Thatcomicguy Posted May 2, 2017 Posted May 2, 2017 A pretty simple question for you guys this time and the title says it all. Both VN developers and gaming developers are beautiful soundtracks for their games/novels lately but you guys listen to them or turn it off due to being distracting? For VN's I always turn it off due to it being off putting when I'm trying to read but oddly will play some music through youtube in the background... It's an odd hypocrisy. I think the only VN I kept in for was No Thank You as the piano background music suited the plot and one of the characters really well as he was a pianist. For video games it depends on what kind most RPG's I don't as it kills the immersion besides the Witcher 3's that shit was badass. So yeah what do you guys do? Quote
Clephas Posted May 2, 2017 Posted May 2, 2017 If you do that for Hapymaher, I'll crucify you. I usually just use the music in the game. The exception is when the music really does just suck, like Tsukihime... akaritan, Dreamysyu, DarkZedge and 4 others 7 Quote
Zantax Posted May 2, 2017 Posted May 2, 2017 Wait, there are people that turn off background music? O.o' DarkZedge, Barktooth, PapaRabbi and 5 others 8 Quote
Thatcomicguy Posted May 2, 2017 Author Posted May 2, 2017 1 minute ago, Clephas said: If you do that for Hapymaher, I'll crucify you. I'll keep that in mind when Mangagamer finally puts it out haha. Quote
Thatcomicguy Posted May 2, 2017 Author Posted May 2, 2017 3 minutes ago, Zantax said: Wait, there are people that turn off background music? O.o' There are and you'll never catch me alive muwhahaha Quote
Clephas Posted May 2, 2017 Posted May 2, 2017 Just now, Thatcomicguy said: I'll keep that in mind when Mangagamer finally puts it out haha. Most chuunige have first-class BGMs... but charage tend to share very similar-sounding soundtracks, so I can understand switching them out, even if I don't do so myself. Quote
littleshogun Posted May 2, 2017 Posted May 2, 2017 Well, interesting option I guess if someone turn off VN BGM. But anyway, as for my answer here I'd always let the BGM on here. Although sometimes the characters voice was too low though, so l'd minimize the BGM volume (Not turn off mind you). Quote
Zantax Posted May 2, 2017 Posted May 2, 2017 Well, to be fair I did mute BGM in one VN - I was reading one of Sonohana games and music was so dreadfully bad and unfitting that I decided to play music from another VN in its place. And (quite unexpectedly for me) I found the game much mure enjoyable after the change. Still except those rare ocasions when I just can't stand game's own music I wouldn't mute it. Quote
Thatcomicguy Posted May 2, 2017 Author Posted May 2, 2017 7 minutes ago, Akimoto Masato said: I'm shooting the person who does this You'll never catch me alive Quote
Zakamutt Posted May 2, 2017 Posted May 2, 2017 I'll catch you dead after keeping you on the run for long enough Jokes aside no, I never turn off BGM. I usually set it to significantly lower than the original volume setting though while mostly leaving the voices and sfx high. Asonn 1 Quote
Zidan209 Posted May 2, 2017 Posted May 2, 2017 In some VNs, the soundtrack makes half the experience, so i would never turn it off Dreamysyu 1 Quote
Suzu Fanatic Posted May 2, 2017 Posted May 2, 2017 (edited) Even if it's paticularly grating, I leave it on (though I tend to drop the volume to about 50% - 40%). It's typically composed to go along with specific scenes, and helps set a tone. If I read F/SN without the music - I'd be missing out on a huge portion of the experience. Music generally sets a mood in any enviorment in life, and VNs and videogames are no different. a tragic scene without music may not seem as tragic, a fight scene might feel less exciting, a scene that's meant to unnerve you might not even phase you without the tense/creepy music, etc. Nukiges are abit different, and usually have generic garbage playing (with some exceptions). But any real VN worth it's salt? You should allow the music to work into you subconciously while you read~ It's not a VN, but let me provide a good example of music playing a huge role in a scene (you mentioned enjoying W3's music, so you'll probably recognize this right away, heh): (starts at 10:48) It's not just about "something playing in the background" - it's actually a device to help tell the story - and I feel it's the same in VNs. There's typically a purpose behind each track. (obv. with some exceptions) Edited May 2, 2017 by Suzu Fanatic tidied it up, added extra thoughts Dreamysyu and Thatcomicguy 2 Quote
Akimoto Masato Posted May 2, 2017 Posted May 2, 2017 1 hour ago, Thatcomicguy said: You'll never catch me alive Did you not know? I'm a l33t h4ck3r I'll get your ip incase people didn't know this is a joke Quote
Thatcomicguy Posted May 2, 2017 Author Posted May 2, 2017 Just now, Akimoto Masato said: Did you not know? I'm a l33t h4ck3r I'll get your ip incase people didn't know this is a joke Damn and I wanted an excuse to flee to my cave... Suzu Fanatic 1 Quote
Akimoto Masato Posted May 2, 2017 Posted May 2, 2017 Just now, Thatcomicguy said: Damn and I wanted an excuse to flee to my cave... Cave, I think tonald drump dropped a M.O.A.B. On it Quote
Soulless Watcher Posted May 2, 2017 Posted May 2, 2017 Huh, didn't think people did this. I know people who mute the voices of certain characters, but I didn't know people did it for the bgm. Unlike VA I find bgm to be much more important to visual novels in general, as they help set the tone and environment. Quote
kooolm Posted May 2, 2017 Posted May 2, 2017 How can you say that it kills immersion? It was put in there to create that immersion in the first place! Quote
Thatcomicguy Posted May 2, 2017 Author Posted May 2, 2017 (edited) 9 minutes ago, kooolm said: How can you say that it kills immersion? It was put in there to create that immersion in the first place! For RPG games like Skyrim you're out there in the wilderness couching with a bow and arrow, stalking your prey not hearing a sound but your footsteps, water noises from streams and the wildlife. With music playing in the background even when its meant to fit the scene/environment just feels outta of place as if an orchestra is right behind you playing for your enjoyment. Now once I start feeling that, the mental image I just mentioned pops into my head and boom immersion gone. Edited May 2, 2017 by Thatcomicguy Quote
kooolm Posted May 2, 2017 Posted May 2, 2017 (edited) 10 minutes ago, Thatcomicguy said: For RPG games like Skyrim you're out there in the wilderness couching with a bow and arrow, stalking your prey not hearing a sound but your footsteps, water noises from streams and the wildlife. With music playing in the background even when its meant to fit the scene/environment just feels outta of place as if an orchestra is right behind you playing for your enjoyment. Now once I start feeling that, the mental image I just mentioned pops into my head and boom immersion gone. I see, your example really makes sense. But VN is more like something inbetween the novel and anime, now how does it kills the immersion there? P.S. Can't help reading your posts with Shepard's voice in my head lol Edited May 2, 2017 by kooolm Quote
Thatcomicguy Posted May 2, 2017 Author Posted May 2, 2017 2 minutes ago, kooolm said: I see, your example really makes sense. But VN is more like something inbetween the novel and anime, now how does it kills the immersion there? P.S. Can't help reading your posts with Shepard's voice in my head lol Damn I just made myself really want to play Skyrim with that post haha. Yeah it's harder to explain with a VN's music I think in part it's just become habit doing it with everything else that I'm not really giving ones without generic piano music a shot, but I still get that feeling like I mentioned in the last post with slice of life VN's so that doesn't help just picturing an emotional scene between two characters and this random passerby just drops what he/she's doing and busts out some sombre music with some instrument they were hiding god knows where and I just can't I'll be too busy laughing my ass off picturing that. That the scene loses the emotional tone. I know that's basically my fault for an active imagination but still. P.S Also. Report to the ship as soon as possible... Quote
Clephas Posted May 3, 2017 Posted May 3, 2017 1 hour ago, Thatcomicguy said: For RPG games like Skyrim you're out there in the wilderness couching with a bow and arrow, stalking your prey not hearing a sound but your footsteps, water noises from streams and the wildlife. With music playing in the background even when its meant to fit the scene/environment just feels outta of place as if an orchestra is right behind you playing for your enjoyment. Now once I start feeling that, the mental image I just mentioned pops into my head and boom immersion gone. I actually know what you mean. For better or worse, WRPG music doesn't really help anything. Western games, in general, suck at utilizing music to enhance the experience. Even most jrpgs nowadays don't seem to remember how to do it right (sometime after FFX came out, they seemed to lose the ability to properly utilize a soundtrack). However, something you should keep in mind with VNs is that, the higher quality the game, the more likely that the music has been chosen deliberately to enhance and/or create the mood of the scenes it is used for. Quote
Fred the Barber Posted May 3, 2017 Posted May 3, 2017 I can't imagine playing a VN without listening to the soundtrack, TBH. Music is super important to me, and I'm particularly partial to games that make good use of their soundtrack: for instance, Key games get deservedly knocked for their content, but their music is top-notch and put to extremely good use. Half of the reason I like Little Busters! is probably the soundtrack. Conversely, if a game has a crappy soundtrack, it really hurts the experience for me, but even if it's terrible, I won't even consider turning off the BGM; I'll literally just drop the game instead. The godawful soundtrack (especially the happy poppy everyday music with the world's worst synthesized brass) was a big contributor to why I hated Princess Evangile with a passion. Fortunately for me, I have a pretty low bar for what I consider listenable. I think Princess Evangile is the only non-nukige VN I've played where I really loathed the soundtrack. Everything else is at least tolerable, and usually I quite like what I hear in games. Quote
Darklord Rooke Posted May 3, 2017 Posted May 3, 2017 I often play VNs without the sound. That's no music AND no voices. I'll probably do the same for Hapymaher. I wonder how badly[1] Clephas will want to crucify me? Good thing there's no scale for 'degree of crucification' - 1 being 'lightly crucified' and 10 being 'whoa momma!' Quote
Okarin Posted May 3, 2017 Posted May 3, 2017 (edited) Well, since they go to the effort of putting a soundtrack... I might as well listen to it, right? Most BGMs do their job and both don't mess around and they're not great, but some companies (like Key) put extra effort on their soundtracks. Zero Escape and Steins;Gate are also good. I'd say it goes with the rest of production values. If it's a game with money behind it, it shows in the soundtrack, too. It's interesting to note that some VN creators and writers are also musicians, like Maeda and Chiyomaru, so they write some songs (typically the opening or the most important pieces). Edited May 3, 2017 by Okarin Quote
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