascript visUal Novel Engine
  14. VNJSn Interpereter Features:Uses the VNDSN Scripting language, an expanded version of the VNDS scripting language with full backwards compatibility.Works with any resolutionScript syntax checking built into the engineFull support for sounds, sprites, backgrounds etc.Some new features in the VNDSN Scripting Language:Video playback support.Subroutines.A stack for storing data.motion animation.Browser Compatability:Google Chrome - Full SupportMozilla Firefox - Full SupportVivaldi - Full SupportMaxthon Cloud Browser - Full SupportSRWare Iron - Full SupportOpera - Partial Support (cutscenes don't work)Konqueror - Partial Support (cutscenes don't work)Microsoft Internet Explorer - No Support (causes IE to crash)Microsoft Spartan - Untested (this browser is the replacement for IE in windows 10)Apple Safari - UntestedScreenies: Backgrounds: Sprites: Cutscene Support (please forgive the tearing this screenshot was taken on linux): Download: VNJSn public release
  15. Are you running your computer with Japan system locale? (link to instructions): Not applicable Game Name: Fate/Stay Night for DS (generated from Fuwanovel version of Fate/Stay Night) Description of Problem: I get a crash partway through the magical-energy replenishing scene. On my 3ds this results in an error-dump, on my DSLite however it results in a full-on crash. Your Operating System: CTR (3DS operating system) and Nitro (DS operating system) 64 or 32 bit: 32bit, but that doesn't matter as it's a DS rom and all DS roms are 32bit What did you already try? (Uninstall/Reinstall, Redownload, Run as admin, etc): restored from previous save and re-followed path, same error occured. Did you download your game from Fuwanovel?: Sorta, the game was converted from the fuwanovel version of the game using the 1.2.5 converter found at http://weeaboo.nl
  16. I can export it in a format that gateway will run.
  17. It's called a flash cart and you can use a CFW if you don't have one. what do you mean by this?
  18. *bump* News: Development is stalled a bit on this as I'm having issues getting IDA Pro to display text in Shift-JIS encoding.
  19. I'll send you a script for some of the loading messages etc. The file format isn't known yet so I can't give you a full script. Edit: Still looking for another hacker and maybe some more translators.
  20. 1) Handle: ILOVEPIE 2) Positions you can fill: Hacker, Video Editor, Quality Control, English Editor, Tool coder, English to Spanish Translation 3) Types of projects (VNs) preferred: PC, NDS (Nitro) or 3DS (CTR) with a good story 4) Availability: Currently working on High School DxD for 3ds (looking for team members). 5) VNs most interested in producing an ftl for: High School DxD for 3ds 6) Motivation for joining in on ftl: the challenge, I enjoy things which challenge my reverse engineering skills. 7) Conditions* (any additional conditions, under which you will or won't work): won't work on purely yaoi or purely yuri games, not that I have anything against it, It's just not my cup of tea. nothing too violent or psychological No dark sexual content. contact by pm
  21. If anyone's feeling adventurous I could use some help with the .enc format of High School DxD for 3ds.
  22. it has nothing to do with the filename it has everything to do with the number of parameters python ./bgi_dump.py filename param 0 1 2 wheras: ./bgi_dump.py filename param 0 1 there's no param 2 so it freaks out and says your file isn't right
  23. I can export it for use with a flashcart (there are working flashcarts for 3ds) or for use with a custom 3ds firmware.
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