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Showing content with the highest reputation on 01/07/17 in all areas

  1. Hey let's blow the dust off of this subforum for a bit shall we? I noticed we haven't really updated the profile info since... Fuwa was made basically (other than that one time we added Steam to user profiles). I figured I'd go ahead and add some things users might want. List of things added so far: Twitter has now been added under Contact Methods Anilist, ANN (Anime News Network) and Kitsu (formerly known as Hummingbird) are now options for those that don't have a MAL account Transgender, Other and Attack Helicopter are now available gender options Projects has now been added under Profile Information where you can specify whatever VN projects you work (or have worked) on. This isn't for me alone though, so I decided to make a thread and ask for people's suggestions regarding what other fields might be useful to have in their profiles. Important note: These are small fields that will go either under your contact methods or your profile information section. They're meant to be short. Preferrably things like the username you have on the respective website or something along those lines. Because of this, things like Youtube channels have already been ruled out due to the URLs being too long. Keep that in mind when suggesting. Furthermore, make sure that your suggestion isn't just for you but is actually something legitimately useful for the users on the forum.
    5 points
  2. Tay Rooke Bats Decay Flutterz Frederico the Chef
    4 points
  3. First person in fuwa to have reached 666 posts 3 times, 1000 twice and 4000 twice, I think. Truly an event worth celebrating. Ask me anything. For the 5th time.
    3 points
  4. MangaGamer finally posted their year 2016 review with several top ten lists. In short: Pretty much all their older big nukiges made it back to the top ten, with ImoPara leading the way. Only the new nukiges Beat Blades Haruka and Funbag Fatasy could fend off their dominance. Rance going strong as expected and Princess Evangile also made a return. No story titles in sight though... . Not really shocked about that anymore - it's every year the same. Although Eden got a top three ranking if I rememer right. I'm not really sure if Steam sales are included or not though since Steam sales got their own list. Not much to say here... Several titles like Eden celebrating a comeback and Kindred Spirits and Ozmafia leading the pack. Would be interesting to know how big Steam sales are in comparison to sales on their own site.
    2 points
  5. Maybe a field in which you can see what languages someone speaks and at what kind of level? This might be useful for people who are trying to find Japanese speakers/readers for help? Considering that we're dealing with that quite often here. That's all I could come up with for now. I hope it's something worthwhile.
    2 points
  6. Haha, double post. lolZenophilious ---- My sister has been insisting that I watch Sword Art Online. As a direct consequence I've decided to watch Log Horizon. Now tell me I'm a wonderful human being.
    2 points
  7. I may or may not have spent some time talking shit about other users to him in another PM, and this may or may not be a measure to ensure the secrecy of that.
    2 points
  8. U WOT M8 I'LL WRECK YOUR SHIZZLE RIGHT UP YOUR NIZZLE I AM TRAINED IN GORILLA WARFARE AND I'M THE TOP SNIPER IN THE ENTIRE US ARMED FORCES YOU DON'T EVEN KNOW HOW MUCH PORCINE EXCREMENT YOU JUST STEPPED INTO AND I'M GONNA WRECK DECAY WHILE I'M AT IT JUST BECAUSE YOU LOVE HIM SO MUCH I should probably include a question. Who's your favorite teenage mutant ninja turtle?
    2 points
  9. Asonn

    Sakura no Uta Discussion

    It was yet another pretentious game with a lot of crap. I cannot phantom people actually like this stuff.
    2 points
  10. It's part of the charm, please. Tanya looks even more threatening. I wanted to mean that it gives more sense to the story.
    1 point
  11. I'm on the fence about languages. It sounds more like the kind of thing you'd have in your about me rather than your profile info, but I'll consider it. As for the projects, I actually think that's a really good idea. I've now added a text box where you can fill in the projects you work (or have worked) on. I'm not sure if just having a text box is enough or if I should let people use the full editor, but I'll leave it as just a textbox for now (the full editor can be really abused so).
    1 point
  12. In the end, I didn't much care for Beat Blades Haruka, but Funbag Fantasy was a pretty good VN, IMO. I'm not surprised or even unhappy about seeing a game that's got both a strong nukige appeal and a decently-told VN in one box sitting at #2 for their first-party sales. ImoPara is pretty much garbage, though, so seeing it at #3, three years after release, isn't inspiring a lot of confidence... But nukige sell well. What can you do. As the long as the story titles sell well enough that they can keep putting out good ones, I'll be content with that.
    1 point
  13. Deep Blue

    Hello~

    Welcome to fuwa, if you want some good utsuge you should read Narcissu, swan song, untranslated I recommend bye, carnival and white breath all of these are very depressing but very good too and if you want something sad but not depressing you can read clannad, yume miru kusuri or ef - a fairy tale of the two. Enjoy your stay
    1 point
  14. You are a hero. Not the one your sister wants, but the one she needs.
    1 point
  15. I don't think you in particular will enjoy what Fuuka has in store.
    1 point
  16. Jade

    Fate/Grand Order

    YEAH BABY I GOT HER!!!!!!!!!!!!!!!!!!!! AND I JUST NEED 7 10 ROLLS!!!!!!!!!!!!!!!!!!!!!!! Here is the link to all my roll if anybody interested in seeing it EDIT: Aaaandddd smile protected
    1 point
  17. DarkZedge

    Hello~

    Haro haro, welcome to Fuwa
    1 point
  18. baobao

    Hello~

    Thank you for pinging me, onee-chan!
    1 point
  19. Yuuko

    @Fuwa-chan I love you imouto!

    @Fuwa-chan I love you imouto!
    1 point
  20. Goodness gracious, I just realised that guy may actually have dirt on all of us. That's why he sends so many inaptly titled PMs and prompts "discussion"...
    1 point
  21. Hopefully it means MG will bring over rest of the franchise.
    1 point
  22. It should be said that surpassing Fata Morgana in sales is not exactly an impressive feat.
    1 point
  23. I think I will use your suggestion. The fact the ps3 version was out a month before 2016 kinda puts it in an awkward position, but I guess most of the voting community here are primarily PC 18+ players, so I can make an exception for this...
    1 point
  24. I agree with both of you Rooke and Kaguya. But I must also say that this dungeon crawler is one hell of a crawler. It keeps me entertained even though I would say this kind of style of game is so outdated. SR is the superior game but that's also a gameplay I grew up with and are more familiar with. But what VI is better at I think iare expanding and going in depth of the characters more than SR. That game is more about the conquest. Looking forward to more Rance titles from MG. They are doing good. Also looking forward to if MG and Alicesoft decides to bring other series over too.
    1 point
  25. The situation couldn't be worse.
    1 point
  26. Don't fret, Fiddle, I'll save you instead. Just give me a few years to finally get enough posts. Why do you hate freedom?
    1 point
  27. Yeah. SR's gameplay really is one of the very best you'll see in translated VNs, while VI feels kinda meh to me. I don't think it's bad, though. I never liked dungeon crawlers in the first place, which is why I can't really enjoy like over half the entries of the Rance franchise. The army world conquering ones feel a lot nicer to me.
    1 point
  28. Can't speak for chronic migraines, but am close to someone with advanced PTSD. It's pretty rough on them - everyone reacts differently to it - sometimes with ease, and sometimes with great trouble - it really depends on the depth of the trauma. she takes a lot of meds to keep aspects of it under control, and will likely never lead a completely "normal" life.
    1 point
  29. Adding those two groups sounds like a great idea. Meanwhile at VNDB... Decay seems to fight for the splitting of the Majikoi A titles. lol
    1 point
  30. RedK

    Sakura no Uta Discussion

    SCA-JI a hack
    1 point
  31. Ludesia (Zombies, giant spiders, futuristic goth). Carnival (Because of the protagonist alone is worth reading, more realistic themes). Sisters (It really is not what it seems).
    1 point
  32. Phenomeno. Takes about an hour to read it.
    1 point
  33. I never heard about this one on JP boards and it only has 70 votes on vndb, with a rating that's... just okay, I guess? I could have maybe included it instead of Memory's Dogma if I knew it was something ppl actually knew about. It did indeed just kind of pass by most people, but it was a very good read if you ask me. (I actually listed it as the best TLed game I read all year. Then again, I didn't read too many, but still.) Tbh it's probably fine not including it, with the small amount of people who actually read it. Not a lot of people know about it tbh, so it wouldn't get a lot of votes. People should read it though. It has a really good story and is completely different from most yuri games released which focus only on cute moe and fluffy romance. The bad ends are chilling and the good ends are beautiful. Overall a very unique and entertaining VN.
    1 point
  34. Saya no Uta differs in a way, reader is clearly given an explanation, why Fuminori sees the world like that. In denpa-type stories, that does not happen and when it does, it doesn't until the story develops or even ends. Nothing is ever explained in a concise manner and you're only given vague hints, which are often misleading and tend to carry readers astray. Points of view shift, world becomes distorted - you never know exactly when and how. It is up to you to piece everything together and find a solid ground to thread upon... that is, if you can; the very best works in that genre won't allow you that, forever toying with your perception.
    1 point
  35. This, sadly, looks like someone liking something and completely failing to understand what made it good. Something that, also sadly, seems to be very common with OELVNs. I don't know if you ever have had a migraine, but I can't think of anything feeling much worse. The only thing that makes them bearable are the fact that they will go away.
    1 point
  36. Yeah, I sure miss the times when Kickstarter was only used for classy things, like potato salad and the Autoblow 2.
    1 point
  37. Ambiguity is a fascinating element of language, one an editor both struggles with and celebrates regularly. On the celebration side of things, ambiguity is an essential tool in the setup of a lot of short jokes, for one. As an example, an ambiguous statement leads to a misunderstanding, and in a VN said misunderstanding usually leads to an accidental love confession, resulting in the unfortunate victim stammering outrageously while blushing like a sunset. How cute. Ambiguity can also be a powerful tool in foreshadowing, since it allows a single statement to be interpreted in two ways, of which one can be applicable to the immediate present, thus making it a perfectly reasonable line to have in the present, and the other only meaningful when considering future events, usually causing the reader to look back and say, "Ahh-hah, now I see what it really meant." Ambiguity is also absolutely essential in writing clever blog post titles. But on the struggling side, ambiguity is often an enemy getting in the way of your reader enjoying your text. As you read, your brain furiously analyzes words as they come in, building up and tearing down many possible syntactical structures for the sentence and many possible semantic interpretations of the various words and phrases, before eventually trimming this all down to a single interpretation of the sentence, typically over the course of a tiny fraction of a second. However, there are many stumbling blocks which can lengthen this process or thwart it entirely, notably including actual errors (misspellings, dropped words, incorrect grammar, etc.,), which is probably the chief reason why such errors are so frowned-upon in typical writing. Slowing down the reader's understanding, or preventing it entirely, is generally not the author's goal, assuming said author is not James Joyce. Setting aside actual errors, ambiguity is one of the main impediments to a reader's understanding. Since one of a VN editor's chief goals is to ensure a script flows well for a reader, eliminating unintentional ambiguity is an important sub-goal. Even outside of intentional usage like in the cases mentioned in the first paragraph, ambiguity in English is still incredibly common, with small ambiguities cropping up constantly while reading essentially any text. Let's take a look at an example of a super-small ambiguity which slows down the reader just a tiny bit, a sentence containing my least favorite word: Looks fine, right? As a whole the sentence is totally unambiguous. But while you're reading it, you're going to run into "that", and "that"'s a problem. "That" is an incredibly flexible word in the English language: it's a pronoun, a determiner, an adverb, and a relative pronoun. It's actually even more flexible in British English, where it can act as a subordinating conjunction, and even though most VN translations are written in American English, the lines there are pretty fuzzy, and it wouldn't be surprising or confusing to see a sentence like "He asked that she go" in a VN. Now, in the sentence above, "that" is being used as a relative pronoun, but the prefix of this sentence, "I told you that" is also a perfectly well-formed English sentence in which it's instead being used as a pronoun, and if your brain follows such an interpretation immediately as you read the sentence, it'll take it a few extra milliseconds for your brain to unwedge itself, reorganize into treating "that" as a relative pronoun, and continue on forming the correct interpretation. All right, doesn't sound like a big deal, does it? You're right. This particular, single instance isn't. But they add up, and you can do better, so you might as well. To put it in super technical jargon I didn't know until I was writing up this post, English has a so-called "zero relative pronoun" which can be used in place of relative pronouns like "that" which are introducing restrictive relative clauses. To give an example, since the previous jargon is so technical as to be basically useless, instead of the above sentence, you can just drop "that" and write: Now, look, I'm not saying this makes a huge difference, but doesn't this version feel a tiny bit better when you read it? Eliminating usage of overly-flexible words like "that" is a good way to reduce some ambiguity, but keep in mind this is a single example of a specific case. It just happened to be the one which prompted this blog post. However, I assure you, if you start reading your work with a careful eye out for the clarity of each line, you'll find tons of small, unintentional ambiguities popping out at you which you want to correct. Training yourself to look for them and to clean them up is one part of helping your text flow better. I guess that's that. I hope you got something out of that, and I ask that, if you have questions, comments, or problems regarding this or "that", you leave a note below to that effect.
    1 point
  38. ExtraMana

    My favorite eroge of 2016

    I like your blog banner, It makes me kek heartily.
    1 point
  39. RedK

    My favorite eroge of 2016

    Thanks for the cuck-ge recommendation!
    1 point
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