Jump to content

sanahtlig

Backer
  • Posts

    3426
  • Joined

  • Last visited

  • Days Won

    33

Everything posted by sanahtlig

  1. If you want to minimize the time spent sitting around in towns waiting for skill usages to recover, you have to switch skills constantly. Recovering a skill that has been fully depleted takes somewhere around 100-200 IP. As such, waiting for a full recovery is something you generally want to avoid.
  2. I linked to YouTube clips of the OST in my review. Take a look at those. You could also visit JAST's forums and ask them to release the OST on the Steam, though they may not have the rights to do that.
  3. A bit of context: Tyr lives in Germany, where the NSA has been widely demonized for spying on their nation and its leaders. This is a hot-button issue there moreso than in the US itself, ironically.
  4. There's a few default formations that can handle pretty much every situation in Normal Mode. Once Naya learns Flame Shower (end of Ch. 4, I think, if you get SS rank) battles go quickly. Inspire + high physical damage skills are also extremely effectively at taking down enemies quickly. Hard Mode requires extreme skill micromanagement to avoid depleting skills, while in Normal Mode you can pretty much spam high-power attacks most of the time.
  5. I'm planning to move to a new PC by the end of the year. That's actually one reason I waited so long.
  6. Haven't played MuvLuv yet, so I can't commment about that. Yes, heals can be banished, but keeping a blue spirit in the support slot means you lose half your DPS. Not to mention one of the more effective setups is black, white/green, red. Double green spirit groups are a pain pretty much regardless of your composition in Hard Mode. Green spirits are pretty useless as attackers. If I want to bust through elemental protection, I'll just use a different element. I preferred Seinarukana's gameplay to Yumina's. Yumina's really dragged because constant skill switching was required for every battle. The constant skill switching between battles in Seinarukana Hard Mode was actually what dragged the experience down. Not to mention the dungeon crawling through randomly generated levels in Yumina was the ultimate in tedium.
  7. I just tried the Duel Savior alternate executable (plus the two dll files) with several combinations of compatibility options. I just get a black window that immediately crashes ("this program has stopped working"). Changing the sans-serif font in Chrome to MS UI Gothic did indeed make the page display correctly, although I'm not sure why Chrome's font would've changed moving from Windows 7 to Windows 10.
  8. I finally upgraded from Windows 7 and I'll expound here as I venture into the great unknown. First impressions: I see 7 unrecognized devices now in device manager. That's a bad omen, but nothing is obviously broken so far. I updated my graphics, sound, and network card drivers to the latest versions just to be safe. The desktop can't be set to 16-bit color. As a result, Baldr Force EXE no longer works without a virtual machine (details in my Windows 10 Compatibility List). Aero Glass (window transparency effects) has been removed. I had to hack it back in with a half-broken 3rd party tool and then tinker with the theme settings to approximate the unobtrusive feel of Windows 7. Chrome has been sabotaged. Flash was disabled for some reason (it was enabled in W7), and certain page elements don't render correctly anymore. Compare this Japanese walkthrough page in Edge and Chrome. Notice how the upper left menu is faded in Chrome and the text is much harder to make out.
  9. Hard Mode was quite a slog for me. Once enemy healers got access to upgraded heals that could heal through concentrated AoE damage, I began losing patience. But I had to keep going to make sure I'd finished the True Route for this review.
  10. Seinarukana is an ambitious visual novel / SRPG hybrid that should appeal to fans of anime-style JRPGs like Ar tonelico and Agarest War. In-Depth Review: Seinarukana + Info Hub Let me know what you think. I also subtitled the PSP opening.
  11. Seinarukana is an ambitious visual novel / SRPG hybrid that should appeal to fans of anime-style JRPGs like Ar tonelico and Agarest War. In-Depth Review: Seinarukana + Info Hub Review highlights: Pros: Classic JRPG storyline mixing comedy and high fantasy Streamlined battle system with decent depth and no grind Good value even at full price New game + adds replayability Choose the heroine Nozomu ends up with All major characters except protagonist fully-voiced in Japanese, some good BGMs Cons: The game is less impressive in 2016 than it was in 2007 Like many JRPGs, the characters and writing lack maturity Stereotypical harem protagonist The gameplay doesn't have the depth, especially in customization, of some mainstream JRPGs Route branches aren't sufficiently different to justify a second playthrough Combat becomes monotonous after a while, especially on subsequent playthroughs
  12. Just speculation, but drawing the CG at a higher resolution doesn't necessarily mean that's the resolution they're meant to be viewed at. If you say, "I want to view these images at 1440p", then artists might feel compelled to draw at 4k. Just a possibility I'm imagining.
  13. I've played 800x600 and even 640x480 games in windows at 1080p desktop resolution on a 23" monitor. 800x600 looks fine. 640x480 is a bit small but tolerable. There was one game I played at 640x480 that had font aliasing issues that made the Japanese text really difficult to read, but that was a special case. The real issue here is that scaling support is really bad. Resolution issues could be easily circumvented by scaling at integer multiples (i.e., enlarging the window but not full-screening it, 640x480 -> 1280x960), which wouldn't introduce any visual artifacts (like blurring). Why 2D games / video card drivers / Windows / anything don't support this is beyond me. They should. This could end up being a genuine problem if I try to play 640x480 games on a 1440p monitor.
  14. Also, I wouldn't be surprised if VNs were designed with laptop screens in mind. Keep in mind, they're making games for a Japanese audience. They're targeting young males with pornographic games in a culture where privacy commands a premium. Their audience is likely playing strictly on laptops in their bedrooms. Some of these laptops might be older and might not support high resolutions.
  15. That's it. Drawing high-resolution CGs greatly increases production costs, and CG already consume a large part of a game's budget. 800x600 is generally sufficient. Just leave the game in a window. Alternatively, @Tyrosyn advises to run the game full-screen in a virtual machine and resize the VM window to the desired size.
  16. These aren't random people off the street. They're delegates. These people chose to be representatives for the Republican party and they likely have some role in the party machine. Many of these people will be calling households, putting up flyers, and knocking on doors. If you don't want to be ridiculed, you don't involve yourself in politics, and you certainly don't give reporters permission to tape you.
  17. Because the market is highly competitive and even established, successful Japanese companies are struggling to stay afloat. That's why they're expanding overseas. The domestic market is overcrowded.
  18. That decision was made by industry organizations like the EOCS, not the Japanese government. Mosaics, on the other hand, are enforced by law. Violate that and you'll go to jail, whereas if you flaunt the EOCS rules they'll just take your games off store shelves and call them doujin.
  19. Since when did hardcore conservatives listen to the liberal mass media? They don't. They listen to conservative media. We're not talking about random Joe Smoe Republican who reads the news occasionally. These are DELEGATES, Republican operatives who do their groundwork and are tasked with managing the campaign. They should be as well-informed as we could reasonably expect non-experts to be. If the Trump campaign can't keep these people informed then substantive conversation with voters is IMPOSSIBLE. How can you answer critics when your own allies have no idea what you're talking about? This isn't on the level of what the wall will be made of. We're talking basic concepts like whether there will even be a wall and who will pay for it. Quite literally, this isn't rocket science. They should be able to agree on this. If they can't, then either the campaign's messaging is woefully inadequate or even his supporters don't think Trump means what he says. Wasn't the campaign message supposed to be that Trump *does* mean what he says? Hillary has detailed proposals and talks about them during debates. So did Jeb Bush. Trump is the outlier here. More importantly, Hillary knows what she's talking about (as did the Republican candidates running against Obama). Trump is uniquely unqualified as a policy maker, which shouldn't be surprising since he has no background in policy. He's just a know-nothing insurgent riding a popular wave of anti-establishment sentiment.
  20. See topic. I don't think we need another thread on this.
  21. I think the main point is that the wall with Mexico is the centerpiece of Trump's policy goals, yet his supporters that are actively involved in the political process all have different ideas of what the policy *actually is*. Some supporters appear to believe that the wall is a metaphor (to galvanize anti-immigrant sentiments?). Not an actual policy goal. Some supporters believe that Trump's wall will be the realization of prior initiatives to construct a fence that stretches the entire border. Other supporters believe that Trump's wall will be analogous to the Berlin Wall / Great Wall of China, staffed by military personnel like a military base and with intruders shot on sight. That's clearly a policy failure. His policy is so incoherent even his own supporters have no idea what he means. Certainly politicians in the past and present have been guilty of similar failures, but not on the same scale as Trump. He's literally a demagogue with no coherent policy objectives at all.
  22. The President of the US holds the codes to an arsenal of nuclear weapons capable of devastating civilization. We're all in this together, mate.
  23. Nutaku wants to emulate the Steam model. That means not picking and choosing titles based on production values, review scores, or other (often arbitrary) metrics. Compare that to the traditional retail model, where stores only stock games they think will do well. That same model is systematically suppressing eroge and other niche games. My problem with Nutaku's effort here is that they're excluding games that have offensive content they don't want to deal with. That compromises the model's premise.
  24. Spoiler alert: The entire video builds up to the comment at the end.
×
×
  • Create New...