+1
Very, very, very few people get to do what they love as a living and actually be profitable at it.
This line sealed it for me here:
Horseshit. Making games is a job. It involves art, sure. You think the graphic artist making a pixelated vagina on his 50th nameless, similar looking girl is enjoying it? Maybe. Or maybe he's wishing he was out painting, but painting doesn't necessarily pay the bills. Selling video games does. And you think the guy coding the game is having fun, comparing himself to Rembrandt as he tries to make sure all the choices line up in the code? Maybe, but I bet he's doing it so his rent doesn't go late.
Making games takes technical skill, and the idea of changing it into a "privilege industry" is stupid. The industry exists because there's a demand for the product, and not just anyone can deliver the product. I can't make games - I could write script for games and currently am doing that - but I can't code that script, and I can't make the art that goes with it. And yes, you can burn out doing it. Because it's your FUCKING JOB. I wouldn't be surprised if the percentage of people who got into making games did it because they loved games and thought it would be fun to turn their hobby into their career who now do hobbies other than games is relatively high, because it's suddenly not fun anymore.