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Funyarinpa

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Everything posted by Funyarinpa

  1. For me, it's all about the sweet, sweet music. These are probably my top 3, perhaps supplanted by Danganronpa V3 and Ever17's openings.
  2. Wouldn't be surprised hahahahaha thanks
  3. The screen size is quite immaterial- I've played VNs on many devices from an original DS to a Vita to an iPad to 15.6" computers- VNs are enjoyable on all sizes. You should ensure that it comes with decent storage, a good CPU and a dedicated GPU, though- I hear some newer VNs can lag otherwise.
  4. A barely intelligible lewd-ish VN called SUPER STAR or something. The heroine seemed cute so I decided to give it a roll, but it just felt like something only a lonely, inept failure 30 year old fatso would be able to find worthwhile as escapism or as porn and thus while that probably IS my fate as well, I'd rather not play games that remind me of that situation.
  5. Played 999, pirated, on a DS emulator on my laptop back in '15. Haven't been a normal person since
  6. I'm in the middle of my penultimate exam week of high school. Feels good to be almost done with this shit. Whenever I have the time, I've been playing Dark Souls III to take my mind off of things (not that I'm a particularly hard worker but still). I'm up to the Cathedral of the Deep, which I'll save for a more opportune time due to the things I hear about just how great it is (apparently it's one of the greatest levels in the entire franchise). Might try to knock out the Catacombs of Carthus, though- I've found Wolnir and more importantly I've found the Smouldering Lake (I knew of the ladder I needed to descend, beforehand). The gameplay is a bit fun but the lack of rallying from Bloodborne does make itself sorely known especially for the first 5-6 hours. It clicks afterwards, but due to the sheer size of the levels it feels like most levels do not really imprint their design upon me. Dark Souls 1, ironically, is the greatest in the franchise (sans DeS perhaps, which I've not played) in this regard despite its relatively small levels: No warping from the get go, using bonfires for most things, merchants/smiths scattered around the world really provoked you to traverse some places many times (Andre's dwelling, the Firelink aqueduct, just about every corner of the Asylum and the Burg) and they imprinted themselves upon your memory in a way that isn't really true for most of the other areas in these games. Also, DS3's pale-ass color palette kind of sucks. DSII SotFS was bad enough already, but everything DSIII had in the High Wall/Road of Sacrifices/Farron Keep felt really rather lackluster and kind of boring.
  7. 1. A sensible mystery with relation to the tone and style of the work. 2. A good atmosphere and good characters. I cannot stress this enough. You need to make me give a shit about a mystery beyond whodunnit/howdunnit. 3. A reasonably good surprising/rewarding solution- that is, the entire mystery doesn't have to be 100% solvable but the clues you're given should leave you some room to wiggle around in.
  8. Planetarian is pretty great. Short, atmospheric, feels.
  9. I want them to fucking finish releasing Higurashi's main chapters first.
  10. depending on how much sex you can tolerate, going through Mamankyoushitsu (nukige) to reach the harem route might be worth it. The reasoning behind the harem route is fucking hilarious.
  11. interesting though I dunno who the not-Ryukishi guy is.
  12. Agreed- whether a VN is too long or too short depends pretty much entirely on the subject matter and how it is tackled. Saya no Uta wouldn't really work as a 30 hour VN but, say, Umineko wouldn't be the same if it were only 20 hours.
  13. For me it's honestly more about "Geez, I could buy a couple books with that money". I mean, there's also the inviolable fact that I already know no heroine of any VN would actually want to get close to me if they knew me, so buying figurines just feels pointless.
  14. I'm happy and proud and I hope you'll sincerely enjoy wearing them for a very long time <3
  15. I just dropped $43 on two NieR Automata soundtracks (digital) in the span of one week. That's big, big money here...
  16. The desktop version is quite easier to use, especially with emoji and stuff. I'm especially miffed that it's too easy to accidentally sign out if you're trying to check your notifications on mobile.
  17. I want to meet the 16 other freaks who jerked off to Subahibi. Edit: No one said YU-NO? NOBODY?! That game has the sexiest h-scenes I've ever seen lol.
  18. I think that you're correlating the state of the anime fanbase with broader implications regarding Japanese culture. The former is something that I believe I can explain, while the latter feels like it's just a pretentious (and perhaps even prejudiced or racist at worst) attempt at interpreting it more broadly than it is. Well, the majority of popular anime can be said to be rather tropey or at least by-the-numbers. Many anime works are easy to compartmentalize: shounen anime, bishounen anime, SoL, etc. In a deeply connected fashion, character archetypes are also very clearly defined: These are your kuudere, yandere, etc. As such, many (most?) anime works are rather derivative. This leads to the fanbase of such anime to stay the same in their tastes and in their discourse- the discussion around anime, therefore, stagnates. Furthermore, the vast majority of these genres and archetypes are designed to appeal to a male audience (save for generally women-oriented genres like BL). You can see this from the (over)abundance of female characters- their abundance usually isn't due to some concept integral to the plot or logic of the anime in question, but so that the girls can be marketed by ensuring that as much of the audience as possible feels enamored with (at least) one character. I don't feel that merchandise featuring boys sells as well as merch featuring girls. Frequent sexualization of girls in anime ties into this. Since so much of mainstream anime's geared towards men, of course their audience will also predominantly consist of men. So you get a fanbase around the medium that's both unwilling to deviate from a formula to create new, different works; and since it's so overwhelmingly male and so commonly sexualized, it cannot be moved forward easily by female perspectives.
  19. To be fair, we are talking about an industry that operates pretty much exclusively on the basis of appearance. As for your question KainLegacy, I'm not really surprised. It could be dire financial straits. It could be personal problems. It could be a display of confidence, or an outcry, or a way of rebellion. We don't know, because like most other professions and occupations in life, people adopt different lifestyles for different reasons. Who are we to judge so long as they're not hurting anyone?
  20. I've felt similar a few times. In one (summer... 2016?), the utter slog that was Muv Luv (especially Extra, what an utter god awful mess that is) had drained my love of the genre over 7 months of torturous reading basically, and I was unable to find anything else I was interested in. YU-NO got me out of that slump and made me binge a game for 10 hours straight for the first time. The second time was when I read Zero Time Dilemma, the sequel to the two visual novels that got me into the genre and Japanese media, and found it lacking in every aspect. I was close to losing interest in the genre altogether, but then solidbatman gifted me The House In Fata Morgana, which became my favorite VN of all time. Try something out of the ordinary. Umineko, perhaps, or Cartagra. Possibly Remember11.
  21. Honestly, get any loli-focused nukige. Don't skip the sex scenes.
  22. This is actually an interesting point to bring up (and to contrast with the threat of automation to many assembly line jobs). But I don't think it'll be the death knell of translation. One, there simply won't be proficient AI translations between all two given languages, so perhaps only translators who translate to/from English are at risk. Two, translation can survive by focusing on stylization- if AI translation is the invention of the camera, then translators are still painters. Does the analogy make sense?
  23. Fucking finally, I can read all the Japanese tweets I get on my timeline
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