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Okarin

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Everything posted by Okarin

  1. There are many tastes for beers, even cherry-flavoured. It's Belgian, and it's good.
  2. Not only do you need to treat your love interest well, you need be proactive. After all, one could have the finest intentions, if you don't get to show them, they're as good as nothing. IRL, most women will outright ignore you if you don't approach them properly. Compare this with eroges where the girls are won off from minute 1.
  3. Still, lots of MCs are rather low on empathy towards their heroines. I don't speak of otomes because I haven't played them and they're niche in the niche.
  4. Well, since it has to do some explaining of the protag's background, it spends some time on it, then moves on to present the heroines, then choices begin and you select your route. Pretty standard setup but slower than other titles I've played, IMO.
  5. Best advice is knowing lots of girls/boys. How? well that's up to you. Just do lots of things > meet lots of people > make lots of friends provided you aren't a jerk > pick your waifu > win. And yes it takes some improvement of yourself. And no adolescent love isn't its most perfect form (as VNs and all Japanese media leads us to believe), that age is just hormone-fueled anarchy and chaos. It's possible meeting the love of your life at an early age, but only the most fit individuals will get to keep the relationship going, and it's gonna change a lot along the way.
  6. But... but... you've gotta ask for their phone numbers! Cherish your collection of girls' numbers! PS: I'm reading Hoshimemo at the moment, and yes there is something like a marriage promise on the little girl's end. Obviously hardly anybody marries while in high school, but that promise spurs the protag to meet her again. After all, it's the love of his life.
  7. You're gonna love it
  8. For me it was back as a kid. "Tao tao - animal stories from all over the world" and "The wonderful travel of Nils Holgersson" were tear jerker animes, back in the 80s. They taught me to be a do-gooder.
  9. Okarin

    Hola!

    Hola, ¿cómo estás?
  10. In fact, the foundations of happiness are strong social relationships. You can get everything, from a job to help with issue X to sex. "Friends even in Hell", as they say. ...Easier said than done, though!
  11. Then have friends. And then have sex with friends. Fixed.
  12. I'm a fan of Overdrive's more traditional works, that are focused around the characters building a rock'n'roll band. These are Kira*Kira (but with some pretty heavy drama) and Deardrops (less drama, more fun, but still some human misery on it). But, going with what you say, you don't even need to play the whole games if you don't want. These games also have sequels that I haven't played.
  13. McDonalds is all in.
  14. Did you miss the key aspect of... well... attracting your love interest?
  15. Shira Oka: Second Chances was my first ever (modern) approach to VNs. It's cute but very long. You'll probably find it tiresome after some routes. It has like 12 characters.
  16. He's like playing Higurashi at the moment so I don't know.
  17. Yeah, that was a stretch A work that blurs the divides is .Hack, having .Hack//Sign in mind, its foundations are pretty much sci-fi but happens in a fantasy environment, and in the end it's a thriller and character drama.
  18. It is, and I liked it. The lolification, I think it doesn't add anything. It was there just because, so what. Besides I was talking about moe things and that is clearly moe. Forgot to mention Miyu that's like the game's main offender in that department. Kohane is also moe, but she's far more tolerable and more my brand of moe.
  19. Wait, Period has a True route? First time I've heard of it, are you referring to the canon Also, no moe in Period? Really? What about the Yukina route? (That also feels completely detached from the character as well as being terrible overall) What about Tsuzumi It's long because it has 8 routes total, but some routes will make you cringe, inevitably.
  20. This is a typical trend. Like in the original anime, Sora no Woto whose home town is based on Cuenca (Spain).
  21. Fantasy -----> Dungeons and Dragons, Dragon Age, Lord of the Rings, The Neverending Story, Lodoss War, Escaflowne (steampunk variant). Science Fiction -----> D&D's Spelljammer, Ender's Game, Dune, Solaris, Battletech, Star Trek, Star Wars, Ghost in the Shell/Shirow. Fantasy settings depict worlds as our own but with subtle differences that (hopefully) help narrate the story and bring out a connection between the characters' problems and our own. It's like reflecting on our own things but without putting the blame on real people/nations/organizations, instead the setting helps us disconnect from our reality, but the issues can be traditional human issues experienced by every person. The major factor can be the presence of magic, or of some other sentient races. Science fiction works usually portray the usage of some freakin' advanced technology that works similarly as magic in fantasy, but it has its own set of tropes. The characters are closer to our current mindset since they most times are from the near future, while fantasy tends to call up a medieval feel. Also some have set out to imagine how could life be with space travel and an eventual galactic dominion. People are still people in these stories, though, and their thought processes and issues are just the same. The visual novels just ascribe to these genres as with any other work of fiction.
  22. Yeah I would be happy to go settle there, if only they wouldn't shoot me on sight...
  23. "Quartett" by Littlewitch is pretty heartwarming overall, with some cute heroines (3 in total), nice MC, and interesting atmosphere in alternate history. It's a very short game. Sadly it manages to have its share of drama, it's not a very large part of the story but it's there and it's pretty distasteful (and also realistic).
  24. Emulating 999 on Android isn't hard, if you're going to pick a ROM i. e. the pirate way, that is.
  25. What do you think of Conception 2...? That was also in 3D.
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