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Narcosis

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Everything posted by Narcosis

  1. Hopefully. On a sidenote, it's not like the japanese devs are way behind the western market, they are simply more reluctant to apply changes; if something works, there's no need for a change, right? That said, episodic stuff isn't anything new in terms of their market - even manga and tankōbon can be considered that, especially if they're a part of a bigger story. Forcing people to wait in excitement is their way of doing business. If it's something, that might alleviate current problems they're facing, it's worth trying. I still prefer full releases, but with current market trends and oversaturation, it might not be truly possible anymore; at least for all the studios, that don't sleep on money.
  2. Reminds me of Rune Soldier's english dub, which was actually better than the japanese VA. Not much, but english voices did a far better job at creating an appropriate atmosphere, especially when setting was distinctly western fantasy based. In this case we're talking about professional english voice actors, tho. Doesn't mean there aren't any good indie voice actors or even amateurs, who'd do a far better job than majority of professionals; it's just difficult to spot them because the market is actually preety huge.
  3. That broken english of yours will be your demise one day As for the OP - You can start from here. I removed yaoi, out of obvious reasons
  4. Seems like japanese developers are also slowly jumping into episodic release model. RIP vn industry, 1982-2016.
  5. Holy shit, did I actually wrote that? My bad, I'm prolly to tired to think straight. Yeah, Romanesque was published by JAST, not MG. You're directly supporting them when you buy from their store. Fingers crossed they will finally wake up one day and release an new title
  6. Funny thing, I always read your name as "Kuso". Gonna miss that.
  7. Get the 18+ version from MG. You're not only directly supporting MG this way, you also get the game as it was intended. Even though Romanesque doesn't really use adult content to it's fullest potential, it still provides some preety important bits and character growth through the h-scenes, you'll most likely miss out on, if you intend to buy the all-ages Editio Regia.
  8. I never thought Steam can be that ironic.
  9. I wanted to reply, but seeing how Reaper's and Clephas' opinions differ, I will actually abstain from making it even more confusing
  10. Happy Birthday man!

    Enjoy the wonderful world of adulthood :makina:

    PS. We all make hilarious mistakes. Being born was prolly the best one.

    1. Darklord Rooke

      Darklord Rooke

      Being born isn't your mistake to make :P 

    2. Arcadeotic

      Arcadeotic

      Thank you very much

  11. There are, but mostly all of them are fetish-pandering vn's, without any sort of a meaningful story behind. If you're looking for something with an actual plot, you should take a look at Karbo's stuff. Most of characters from his works are elder beings or giantesses (and monster girls to boot), but if you're unable to stomach vore, it might not be precisely right up your valley
  12. And this is precisely why we can't have nice things Legacy Higurashi, anyone?
  13. It's not about applying realism to art, but about knowledge that allows you to bend it however you wish. I also wrote why he does draw them like that, but this is preety much outside the scope of this topic.
  14. You mean the NVL mode? It depends how the game was written and whether the writing utilizes it.
  15. Oyari Ashito really likes to draw adolescent girls. He has a very specific way of drawing, when it comes to female characters in general; call it old european characteristics, where any girl below certain age looks rather skinny, before her body starts to develop and mature. That's how he draws and what he likes to draw, considering how actually skillful he is, when it comes to human anatomy... and a pity, since as I said - his older art was much better and had a lot more personal touch to it. It's not visible that much anymore in the way he draws nowadays.
  16. Then, you have games like Fault!
  17. Stockholm Syndrome and protagonist questioning his own morality, likewise point of existence make for some preety good stuff. Rape and violence are bound to happen in such stories, sooner or later. The only question is whether they push story forward, or exist only to fulfill reader's darkest desires. On another sidenote, Natsu no Kusari isn't even half as sick as Euphoria, it's more down to earth. Kind of Can't see this licensed, nor translated, though. There's still an impenetrable boundary, when it comes to certain things; such fiction is widely unacceptable on the west, due to cultural differences and moral police would instantly made an outcry on how "dangerous" and "sickening" notions it brings. I don't think MG is insane enough yet to dwelve into that kind of zone.
  18. I want to feel the paper. I love the smell of printing ink. Digital gives none of these; you have to also use an external device to read them, which uses up energy and most of all - they don't really exist
  19. >cares deeply about this community despite his inactivity I sense some deep irony in this
  20. No, they aren't Most fandiscs are created to further milk the fanbase by adding more fanservice and cram them with utter, meaningless crap that usually has little to no meaning for the original story itself; i.e. stuff most people won't care about, but still exists to please the hardcore fans, hence the naming. There are, of course, exceptions. Some of these actually either expand on original plot, act as true endings or "after" stories, adding new content. They are very rare, though. If story is coherent, most developers aim to include some sort of an explanation to events within the original game, instead of creating fandiscs. The whole meaning of the word "fandisc" got warped nowadays anyway; back in the old times, fandisc meant more of a treat for fans, packed with various goodies from the creators - unique wallpapers, system applications, minigames, short stories (novels), arranged soundtracks and sound dramas, along with discount coupons for their future games etc. It was only later, when fandiscs began to become more self-contained additional stories, expanding on the game's universe (but not necesarilly the game's storyline). There's a reason why fan translators ignore majority of fandiscs; they aren't worth translating. Art by Oyarii Ashito and pleasant atmosphere. It's okay in overall, but still remains the weakest of LittleWitch vn's. If you want the really good stuff, you have Quartett!, Romanesque and Rondo Leaflet (which is prolly their best game). I've seen people speaking well of Sugar Coat Freaks, but can't say anything myself, since I haven't played it; it doesn't really seem that appealing from my perspective, although it prolly has the most up-to-date Oyarii's art, which is preety much the artstyle he's using nowadays; I myself prefer his older works, which were incomparably ahead of his current artstyle.
  21. That's a really nice logo you did there. I don't think anything's missing, it's propably more a matter of composition. Try relocating the elements around a bit, check slightly different fonts, try italics or bold text and other font options, like increasing kerning, height or width of characters.
  22. Good ol' times. They will never come back
  23. You're not the only one, that feels the same. As I said above, lately - if I even watch anything at all - I've been mostly watching old series, or gems from between the 2000-2010's; there's nothing in the new anime, which I could call captivating in the same exact manner, as for older productions. Art is not everything.
  24. It's the same kind of market oversaturation, as with the vn's; the more they produce, the harder it gets for studios to sustain themselves. It means bigger competition and in a long run, less money earned. Thus, they have to cut corners and quality starts to drop considerably. Being able to stay afloat means maximizing all the possibilities, which means adapting to the market; you create convinient stories; perfectly - those of mediocre quality, which have decent art enough for most to not spot the issues and riddle it with hilarious ammounts of fanservice of all sorts to please the fans. It's one of the reasons why good studios like Manglobe went down, because they willingly refused to adapt to the new market trends and that was a one way road with no return.
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