-
Posts
2737 -
Joined
-
Last visited
-
Days Won
10
Content Type
Profiles
Forums
Blogs
Events
Everything posted by Narcosis
-
Ren, pls. As much as I have to admit it's the only worthwhile thing it has to offer, don't use this thread as means to boost your post count
-
Taylor'd to Perfection: The Tay Story (Introduction)
Narcosis replied to solidbatman's topic in The Coliseum of Chatter
I see what you did there PS No likey, cause I already ran out of them -
Hey there! Enjoy your stay and mind some of the denizens sometimes bite Because there's never enough shitposting on these forums
-
Game suggestions for smart phone? (Emulators/rom included)
Narcosis replied to SIAS's topic in Gaming Talk
I finished Solatorobo a while ago. It's a great NDS rpg game. If you like anthropomorphic characters being the center of a really solid story, you should definately pick it up. -
I guess it's something to look forward to as an addition to a more serious game lineup. I'm propably going to pick it up and see how they handled the localization, once it's out; there's still a shortage on decent vn's involving vampires.
-
Maybe you should change the way you tend to approach them, if the current one isn't working. Maybe they have an exact reason to avoid communicating with certain individuals and communities? Eitherway, the only thing I see here is a one-sided anger over the fact a publisher is openly ignoring a part of it's community, which it certainly has the right to. There's way too much overreacting over the smallest of things.
- 194 replies
-
- vn release
- <br ></li>news
-
(and 1 more)
Tagged with:
-
Actually, I'm a contractee. I work freelance so I don't do work specifically for SP, though that's where a lot of my workload is from at the moment I see that you're not taking this ban quite well though, despite stating that you didn't care before. If you honestly think that saying "I honestly recommend the original version with the fan patch instead" is okay on the G-Senjou forum, then just wow lol. Politely-worded or not, both threads were closed for the same reason (and it wasn't because they weren't being polite). I'm not surprised, considering both of the topics were actually outright promoting piracy; meaningful criticism/discussion, or not - you do not post such statements on devs' (semi)official message boards, otherwise you'll always end with the same kind of result. It’s an internet-wide phenomenon. I was on the Bethesda forums when their fanbase melted the joint for a year after Oblivion. The same thing happened with Mass Effect over the ending. More angst over Diablo 3. It’s happening all the freaking time these days, and yet the quality of the stuff we’re getting is consistently high. I remember the good old days when people voted with their wallet and didn’t whinge so much, it was much quieter… I should also point out to all those young hippies who think people power on the internet is all-rad: Bethesda faced a huge revolt from their loyal fanbase after they went in another direction with Oblivion -> look at the effect it had on Skyrim. Mass Effect faced a huge boycott over Mass Effect -> look at DA:O, in fact we were facing the ‘death of Bioware’ if you all recall. It's not even any sort of a phenomenon. It's the time and age we live in; nowadays everyone simply expects they're allowed to do everything on the internet, including spouting loads of incredible bullshit and the angry mob became a bunch of whiny kids, often arguing about the most ridiculous and redundant of matters. At least I tend to laugh a lot more often than I used to
- 194 replies
-
- vn release
- <br ></li>news
-
(and 1 more)
Tagged with:
-
What kind of self-respecting person does even read 4c nowadays? Oh, wait...
- 194 replies
-
- vn release
- <br ></li>news
-
(and 1 more)
Tagged with:
-
I'm at a lost for words... (HuniePop discussion)
Narcosis replied to sarayne's topic in Visual Novel Talk
That's nonetheless at least ridiculous; You don't make games without proper market research beforehand. If you don't want your game to be called anime-styled, don't use the kind of art that makes it look like it. Simple as that. The good thing is they actually clarified themselves it wasn't ever meant to become one, which makes the whole HuniePop thing one of the best industry jokes, ever. Hopefully this will teach younger developers to properly advertise their games. The guys who made HuniePop dislike anime and japanese popculture in general, is it that hard to understand? The whole game was a huge misunderstanding; they surely attracted a much bigger audience they propably ever would otherwise, but it was more or less accidental (or was it really?). We weren't ever meant to become a part of their target audience. As much as we could say they're propably losing a lot with their current decisions, the move with completely different artstyle clearly concludes that was the real truth behind it all. I'm actually glad this got sorted, as there's nothing worse than a mislabeled product. -
I earned around 18k points in less than two hours... with less than ten loveca. I hate this so much
-
Offtopic aside, yes. My e6750 is oc'ed to 3,2ghz and with GTX460 it runs the game preety well, maxed out and with AA in 1280x1024, ~42fps average; sometimes goes as high as to 60, in rare cases drops below 30, propably because that GPU won't run with it's full potential. C2d is a bottleneck in that case. Time to grind, I guess...
-
You honestly aren't expecting me to run TW3 on my 8y old dual core PC?
-
Just when I planned to spend the entire evening on The Witcher 2...
-
guide The so call VN engine [the truth behind them all] [10/28/2015]
Narcosis replied to firecat's topic in Creative Corner
Did I, or is it you assuming way too much, just because you somehow feel more entitled to state opinions? I don't know. For your note, it's you who stated, let me quote it one more time: There's not a single sentence of me bashing Unity. I stated it's most major pros and cons from an average joe's perspective. As a professional, you propably don't see Unity the same way others do anymore. Ask indies, people who began to learn Unity to actually make games instead playing with it for fun. I'm not the only person with a similiar opinion. In the end, it doesn't really matter what you use, but how clever and creative you are to use the tools you actually have to achieve the results you want. -
cat girls > kitsune There's no excuse.
-
guide The so call VN engine [the truth behind them all] [10/28/2015]
Narcosis replied to firecat's topic in Creative Corner
You expect non-biased, meaningful and constructive posting on Fuwanovel? Blasphemy! -
guide The so call VN engine [the truth behind them all] [10/28/2015]
Narcosis replied to firecat's topic in Creative Corner
Unity ports require writing an entire engine along with all their functionalities from scratch. It's something you typically avoid during localization, unless completely necessary. Unity is clunky and overcomplicated, even in it's current state. It's slow. It's still a great tool when you get used to it, but before that it just scares off most people, especially beginners; It's a game development framework, after all. Ask an average vn developer, why would he ever consider using something like that, while all he needs is a piece of code which displays static images on a couple of layers along with a text box, simple sound interface and a parser for the game script? This is why the vast majority of vn developers still do not even consider moving onto Unity; why even pay for a license, when KK3/KAG gives you all the tools for free and exactly what you need, without anything else you won't? Most high budget production studios usually use their own proprietary engines anyway. This is also why engines like Ren'Py still prove more attractive than Unity. They offer modern standards, partial multiplatform support and huge functionality for exactly nothing. They are also very easy to use and work out of the box, giving you a complete framework template ready to build and expand upon. Unity doesn't. Surely, it won't scare professional programmers, but I hope you don't expect the majority of developers making vn's to be them. Most definately not the ones, who make the current core of western industry. -
Recommend me some good non kinetic VN please !
Narcosis replied to black-cat's topic in Recommendations
Unless there's a POV switch, yes. I never really understood why japanese scenario writers love that kind of storybuilding, Hoshimemo being the best example of how shitty it can get Not sure why OP dislikes kinetic vn's; they actually tend to be the best in terms of storytelling and narrative, simply because they are what they are meant to be - stories. -
Do you even have any idea how much it costs to develop, localize and publish games nowadays? Even visual novels with partially existing translations. I'm not really sure where are you making all of those assumptions from. Someone please change the topic name. Current one is as silly as it sounds.
-
That's called survival of the fittest With the current state of things, I'm not giving MG and Jast more than another decade at most.
- 194 replies
-
- vn release
- <br ></li>news
-
(and 1 more)
Tagged with:
-
guide The so call VN engine [the truth behind them all] [10/28/2015]
Narcosis replied to firecat's topic in Creative Corner
That's bullshit. Unity has it's pros and cons, like any other enviroment. The point is, when you get past the issues (they are actually a huge wall for most vn developers), it provides a solid ground for stable releases with multiplatform support you won't find elsewhere. Considering a lot of japanese game devs have been lately moving onto Unity as well, I'm guessing we'll also see a lot more vn's being released on a single, unified engine, which is always nice; especially in terms of fast and efficient game localization. -
guide The so call VN engine [the truth behind them all] [10/28/2015]
Narcosis replied to firecat's topic in Creative Corner
I like when devs do actual work on localization. It shows they actually care about their games. -
As the #1 cat girl connoisseur on Fuwanovel, I approve of this.