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Darklord Rooke

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Everything posted by Darklord Rooke

  1. Luckily I saved it before Steve changed it. Originally, the picture beside Fuwanovel was this:
  2. You can if you wish . Having characteristics of the genre CAN be helpful if they follow two important guidelines. A) They're accurate, and B ) they're not redundant. Things like "J-RPGs use turn based combat sequences with linear storytelling style although, this is not always the case" doesn't help. It's actually VERY confusing. The sky is blue, but it actually isn't. It doesn't tell you anything, does it? This is an example of the first scenario, where inaccurate information is presented, and then a contradictory statement is offered to try and fix it, which makes the whole thing a mess. An example of redundant information would be 'Often you're presented with a setting.' It's a characteristic of the genre. It's also padding and really not helpful. 'You're protagonist is often presented with clothes, although... this is not always the case.' :3 If you're going to pad, at least make it interesting. Short and sweet is the way to go unless they're VERY familiar with what they're talking about. For example: Adventure games – definition – games which feature puzzle-solving and exploration gameplay within a narrative framework. Types of puzzles typically included are dialogue, exploration and logic puzzles. DONE! No more is needed. It describes everything and it's pretty self-explanatory/
  3. I turn my back for 2 seconds and someone contacts Oxford dictionary to change the meaning of the word 'lexicon' *crosses arms and taps foot* Half the trouble with the definitions in the lexicon stems from the authors trying to include the characteristics of the genre.
  4. *Fufufu* I see you had trouble defining adventure games. It's the genre everybody has trouble defining. EDIT: Jesus Christ guys, what did you do to the JRPG definition XD. I wouldn't bother defining it too much. There's a group of people who aren't aware about the origin of JRPGs who try and make it it's own separate genre. Don't bother, you'll just get yourselves in a tangle. I'm going through your list of JRPG characteristics: -turnbased - Nup. -Linear storytelling - Nup. -Choices that matter - element of Western RPGs as well -anime and manga characters - art design doesn't affect a game's genre. JRPG - RPG from Japan. Simple, neat and done. ************************************************ A soundtrack is not a requirement of a VN, and I'm not sure why it's mentioned. It's used in modern VNs as a tool to enhance a player's experience, but many older VNs do not have a soundtrack. You don't need 'you are presented with a setting, and a plotline.' A setting and a plotline come with the 'story', it's quite difficult to tell a story without these things. Character sprites are not a requirement of a VN, the fact that some use photographic backgrounds is not needed, and the idea that visual novels (a term describing the gameplay of a game) can also be listed using terms describing a games content, is also not needed.
  5. The choices would be SRPG, or turn-based strategy similar to XCOM. Best game on the PS3 though.
  6. On the lemma forums there's a thread asking why yuri games are so unpopular. It also questions why there's a greater interest in otome and yaoi games It is very much about the demographic.
  7. I understand your point but I think your example was a poor one. "Don't misunderstand me" is something I've heard from native english speakers, and it isn't poor english. Of course, I never heard it when I was in school but.....
  8. Too bad, so sad
  9. I support your sustained assault on that scourge called Europe, and pledge my assistance from Australia. And by 'assistance' I mean I will send you many squads of Kangaroos and crocodiles. Use them wisely.
  10. :3 Okay everybody. You heard the man. Assemble pitchforks!
  11. MinscNovel. You know you want it!
  12. Turning Fuwa into a host site where lots of translation groups operate, or some kind of collaboration site, may be a more feasible idea. I forsee problems if you try and create a single Fuwanovel group. Many problems. Because of this, I believe this to be an April Fools joke. Just my 2c. If it isn't an April's Fools joke, I wish you the best of luck. If it is... Steve's was better
  13. You're weighting things here. Only people who care about getting things for free care about JAST's habit of scooping up fantls. If you care about expanding the visual novel scene, you'd buy the game and be happy that there's a legitimate way of supporting the developers in the west without expecting users to buy things from a Japanese website and be able to apply patches. You forgot Django by the way. JAST has at least 7 story titles on the way, with a couple more expected. And no, I really don't care what the community thinks is important. The community, in terms of VNs, are mostly made up of people trying to get the most VNs possible for free. Considering the visual novel scene has declined largely in the past 5-6 years, what's far more important is finding ways to get money back to the developers. No money means no games. So yes, JAST is tl a couple of games that have already been fantl'd, and by doing so more people will buy the game and more money will go to the developers. So I don't share your view of things. JAST has at least 7 story VNs on their schedule, and these are the developers I want to support. MG has a host of nukige titles on the books who I really don't want to support. Oh, except for the creators of EF, who I think are struggling financially at the moment. Which is a shame. Concerning speed, while MG is faster than JAST, they're not nearly as quick as you think. Most of their releases are short nukige stuff where a) people don't care about translation quality and b) all they're translating is 'oh, ooooohhhhhhhh' over and over again.
  14. A significant proportion of the titles you are referring to are older titles, especially if you're flipping through their G-Collections line. JAST's modern releases are mostly story VNs, a quick glance through their recent and upcoming releases will confirm this. MG's, on the other hand, are dominated by nukige. A quick glance through their recent releases will reveal mostly nukige, unlike JAST's. JAST's mangagamer line up is not dominated by nukige.
  15. Recommendations - Innocent Grey stuff Check titles by Nitro +. Quite a few are dark. Type-Moon likes to produce dark stuff. Fate/Stay night gets darker the further you get into it. Tsukihime gets really dark.
  16. Oh yes. This definitely needs an anime :3
  17. Yokohama Kaidashi Kikou, one of the greatest mangas without an anime series. Blood Alone Yotsuba Orange Marmalade Dear, Only you don't know All of these manga deserve an anime series
  18. I just played their demo and was pretty unimpressed with the writing. Probably not the best scene to showcase. Still excited about the game, but not quite as much as before.
  19. MG releases a lot of rubbish. A few good titles are sprinkled in there somewhere, like EF. I'm interested in most of JAST's titles. For me, it's an easy win to JAST. @Krill, JList funds JAST, that's why they don't need nearly as many nukige in their line up. 3 of the last 4 games MangaGamer have released has been nukige, with plenty more coming. In comparison, JAST just released Yumina and will release Steins Gate.
  20. Rooke is disappointed
  21. Yeah Baby! Next person sees erotic images in clouds. All the time!
  22. You're Under Arrest Ranma Tenchi Macross The 2 Rurouni Kenshin OVAs - Trust and Betrayal (Lightyears better than the series. And the MUSIC!) Lain Aria
  23. This is awesome. I'll be keeping an eye on this!
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