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What's the general opinion on English made/OEL VN's?
VirginSmasher and 7 others reacted to Narcosis for a topic
>EVN's are meh >KS is an exception because it was first This can't sound any more biased Instead making another pointless topic, where people will repeat the same things over and over again, why not use search and add something meaningful to one of the already existing topics? Like this one or this one, for example?8 points -
I'm new to the scene. I watch anime and have been writing for a long time, but I decided to make my first game and finish my first anime story. It's called Omni Link. The forum link has a video and outline: I also make 2D graphics and since my strength is sci-fi, that's were I decided to take my story. I love science fiction. When it comes time, I'll be on the lookout for good voice artists if you know any.2 points
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A Charm Against Intoxication Review
masster_auron and one other reacted to littleshogun for a blog entry
Visual Novel Translation Status (10/15/2016) For this week title, I kind of confused but I decided that I use Kisaragi no Hougyoku as the inspiration for the title. I'll explain the reason for the title in PS here (Or maybe PPS). This week was quite calm after Mangagamer did crazy update from last week (And they will next week), although this week we also had many small VN releases there. One of those were Kisaragi, which quite mediocre looking from VNDB score and the graphic was not my taste here (Although some people might like that kind of graphic). Another one was Creampie Heaven by Mangagamer, which as you guess it was nukige involving maid with big bust size. As for one more missing progress, it was Catch Canvas which was created by the developer of No One But You and the premise was you as the artist who somehow becoming the art teacher for three girls whose unmotivated to finish their art work. Overall, the releases for this week not that impressive imo. Other As for the update here, first of all once again Libra release was pushed back to March 2017 because of the progress was still far from ideal if we expect November release. Although there's another update from them though. Namely Calen's bonus route was finished translated while Aoi's route still 15% translated though. Fruitback Factory also had some update for this week. For the first update, Enigma was finishing both of translation and editing progress, and the coding was already started. The second update here was Miniature Garden was 15% translated. By the way, this week we also had successful Indie Go Go funding in regard of Corona Blossom Volume 2, which managed to gathered almost 40,000 out of 10,000 as the goal. Once again this crowdfunding goal was to funding the hardcopy, so the goal was very low there. Although the goal was very low, it's still successful compared to Volume 1 albeit a little bit looking from the fund gathered (Around 36,000 for Volume 1 iirc). As for the release, Frontwing will release Steam version this month and they planned to release the hardcopy at December later. Sekai Project Once again, if we looking at of how Libra need to delay the release because of the progress here, we could said that Chrono Clock will also suffer delay if we talk about the release at January (It was 40% translated, which is far from ideal if we expect January release). Oh well, not much we could do if it will happen like that in the future. Other than Chrono Clock here, Maitetsu here had nice progress which right now it was at 42.13% translated. Tenshin Rahman, right now it was at 59.99% translated although I could just said 60% translated though if I were Sekai (Well, whatever their choice). Princess Knight Chapter 2 was at 53.04% translated. Oh, almost forgot that Chapter 1 was finally released after delayed several times there. Bokukotsu there finally re ach 10% translated mark there (10.05% translated). And Wagahigh still had some progress, although it was very slow (73.70% translated). Memory Dogma was finally had Steam Store page, implying that the time for release was near. Once again it was quite interesting if we looking from the opening video and seiyuu alone. Too bad that it's only one chapter though, and I could guess it'll be take very long time for Memory Dogma Volume 2 looking from the seiyuu and the graphic imo. As for Nashville, they finally got the Greenlight for the Steam which mean they'll had release on Steam later. Finally, this week Sekai also had official site for Japanese School Life. The premise to be honest just like Go Go Nippon there, except they also add Comic Market. For more info the writer for this VN also the writer for Hanasaki Work Spring and one route from Hoshiori. The cast here was quite interesting, and the reason I said this because one of the seiyuu there (The game only had two seiyuu by the way) was Risa Taneda which if I may said one of uprising seiyuu there, although right now she was on hiatus because of her sickness. Oh, and another seiyuu there was Arisugawa Miyabi although she was using her real name though (I'd more like to use her alias by the way). Fan Translation This week we had one established project there, but beforehand let me try to doing some roundup for the regular progress. Right now, we had Tsui Yuri at 90% translated and 6% QC-ed; Bishoujo Mangekyou 90% edited, 85%QC-ed, and 42% proofread; Majokoi finally reach halfway mark translated (50.4% translated), 35.7% edited, and 17.6% TLC-ed (Good progress there); and Loverable was 19.27% translated, and the TLC was regressing to 3.16% (There was the reason behind the regression though namely they decided to also translated append material which increased script count to 31,000 lines). About established project, it was another Bishoujo Mangekyou which apparently some sort of franchise there and this time it was tell the story about love in hot spring inn. The love there was obviously expressed by mostly sex, looking from original Bishoujo Mangekyou which categorized as nukige. As for the name, although Arcadeotic had good name for localization there (It was 'Kaleidoscope Beauty: You were the Girl (I Knew) Back Then' for anyone else who wonder) I think I'll just go with Bishoujo Mangekyou 2.5 for simplicity sake there. Oh, and for the progress it was 40% translated and 30% TLC-ed right now. I'll keep my eyes on this project here. Lastly for Fan Translation segment, we had another progress for the VN which quite rare to do the update there. It was propeller VN, and the name was Sukimazakura to Uso no Machi or to be shortened as Sukima (I prefer Sukiuso for the abbreviation there, but I'll just call Sukima later here). It was rara propeller VN which focused on drama instead of chuuni like usual. And for the premise it was like there's a town which only liar could enter there, so naturally there's something hidden at the start of the game between the character. Oh, this VN was already had some sort of fake Greenlight at Steam earlier there and it was already almost one year since the translation begin. For the progress it was 37.5% translated, also with one route fully translated there for more detail. That's all for this week VNTS Review, and see you next week. PS - From Konosora retranslation project, Ageha route was fully translated and started the editing progress. PPS - As for the title, since Kisaragi mean February and Hougyoku mean jewel, I figured that because I remember that each month had some kind of birthstones (Could also called jewel), so I decided to use the birthstone for February as the title. The birthstone for February was amethyst, and since in the past people used it to prevent intoxication I decided to use 'A Charm Against Intoxication' for the title (Charm also mean some object to ward off something evil, and this time the evil was intoxication).2 points -
What's the general opinion on English made/OEL VN's?
Raithfyre and one other reacted to Funyarinpa for a topic
Well, there's a cliff between the reputation of OELVNs and Japanese VNs in the VN community, and for good reason- most if not all OELVN producers are very small-scale startups that find their employees in the English VN development industry, which is in its infancy if you ask me (an example: the sheer amount of the "I found out about VNs, I liked them, now I want to create one!" threads and the number of OELVNs created with this mentality is insane). As a result, cyclically, there's less budget and less talent to go around; which makes relatively less money, which lends a comparatively less budget for future works, and so on. Furthermore, the developers being Western (assuming) while imitating a Japanese style of storytelling and art means that they will likely have some trouble with it as opposed to somebody who has grown up/been intimately familiar with Japanese culture and content from the outset (race isn't the defining factor, but upbringing/history of developers is- it determines the amount of exposure they have received of Japanese culture). It's just due to this disproportionate amount of exposure: It's only logical to expect that somebody who grew up within a culture and specialized in something related to that to be more proficient to some extent compared to somebody who decided to immerse themselves in that culture afterwards. I'm also talking about general trends, not individuals. It goes without saying that very few Japanese work on a VN being developed primarily by non-Japanese. The industry is divided in that regard. The VN community, logically, is (overwhelmingly) comprised of people who enjoy Japanese media- in its current state, you cannot sustain a hobby of VNs without having some level of interest for Japanese culture; there are way too few VNs out there not shaped to some extent by Japanese culture for that. So, it's natural in a sense that OELVNs are trying to replicate Japanese VNs- that's what the VN fanbase has congregated for. It is also worth noting here the true roles of Westerners (hereafter I'll use "Westerners" as simply a substitute for "non-Japanese") in the VN industry. The Japanese make VNs the Japanese want, and the interests and tastes of some people outside Japan align with these creations. These people whose tastes align with the Japanese are the Western VN community: We are (mostly, though there are exceptions like 999 receiving a sequel thanks to Western acclaim) outliers, and the Japanese VN industry just interacts with us for more resources and a bigger audience/customer base. Western thinking and culture has very little bearing on the Japanese VN industry's development process. Japanese VNs do not try to adapt themselves to include more foreigners, the foreign fanbase that exists has aligned itself to the Japanese part of the industry. As said before, the existing VN fans like the output of the Japanese. Due to the nature and structure of the industry, Japanese VN developers are far more successful at delivering this output. This puts OELVN developers between a rock and a hard place: If they try to "be Japanese", they are outclassed on every count. If they try to be wholly original, then they will be unable to attract the majority of the community. As such, OELVNs -and their developers- are rendered unable to influence the industry by themselves. The Western fandom, as said before, is founded on feeding from the Japanese VN industry- it adds practically no original thing of value or influence to the VN sphere. As such, unless it restructures itself to be less about Japanese stuff in VNs (all your -deres and classic slice of life novels and your moege) and more about the merit of the format and the stories the medium can tell, it can change nothing on a wide scale. However, this is also unlikely to be realized: It is very difficult to shift a community to principles and perspectives so wildly different from the ones that brought about the community in the first place (e.g. it's very difficult for anyone to cause the current VN community, based around Japanese culture, to shift towards appreciation of "telling a story via text, art and music all at once"). The amount of VNs with literary merit (independent of major influence of Japanese culture) is not sufficient to uphold and sustain the interest of the current VN community. This only leaves Japan itself as the possible catalyst of change toward a more global VN medium. However, why would Japan be compelled to do so? After all, the industry sustains itself on the Japanese works, the developers are most proficient in those sorts of works, those sorts of works are the ones that sell, that form the backbone of the VN customer base, that give the VN industry its reputation and determine the first impression it creates. Thus, Japan has no compelling reason to globalize the VN industry. Outside interference cannot be considered possibly influential on its own, for the current state of VNs is the thing that determines who joins the VN community, and why: Any influence on the community from the outside will be one that supports the current state of the industry and drives it in that direction. People won't become interested in VNs because they want to globalize and popularize the medium, they will do so because they like the Japanese (anime) culture, and as such, they won't be compelled to bring about a fundamental change into the industry. Therefore, there has to be vast cooperation within the whole VN industry if we want to see VNs as a global medium. Japanese developers and fans have to want it, the Western fandom ought to be especially supportive of it, and OELVN writers, instead of trying to snag themselves a spot in the Japanese status quo, need to create original works in this industry that take it beyond what we've come to think of about VNs if they want to ever be considered a serious part of the VN industry.2 points -
What's the general opinion on English made/OEL VN's?
Rose and one other reacted to Mr Poltroon for a topic
Rip-Off? Okay, certain Western VNs absolutely do seem like a western versions of Japanese VNs, with a lesser budget, like Sunrider (which I liked). It might just be a bit expensive, though, being freeware and all. Others copy Japanese VNs in style, certainly, but I think they're original enough when they try: Lucid9, which I thought was brilliant, comes in looking like your typical every day VN, but quickly goes on to justify its Mystery tag. It's long, it's great, it's free. Others still have little else in common with most VNs I've played other than artstyle, and these ones are really good: -Christine Love's games are really good, particular stand-outs are Analogue and its sequel, as well as Digital: A Love Story. Not a single one of these is traditional in any sense (which is where the paradoxical conundrum of "it's not VN-Like, won't play it" vs. "It's just a Japanese Rip-off, won't play it" comes in). -One Thousand Lies may seem seem like your everyday VN, but it's certainly terribly original in its story. Barrel of laughs, with some philosophy mixed in, I think. Never been much of a philosophy reader. But I do read free things, like this title. -Highway Blossoms is set in America and consistently references American Culture. Despite the Japanese tropes and art yet present, it could hardly be less similar to its Japanese counterparts. It's also Yuri, in case you were wondering. Of course, if you guys play VNs for budget size alone, I suppose you wouldn't pay heed to VNs like these. Sunrider's latest title is also the one with the biggest budget, including H-Scenes and Japanese voice acting for the "whole" game. This is as close as it gets to a Rip-Off, and I still thought it was great. My favourite Western VN of all time is also by Christine Love, but I'm assuming most wouldn't like it much. The guy's a terrible teacher anyway. Don't Take it Personally, Babe, it Just ain't Your Story. You might even want to keep an eye out on the recently released Ladykiller in a Bind, though this one I haven't played yet. One I've played and enjoyed just recently is The Royal Trap. Pretty good otome, all things considered. Every single VN herein mentioned and played are ones I consider great. If you think they all suck, I can only guess these "Western VNs" aren't for you. There's loads more than that which I've mentioned, by the way. This is an old list, and even then it's got plenty:2 points -
It says a lot when the best OELVN was done for free by some random chanfags.2 points
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Cant remember visual novel game
Onodera Punpun and one other reacted to bronx819 for a topic
https://vndb.org/v18636 Probably this one, enjoy the head patting simulator2 points -
1 point
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Omni Link Sci-fi, Romance, shooter [poll] - Pick favorite character
Limerence_ reacted to Roencia for a topic
Description: Omni Link is a different kind of visual novel featuring space exploration, real-time combat, and choices that affect gameplay and story. Find love across the stars and learn what it takes to give everything you have for those you care about. Story: You play as Keb. A man of little consequence. An orphan without a past or a future. It's your first day on the job at Zaos Corporation when you encounter an alien vessel. Through a misunderstanding, your vessel explodes & binds you with an entity known as Ectype D-8, an attractive and powerful being of technology. You quickly learn that there is more to this ship and A.I. than meets the eye. The artificial intelligence is so advanced she is able to absorb energy from other ships and duplicate them. As well as use a mysterious ability called Omni Link. This comes at a time when an entity called "The Virus" awakens near the edge of the galaxy. Suns are disappearing and planets are dying. People discover that this threat is real. However, no one knows exactly what the Virus is or has lived to tell about it. On your journey you'll discover what it means to love and lose everything. The people you meet--a child prodigy, an ace pilot, a computer genius--will all come to depend on you to save them. Not because you're anything special... because you give everything you have. Trailer: https://www.youtube.com/watch?v=7W9-ySkjO-M&feature=youtu.be Steam Early Access: http://store.steampowered.com/app/529100/ Why Early Access? Besides my artist, and help from the game maker community, most everything else I've done alone. This includes advertisement, programming, most art, and I even wrote the theme song for the game. My excitement for the characters, the story, and gameplay has helped me work long hours. I can only do so much alone. I come to early access to involve you and ask for help. I want voice artists for the characters, more backgrounds, and art for you to enjoy. This is the only game of it's kind. A Man without a future Meets a woman from the past A powerful intelligence Links them together Learn from past mistakes A family to protect Adventure leads to strength Poll I added a poll that might be fun to fill out after you play the game and story. When we get to that point, I can learn what characters you like so I can focus on them or make changes if needed. If this thread lasts that long1 point -
The problem with oelvn(and im going to includ several more languages too not just english) is the writing. It goes from people writing them that clearly dont know anything about writing itself to some really talented ones, sadly it seems to be more from first one and not the latter. In japanese, which happens a lot too, there are many good writers that work with certain companies so they keep releasing good material or at least somehow decent, so the good vns kinda contrast with the really bad ones, with oelvn that doesn't happen so we tend to think that everything is crap when it's actually not, some oelvn dont have anything to envy to the japanese ones. Also japanese vns work with a really different budget that oelvn dont have, most of the time is the work of just 1 guy with the help of some friends here and there... Just to name a few: One thousand lies (spanish vn) katawa shoujo (english vn) Lucy (korean vn) Juniper's Knot (english vn) Бесконечное лето (russian vn)1 point
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Post pics you like (Powered by Jun Inoue™)
Polycentric reacted to Jun Inoue for a topic
Good. I'll repay you in kind, with an awesome manga. http://mangafox.me/manga/grand_blue/1 point -
Post pics you like (Powered by Jun Inoue™)
Jun Inoue reacted to FruitsPunchSamurai for a topic
http://www.mangahere.co/manga/aho_girl/ @Jun Inoue1 point -
Rate the avatar above you
Fred the Barber reacted to Polycentric for a topic
Tsundere and not moe. 9/101 point -
Birthday thread
Funyarinpa reacted to littleshogun for a topic
Happy early 21st birthday there @Kurisu-Chan. Hope you had good year ahead and thanks for moderating the chat here (Although I'd never came to chat though to be honest).1 point -
As @Palas mentioned, OELVNs are more likely to feature gameplay, and dating sims in particular are likely to have English origin. If you're looking for characters and settings with feminist values, non-virgins, or have zero tolerance for moe, then OELVNs might also be the place to look. If you're looking for porn with story, then OELVNs are probably NOT the place to look. Western culture is still far behind the curve there due to a strongly-rooted preconception that porn and strong storytelling cannot coexist. Another consideration is that the vast majority of OELVNs are essentially doujin works. Production values are low and the creators are typically inexperienced by Japanese standards.1 point
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Why don't you just follow... http://seiya-saiga.com/game/keroq/subahibi.html1 point
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What's the general opinion on English made/OEL VN's?
Nier reacted to Mr Poltroon for a topic
I maintain my statements. Some of the VN segments (especially in Liberation day) take place in space battles with no gameplay ("outside the ship"). Additionally, there's also VN segments truly outside the ship, both with the protagonist and other characters. About a fifth or a fourth of the VN segments do not take place with the Sunrider as background. However, and this I will admit, unlike Mass Effect, the occasions where you visit a planet are few and far between. When it's not "your ship", it's some space station or some enclosed, mechanical building. Off the top of my mind, you visit a wasteland planet, a desert planet, and a couple of futuristic city planets.1 point -
What's the general opinion on English made/OEL VN's?
Dergonu reacted to Mr Poltroon for a topic
I agree with your initial comparison. When I played Mass Effect, it highly reminded me of Sunrider with all the important decisions I was to make as a ship captain. I'd say Sunrider is really good, but one of its big draws is the gameplay. See if you like that by trying out the free, initial game. Sunrider: Liberation Day is much more epic in scale and, indeed, quality (if made quite clearly for fans of Japanese media, attempting to replicate it in everything but language). However, with its scale, Liberation Day also brings less choice to the table, if quite sufficient nevertheless. Highly recommended, though beware it is pending a sequel (which I'll presume is also its conclusion).1 point -
What's the general opinion on English made/OEL VN's?
Limerence_ reacted to Dergonu for a topic
I have nothing against OELVNs in general at all. If a VN is good, then that's all I need, and I don't care if it's Japanese, English or something else entierly. But, the fact of the matter is that a lot of the time, OELVNs tend to be low budget indie games that just don't live up to the quality of many JP VNs. This can be reflected in low quality art, voice acting (or simply a lack of it altogether), writing, length, character design and a whole lot more. Because of that, I would just much rather play a higher quality game. That might make me sound a bit shallow, but it really just comes down to the fact that I want to enjoy the games I play. A well written story with literal paint art will just be off-putting to me. Among the OELVNs I have played, One Thousand Lies and Sunrider are the ones that interested me the most. Sunrider actually managed to somewhat keep up with JP VNs overall quality wise, and One Thousand Lies is just quite simply brilliantly written. (And free!)1 point -
What's the general opinion on English made/OEL VN's?
Limerence_ reacted to DarkZedge for a topic
While they do tend to be inferior when put up against their Japanese counterparts and not good in general, there's still some really good OELVNS out there (kind of like finding a gem buried among the trash). Also this.1 point -
1 point
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Once I got my paycheck, I splurged Flowers is probably going to be the first game I play!1 point
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What's the general opinion on English made/OEL VN's?
DarkZedge reacted to Limerence_ for a topic
As a whole I wouldn't say that it's fantastic. A few of them are pretty good though.1 point -
Playing Vampire the Masquerade: Bloondlines for the first time. HOW HAVE I NOT PLATED
Deep Blue reacted to Suzu Fanatic for a status update
Playing Vampire the Masquerade: Bloondlines for the first time. HOW HAVE I NOT PLATED THIS UNTIL NOW?? This game is amazing, even if it is dated. Playing a Malkavien amd loving the quirks that go with it.1 point -
First, a little background for those who didn't read my previous posts on the subject. I'm one of those rare souls who read Aiyoku no Eustia, by this same company, and came to hate it in the end. I have reasons... even good ones. The biggest one is that the side-heroines' endings make no sense in the context of the story as a whole. This isn't a joke and it isn't something that can actually be denied by anyone who finished the main path (Eustia's). This is actually the thing I despise most about the 'ladder-type' story progression seen in this and G-senjou. The inconsistencies in the setting and plot as a whole bother me, precisely because those side-heroines almost always seem to be more interesting than the main ones (this seems to apply to almost all VNs that utilize this story structure, for whatever reason). This is not so much an excuse for how I feel about this VN as an excuse of why I temporarily abandoned playing it. I got so stressed out when I found out it used this story structure that it took me seventeen days to get back to it. Sen no Hatou is August's second chuunige. In some ways, it echoes Eustia's flaws while escaping others. The thing that both VNs share is a massive hole in the setting (again, anyone who plays the main path of either game is going to run across that hole). However, on the bright side, Akari makes for a far better true heroine than Eustia. Eustia was a weak-willed, weak-spirited, and overall weak heroine in every possible way. Akari, despite being politically naive (sorry, but no matter how you look at it, she is that), is a far stronger spirit and she grows a lot more during the story than Eustia does, which shows that August at least learned something from us hecklers' complaints, lol. I did play the secondary heroines' paths, and they generally had interesting endings... that just aren't possible when you consider the elephant in the room waiting beyond the door to the true path. Considering the nature of said elephant, there is no way any of those endings could have turned out that way, logically speaking. The common route has its ups and downs, with plenty of blood shed for the 'hungry' ones such as myself. If I have a complaint about this aspect, it is the relatively low number of combat CGs (considering August's investment in artwork, you'd think they would have included more than there were...), but the clever usage of the sprites made up for a lot of that. The protagonist, being your classic stone-faced samurai by nature, tends to bear a distinct resemblance to numerous other 'donkan' protagonists, but, considering his origins, this isn't surprising. For those looking for slice-of-life or comedy, this VN won't be a winner in your eyes. August went completely for the 'serious storytelling' bug, so no scene is wasted and everything is focused on progressing the story. From my point of view, this is a plus, but for people who have fond memories of more 'peaceful' works by this company, such as Fortune Arterial or Hitsujikai, this would probably be a disappointing aspect. There are some really great moments in this VN... but as an addict of chuunige and fantasy-action VNs in general, it was a bit too obvious when it started stealing from Chuusingura and Hachimyoujin (yes, by Masada). While stealing stylistic approaches and setting concepts is common in chuunige, those moments were definitely 'ah, I've seen that before' moments for me, and since August's team just doesn't have the flair for this that Light and the makers of Chuusingura do... Some of my complaints about the setting from my previous - raving - post and certain pms were eased by things revealed during the progress of the story (the elephant mentioned above helped with that). As such, you can disregard most of that rave, save where it concerns the annoyances of this story structure. As story-focused VNs go, this VN does manage to move the emotions and there are moments where it is exciting, but when I compare it with other VNs with similar themes and concepts, it tends to lose out on the details and in terms of impact. It is definitely above 'common' chuunige like ExE by Yuzu Soft, but I can't really classify it as being in the same league as works by Nitroplus, Type-moon, or Light. I did think the way they ended it was a bit cheap (I sighed in resignation there, since I was hoping to be allowed to cry for an hour after the end based on what was happening up to that moment), though. The addition of extensive after-stories in the extras section is a huge plus and a familiar one for those who read Eustia. In the end, I enjoyed this VN, and it was an interesting one to play. However, if you were to ask me whether it would remain in my heart forever, I'd have to say no. PS: For those who love Eustia, understand that I consider this VN an improvement in some ways, but in terms of the raw setting, Eustia was about equally as interesting. The biggest improvement, to me, was the decision to use a true heroine who doesn't grate on my nerves by the end (in opposition, Tia drove me insane every time she came on the scene, and I hated the way Kaim acted in her path).1 point
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What are you reading? Untranslated edition
Chronopolis reacted to Funnerific for a topic
Despite playing more VNs than before, I've mostly stopped posting my impressions since then. There is the fact that finishing an untranslated VN doesn't feel like an accomplishment worth celebrating anymore, however there are mainly two reasons: 1) My impressions of the VN are too personal to be worth mentioning. "I loved that aspect of the game, but I'm sure most people wouldn't care", "I hated it, but I'm sure most people wouldn't mind". あと、単に恥ずかしい。 2) The game left such a bad impression that I prefer to forget about it asap. I think it's a healthy attitude to help one get through the regular disappointments on one's VN world exploration journey. This time, I played Aiyoku no Eustia, and simply put - I didn't like it much. However, I wanted to discuss the issues I have with the characters of the story. Starting with Caim, specifically. I'm sick of his tough guy attitude. He's not such a bad protagonist, he doesn't find himself at a loss for words every time someone makes a seemingly sound argument, he's capable in a fight - there's that. But He also has less face than the protagonist of Fortune Arterial, which was nowhere near as plot-focused, and chronologically came before Eustia. Moving on to Irene. I can't tell if August made an awful heroine by accident or was intentionally making fun of religious people with this one. Finally, something that concerns pretty much the whole cast. Basically, they're too Japanese, despite the setting. 1) Gladly accepting whatever unreasonable burdens other people push onto you. Letting others set your direction in life as if it's the most natural thing ever. Applies the most to Eris, Irene, Eustia. 2) Pride. Caim loves to lecture Fione, Irene and Licia about how spoiled they are, bringing up the miserable state of things in Rougoku, yet he and other characters, who are in a much direr financial situation, stubbornly refuse to accept easy money, insisting on earning it instead. I'm sure those prostitutes love their job and wouldn't jump at shortcuts to leaving the brothel. 3) 恩返し (returning the favor). This is related to #1, but specifically involves wasting your life away for no good reason, in a way that won't benefit anyone. Oh my, I'm really negative about the culture, aren't I? Then again, the VN is written by the Japanese for the Japanese, so it's understandable. I apologize for only touching upon the negative points and making it sound like it's the worst thing ever. It's not. I quite enjoyed the early parts of the game, as well as some specific things later in the story - and thanks to the complete absence of slice-of-life outside of non-Eustia heroine endings and side stories it was an exciting read all the way. Fione was decent, Licia was good and is my favorite character in this game. This post isn't intended as a review and is more of an outlet. Whether you agree or disagree with my impressions, I'd be glad to get some feedback. P.S. Listening to "Roots" was what kept me in the mood while writing up this post.1 point -
Birthday thread
TheFantasm reacted to Arcadeotic for a topic
Happy Birthday, @TheFantasm Have a good one1 point -
for me its gotta be euphoria. Although I consider it weird, I dont think it promotes rape. I think its a story that shows the worst of humanity.1 point
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visual novels you consider masterpieces
Funyarinpa reacted to akaritan for a topic
The House in Fata Morgana is the closest I've ever seen a VN get to perfect. Most everything about it was absolutely fantastic, it was mature and well-woven in a way I don't really see in VNs.1 point -
Nocturnal Illusion Renewal Translation Project
Tay reacted to Nandemonai for a topic
Progress updated. Went from 3.2% (9/6 update) to 3.9%. (Edit: Miscounted which files had been edited, slightly revising upward the completion total)1 point -
Cyberpunk VN
Chronopolis reacted to Radi for a topic
Hello! First of all, this is my second post (but is like the first one) so I want to say: hey everyone. This web is like a VN paradise, I love it haha I've been working on a Cyberpunk VN for a month, mostly on the script but I have some art already and I wanted to show it to you. Hope you like it. I have a lot more but of couse I can't post it. So, thats the art but I want to talk a bit about the story and all of that, just because this is my first VN and I'm excited about it. As is said on the title the game will have a Cyberpunk/Sci-fi thematic with some soft philosophy on it and a lot of robots. All the protagonists are girls (with a bit of Yuri even if this is not an eroge~) Right now I'm thinking about using TyranoBuilder as engine, because I don't know anything about scripting, I'm not sure if is the best option though. I'm a bit worried about the music and the translation because: even if I have experience drawing and writing, this is my first time composing music so I will upload a couple of tracks in the future and you can tell me if they are any good. And since I'm spanish, I need to translate the script but my english is nowhere near perfect, so I may need help to correct the mistakes I will make translating the script. Thats all for now, I'll gladly answer any questions ;D Thanks everyone for reading me. Cheers.1 point -
visual novels you consider masterpieces
Funyarinpa reacted to TexasDice for a topic
Ultimate Boob Wars. You get exactly what you're asking for and some more. I have absolutely nothing bad to say about it.1 point -
Saya no Uta Gore Screaming Show1 point
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It's finally here!!!1 point