AlterDim Posted May 21, 2022 Posted May 21, 2022 (edited) It took a year from the start for the first major update that we could play publicly, so I'm not too worried about the project just yet. Good luck to HMFan and the others, and hopefully progress and generally everything is going fine. Edited May 22, 2022 by AlterDim Forgot to add the word 'play' between 'could' and 'publicly'. Quote
loldummy Posted May 28, 2022 Posted May 28, 2022 On 5/4/2022 at 11:06 AM, guy6359 said: Hope this isn't a dead project. I saw that HMFan had some other people working on this. Any upda may i get the link on this? Quote
Chikk Posted July 16, 2022 Posted July 16, 2022 (edited) Very good, I hope all is well. Do you think you could help me please? I'm starting to consider making patches in Spanish for this game but I dont know how to modify the .pack files, I hope it's not a bother and I can help, thank you very much for reading Edited July 16, 2022 by Chikk Quote
UnderArchivist Posted September 28, 2022 Posted September 28, 2022 Is it safe to assume that this project is dead now? Would appreciate it if anyone could post the most updated files for it before work stopped. Quote
HataVNI Posted September 28, 2022 Posted September 28, 2022 3 hours ago, UnderArchivist said: Is it safe to assume that this project is dead now? Would appreciate it if anyone could post the most updated files for it before work stopped. I'm gonna try to send the guy an email. Maybe we can get some update. Quote
UnderArchivist Posted September 29, 2022 Posted September 29, 2022 2 hours ago, HataVNI said: I'm gonna try to send the guy an email. Maybe we can get some update. Not a bad idea. Quote
littleshogun Posted September 29, 2022 Posted September 29, 2022 Considering I rarely check the email, I doubt the OP here would check the email. Then again what do I know in regard of the other people habit when it come to check the email, so perhaps it might be worth a shot here. Quote
Raika Ken Posted October 9, 2022 Posted October 9, 2022 On 9/29/2022 at 3:40 AM, HataVNI said: I'm gonna try to send the guy an email. Maybe we can get some update. they answered to email or not? Quote
HataVNI Posted October 9, 2022 Posted October 9, 2022 33 minutes ago, Raika Ken said: they answered to email or not? Unfortunately, they did not answer yet. Quote
UnderArchivist Posted October 16, 2022 Posted October 16, 2022 Well, if anyone knows how to edit these game files, message me and I'll pass it off to someone who does quick and dirty TLs so at least the game can be archived in English. Quote
loldummy Posted October 20, 2022 Posted October 20, 2022 On 10/16/2022 at 9:39 AM, UnderArchivist said: Well, if anyone knows how to edit these game files, message me and I'll pass it off to someone who does quick and dirty TLs so at least the game can be archived in English. is it possible to put the tl at vnr comment function? Quote
UnderArchivist Posted October 20, 2022 Posted October 20, 2022 15 hours ago, loldummy said: is it possible to put the tl at vnr comment function? Sorry, I don't quite understand what you're asking. Quote
HypnoConductor Posted December 5, 2022 Posted December 5, 2022 I hope HMFan is alright. It's been over a year... Quote
HypnoConductor Posted December 19, 2022 Posted December 19, 2022 Does anyone have the knowhow to take this on? I'm doing some research into the engine and available tools and I can't believe HMFan made it this far. Quote
HataVNI Posted December 19, 2022 Posted December 19, 2022 36 minutes ago, guy6359 said: Does anyone have the knowhow to take this on? I'm doing some research into the engine and available tools and I can't believe HMFan made it this far. I actually sent him an email now. I'll tell you when there's a reply. Quote
HypnoConductor Posted December 19, 2022 Posted December 19, 2022 (edited) I've gotten to the point where I can extract the original files with GARbro but I can't extract the patched one that HMFan made. If anyone else wants to give it a shot, here is the extracted scenario files for Yuugi. https://files.catbox.moe/sj2gi0.zip Did some extra digging and found that you can indeed repackage the files with arc_conv https://github.com/morkt/GARbro/issues/417#issuecomment-1007078043 https://github.com/amayra/arc_conv Edited December 19, 2022 by guy6359 Added extra info Quote
WJHB Posted December 20, 2022 Posted December 20, 2022 I'll just go ahead and get started on Rui's route then. I noticed QLiE doesn't play nice with commas (also that it's whitespace agnostic which is painfully retarded for a VN scripting engine imo,) and that HMFan got around it by using the Japanese comma instead. I think that looks bad so I went with "," which looks a lot nicer. I can't unpack HMFan's patch with GarBRO myself, but the scripts are in the file in plaintext, so I could still extract and edit them. As an aside: Jesus Christ are sex scenes annoying to translate. I don't know how to make 悶える not sound stupid when Octopus uses it every three lines. Quote
HypnoConductor Posted December 20, 2022 Posted December 20, 2022 (edited) 7 hours ago, WJHB said: I'll just go ahead and get started on Rui's route then. I noticed QLiE doesn't play nice with commas (also that it's whitespace agnostic which is painfully retarded for a VN scripting engine imo,) and that HMFan got around it by using the Japanese comma instead. I think that looks bad so I went with "," which looks a lot nicer. I can't unpack HMFan's patch with GarBRO myself, but the scripts are in the file in plaintext, so I could still extract and edit them. As an aside: Jesus Christ are sex scenes annoying to translate. I don't know how to make 悶える not sound stupid when Octopus uses it every three lines. Well hey thanks for helping out! I went on and made a git repo to keep this collaborative instead of hoping someone posts a link that could die. https://gitgud.io/LainIwakura/saimin-yuugi-translation Next step is figuring how to repackage files Edited December 20, 2022 by guy6359 Quote
Sisulizer Posted December 20, 2022 Posted December 20, 2022 Here are the scripts and choices after filter out, maybe I can help with the hacking since I have the tools to deal qlie engine Here is how you translate the script: ○00000001○「よお、若旦那」 ●00000001●「This is an example」 Quote
HypnoConductor Posted December 20, 2022 Posted December 20, 2022 1 hour ago, Sisulizer said: Here are the scripts and choices after filter out, maybe I can help with the hacking since I have the tools to deal qlie engine Here is how you translate the script: ○00000001○「よお、若旦那」 ●00000001●「This is an example」 Would it be beneficial to keep the script files and the text files in the git repo or just keep working directly in the .s files? I've never done this before and I'd rather everything be kept accessible for everyone so the project doesn't die again Quote
WJHB Posted December 20, 2022 Posted December 20, 2022 I guess I'll copy my changes to those scripts as well. Also, I've never used git on Windows before, only Linux. I set it to commit CRLF as CRLF instead of converting to LF, since I assume this isn't a cross-platform project. Is that the right option? Quote
WJHB Posted December 20, 2022 Posted December 20, 2022 Oh, I forgot to mention, but I got arc_conv working for script repacking. Translating a Schrodinger's cat line feels like a rite of passage as a VN translator. I guess I should switch it to have the dots above the o though. Quote
HypnoConductor Posted December 21, 2022 Posted December 21, 2022 6 hours ago, WJHB said: I guess I'll copy my changes to those scripts as well. Also, I've never used git on Windows before, only Linux. I set it to commit CRLF as CRLF instead of converting to LF, since I assume this isn't a cross-platform project. Is that the right option? Yeah please keep it CRLF as this was a windows based game Quote
Sisulizer Posted December 21, 2022 Posted December 21, 2022 Here's the tool kit for Qlie HypnoConductor 1 Quote
Sisulizer Posted December 21, 2022 Posted December 21, 2022 (edited) Another thing to remind is the choice doesn't accept space, so you have to translate the choices like this: This_is_an_example_sentence. Or another solution is to replace the normal space with Japanese space, modify the Lune.ttf by switching the place of normal space with Japanese space Edited December 21, 2022 by Sisulizer Quote
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