Introduction
Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
*holds up giant APPLAUSE sign*
A-hem, so this is the f
Hello again Fuwanovel, it's Dfbreezy (now named Kotario). This new entry is going to talk about the problems when motivating team members to work and to commune.
There are alot of problems with development. The ones that are most known, are funding, recruitment and meeting deadlines. Yes, those exist and are very well known because Devs highlight that very frequently. But one other element that is largely overlooked is team motivation or involvement. How is this a problem? Read further to f
Visual Novel Translation Status (12/03/2016)
Sorry for late posting here. As for the title, I'd just read about Steins Gate 0 a little and found out that there was an AI with Kurisu memory, and since our MC from Steins Gate Okabe declared himself as mad scientist, I decided to make it the love story between those two for the title because Kurisu was main heroine for original Steins Gate (Now that I think about the title, it sound like Plankton and Karen in Spongebob). As for 0, well maybe I
Studio Ryokucha. This company is fairly unique, utilizing an art style that differs dramatically from the standard for moege/charage but still falls into the same realm nonetheless. In addition, this company has produced a disproportionate number of excellent games, despite the fact that they are all essentially charage (though the degree to which they fit the genre differs from game to game).
Natsuiro Koi Uta is their latest work, a ‘pure’ charage set in modern Tokyo. It starts out
I'll make a more detailed post about this later, but apparently Hoori (the name of the town) is based on real-life Kyoto, including spots as the Ninen-zaka and Sannen-zaka. And the Tomita family shrine is based on Ikuta Shrine in Sannomiya, Kobe.
Too lazy right now, but hopefully by the end of this month, I'll make a more detailed writeup. Hopefully... If someone is going to Japan before that and would like to see the spots, please drop me a message. I'll unlazy myself and get to work...
Maker: Yuzusoft
Release Date: mid-2016.
I had run into this VN by chance when I was looking through the ones about to come out back in May. I read the trial first, and enjoyed it a lot. Enough to pre-order the VN and collect all the goodies (sans the NSFW stuff of course).
This VN is set in a fictional modern-day town in Japan that happened to escape modernization and has only recently started coming in contact with the normal world. Our protagonist arrives there initially to help
Let me put down a few clarifying points regarding this blog. I kind of felt that I had to write down my feelings about VNs I read somewhere, and this seems to be a nice place for the same. I also drew much of my inspiration from Clephas, who is my guru when it comes to VNs (I proclaim this myself).
0. This blog is NOT a review or what-to-read-next-recommendations site.
This is only about the VNs I read and want to write about. Besides, I have got nowhere enough experience to be doing
I'm going to say this straight out... Awesome job, Alcot!!!
There is a peculiar balance needed to make the perfect fantasy story-focused charage... and it has literally been years since the last time a VN has managed it. I should know, since I play everything fantasy that isn't a nukige and some that are.
Alcot's formula of comedy (in particular sexual comedy and situational comedy) is pretty straightforward and easy to enjoy, going across cultural lines fairly easily. As such, it
Since this week had no noteworthy progress being made, I decided to do this instead of a regular update and splitting percentages.
The Future
Current Projects
Let’s talk about release dates. Note that these are only estimation based on pure calculations and logic and will not be final nor necessary truthful under any circumstances.
As I’ve stated before, I would’ve fancied this proje
So, the past week I have been reading ChuSinGura 46+1, and surprised myself by blowing through 仮名手本忠臣蔵編 (basically, chapter 1,) in under a week. Between the length of the game, as well as the difficult samurai speech patterns and complicated edo-period political schemes, it certainly is the most challenging VN I have read in Japanese as of yet. Anywanys, as the game is so bloody long, and the chapters can somewhat be considered self contained, I just wanted to write something about my impression
For those who are wondering, this is a list of VNs I'm planning to at least sample.
Yomegami
Ryakudatsuha no Inen (seriously, despite the fact that it is an obvious trap)
Gokukano (giving this a chance, in case it isn't a nukige)
Natsuiro Koi Uta
Karenai Sekai to Owaru Hana (no idea what this is about, since the Getchu and official pages are somewhat vague)
Suki to Suki to de Sankaku Ren'ai
Right now, I'm playing Yomegami, having completed
Visual Novel Translation Status (11/26/2016)
I knew that the title for this week was quite confusing at that, and sorry for being very late here. I'll just explained the title on PS later, and let me try to talk about this week VNTS.
This week, there were seven releases like VNTS state, although for Shuffle to be honest I'm not following close enough here except at least I knew it was like Dracu Riot patch situation ie released and then deleted from the Steam (I might be wrong here tho
Well, long time no content here, eh. So, uhh, I started writing a diary when I poop. But it’s in bad Fapanese. I have some faint hope that seeing my amusing stumbles might inspire you to practice writing in Japanese. Yes, you over there in my target audience of maybe one person. The actual content of this entry is unlikely to inspire anyone, so it’s all the better that nobody will understand it anyway.
For authenticity (and hopefully showing that it’s ok to mess up a bit or something) I have pr
King of the Monsters
Japanese monsters beating the hell out of each other in a fight to the death has been projected in the Japanese theaters all the way back in the early half of the 20th century. Being the 90’s kings of the arcade SNK decided to take their hand at the monster brawl formula and made King of the Monsters.
King of the Monsters is a 2D fighting game bu
ReCollect is the direct sequel to the original game, based on a 'normal' ending where certain major events in Aki's, Accela's, and Kizuna's paths never came to fruition. In fact, it is based off of a romance-less version of Aika's path, as the events in the last part of her path (before the romance/lovers thing) occur immediately before the story begins. So, if you've played Reminiscence but not ReCollect yet, it would be wise to use the update patch to activate Aika's path so you can get to k
So this year I've taken to writing some independent OELVN pieces, two freebies that have both gone on some sort of hiatus and one paid one that I'm nearing completion of. One of the freebies the project lead kind of had her own vision for what I was writing (and I was too verbose). The other the lead liked what I wrote and even had a demo made of it. You can view it on YouTube. I did the writing, and yes, it's based on the anime "Free!" No money changed hands, in case you were wondering, and my
I picked up the Reminiscence Collectors Edition, despite the fact that I already possessed the original game, primarily so I could see how they altered things. To be blunt, the changes so far - having finished Rin's, Nozomi's, and Aki's routes - are a lot less than is indicated on the site. The typos I vaguely remembered from my first and second playthroughs are no longer present, Rin and Nozomi both got minor (very minor) touch-ups to their paths, and there are a few added scenes in the commo
After reading Clephas’ recent blog update I decided to rip him off was inspired to do something similar. My own experience with visual novel is not as vast as his so go read his blog, his list is awesome and is way more interesting, so just give up reading this and go to his blog -__-
Every work should be judged on its own no matter who the writer is but it’s impossible, in my opinion, not to rely on those writers that really speak to us, those that know how to push our buttons and inspi
Truly, I am sorry.
The last update was three weeks ago, and in that period of time, I’ve had a bunch of things happen to me, both good and bad.
First up, I was facing a little bit of an identity crisis after two, three years of nothing of the sort. Now, this was quite big, which did block my progress for a while, but I still got some done and posted an update that week. The after-shocks, however, did ripple for a bit longer.
Worry not, I’m all over it, and a better pe
Visual Novel Translation Status (11/19/2016)
Welcome to my VNTS Review for this week, and as for the title since we had Enigma as the image header I thought that I'll just using the setting from Enigma (Carlyle) to made the word akin to the welcome at When They Cry series (They had 'Welcome to Hinamizawa' for Higurashi and 'Welcome to Rokkenjima' for Umineko). As for the VN, congratulations to Fruitbat Factory and PhleBuster as the employee of Fruitbat Factory (Or should I said Phlebas who
I think we can all agree I've read a lot of VNs. *waits for audience laughter with a smile*
*looks sad when the audience laughter recording doesn't work*
Anyway, over the years I've encountered a lot of writers. Some were mediocre, others were decent, yet others were good... and some were just great.
I decided to list the writers I honestly think have a lot of talent and whose works are something we, as VN fans, should at least keep an eye on. Tier One presents writers who are '
Fatal Fury: King of Fighters
The fighting and shmup games were the most popular genres among both the hardcore and the mainstream gamers in the 90’s. The fighting game genre can be traced way back to the 80’s but it is Capcom’s Street Fighter 2 where the storm really began. Street Fighter 2 was on a completely different scale and blew everything that came before it. Nobody thought a video game could reach this kind of amazing quality. Many companies where getting on the hype train and
Signalist Stars came at me from out of left field, smashing me across the face with a spike grenade. I literally wasn't expecting anything from this VN, as my recent experiences with new companies have left me unwilling to hope for better.
This VN does, in my mind, fall into the charage genre, but it does it so well that I was left a bit stunned. Signalist Stars is based in a city where people who have a burning passion are encouraged to pursue it, regardless of what it is. In this cit
First, I should say that I have no taste for loli-shota whatsoever, so I'm going to drop this now that I've finished one of the paths and gotten a feel for what this VN is like. So... this turned out to actually be a loli-shota game, despite my hopes otherwise. I have no idea of what Akabeisoft is thinking, turning its main child brand into a sub-brand that produces random games, but I can honestly say that I wish they would stick to one or two genres...
Now, this is one VN that has no bu