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Decay

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Everything posted by Decay

  1. Ehehehehehe
  2. Well, there sort of are routes, and there sort of aren't. It's a linear game. But you can also do things a little out of order. Just... jump in and experience it for yourself knowing as little about it as possible.
  3. Well, they certainly don't look very good, but that's still a weird reaction. Sekai Project must have a weird selection process. By that, I mean that they probably will translate anything at all if a Japanese doujin developer requests it. Because I certainly can't believe they sought these titles out. One doesn't have an EGS or VNDB entry, the other does but has barely any votes on either sites, and the ones it does have are unflattering. Apparently the insect monster girl gimmick game is bad, who coulda guessed. But you better believe that monster girl and sekai project fanboys will eat it up because its indie as hell and people love rallying around sekai project. They could probably raise another $100,000 on kickstarter to translate these <2 hour titles, like they did with WAS. I'm still baffled by that.
  4. The second chapter in ef. And the first chapter serves as a good "fuck off" to the osananajimi archetype. ef did try to portray relationships at least a little bit more realistically than most eroge, at least they did for the first tale. The second tale goes right back into typical eroge fantasyland.
  5. There's some shared mythology and one shared major character, but DC1 is not required reading by any means. And DC1 is pretty much just shit, so yeah, it's avoidable and you should only read it if you have a lot of free time. DC2 was a pretty large improvement, but DC1 was a really low starting point and I'd definitely fall short of calling DC2 great. But it definitely had some good things going for it, and was pretty entertaining at times. Except for the Koko route, fuuuuck that was bad.
  6. ef, KiraKira, Deardrops, Higurashi (but wait for the retranslation/remake), Cartagra, Kara no Shoujo (play cartagra first). These are all of at least decent quality. edit: I maintain that Da Capo 2 (but not 1) and Suika are also at least decent, but they're not very popular. Edelweiss is borderline. Shuffle is popular but I have no idea why. Everything else is quite unremarkable. edit 2: Cho Dengeki Stryker is kinda fun but is also the most generic shounen action story ever.
  7. Well, that would be pretty deceptive since the 18+ version was declared as something that would happen no matter what, as long as the base goal was reached. I'll at least take them for their word on that.
  8. Kickstarter never disapproved of having 18+ Grisaia be a part of the campaign. They've allowed other eroge to be kickstarted, even stuff with no all-ages versions. I don't know how you can say it's more KS's fault than Frontwing's. At their panel they announced some more short doujin stuff. I don't think there was much besides that.
  9. This is around a seven to eight hour read for an average reader, I'd say.
  10. To be fair, Grisaia tells nothing important during the sex scenes that couldn't be told in a toned-down MPAA R rated version. Sex is a major plot device in many stories, yet they always stop short of actually turning it into extended pornographic sequences like VNs do. But this is an entirely off-topic subject and shouldn't be explored any further in this thread.
  11. The kickstarter would only have a few hours left on it by the time the panel ends. That's not well within their time table, that's cutting it so close it's irresponsible. It takes a while for information from an offline event not many people know about to diffuse onto the internet. I find it hard to believe they'll use that panel to employ very time-sensitive marketing strategies. Although it's such an incredibly bad idea, it's almost believable. They haven't been answering tweets today because everyone is busy at the expo. Pretty poor planning on their part to schedule the end of the project for today.
  12. The best thing to do from a consumer point of view is not waste any unnecessary money and wait until they're actually selling the 18+ version. What's the rush, why try to get in on the kickstarter now if what they currently have to offer isn't what you want? Also I kinda don't like sekai project being rewarded for making yet another promise they couldn't keep.
  13. You misunderstand, I know that an 18+ version will be released. But if you back the kickstarter, you might not get it. So if you only want that 18+ version, don't back the kickstarter. Instead, wait for its release and buy it then.
  14. 10 hours to go, no word from Sekai Project/Denpasoft on how the whole coupon/voucher thing will actually work, despite them saying they'd talk about that before the project is over. I wonder how many potential sales from people who only want the 18+ version they're missing. At this point, if you're only interested in the 18+ version, I suggest you don't back this or you pull out. There's no guarantee that you'll actually get what you want.
  15. Why do I suddenly want to play this?
  16. JAST is, of course. MG and JAST do the programming for most of their projects. It's unusual when a partner wants to do it for them. Overflow has been more or less defunct for a couple years now.
  17. No source, just speculation. Those were my predictions. Shiny Days' translation has been finished for a good while now so if it doesn't release this year JAST would be fucking up even more than usual. Except now, it actually seems like they've been getting their act together lately. Unless the translation is a disaster that requires extensive rewrites like Sumaga, it shouldn't take that long to finish up.
  18. I can't imagine them ever doing Celenaria, it's not very highly regarded, for sure. As for the others, they don't want to retranslate stuff that's already been fan translated, although they might do it anyways. They're mainly worried about competing against a free fan patch, which would a tough sell for a lot of people, even if the translation is a lot better (people aren't happy with amaterasu's translations). They only have so much time and a lot of games to potentially cover, so I have a feeling they simply won't translate some of them.
  19. I think the talk about the different continents and different kinds of cultures in Inganock might have made more sense to me if I read its predecessor first, since that one was a world-traveling adventure tale. Those are the kinds of details one might miss by not being able to play all of them in order, but it's not anything major.
  20. Pretty much all of the Steampunk games are self-contained. They're set in the same world and I believe Sona-Nyl might not explain some of the technology or circumstances as clearly as Inganock or Gahkthun, but the story isn't connected to the others at all. Once they introduce the setting with Gahkthun, they can likely choose any other title in the franchise. Sona-Nyl is the most requested game, so that's probably where they'll go next. It might also be one of the most difficult to translate games in the franchise, but thankfully they have Koestl to make sense out of it. edit: For the heck of it, my predictions for the next six or seven months from MangaGamer: Today is obviously Eden, next month is NTY (feb 27th, it was just announced), then March is Princess Evangile, May or June is going to be Kara no Shoujo 2, and July or August is going to be Euphoria. Higurashi chapter 1 remake is probably going to fill in an empty month, maybe May. Although they might release it sooner, it's hard to say. As for the rest of the year, maybe if we're really lucky, Bokuten will come out late (november or december?), and perhaps Gahkthun as well. This leaves a hole in autumn, but overall it seems like it's going to be a busier and much more interesting year than 2014. As for DC3: lol not a chance. And the rest of the nukige besides euphoria: Who cares? Free Friends has been delayed because they recently threw out the (complete and fully edited) translation and are starting from scratch. You have to wonder about a translation that's so bad it's not fit for nukige... YukkuriS did it and is now working for Sekai Project, it might explain their rather questionable translations of Neko Para and Fault (I don't actually know who was responsible for those). On the JAST side of things, 2015 also looks busier for them as well. Hanachirasu and Starless have a release dates, the Kana Imouto remake is releasing very soon, they've said Sumaga will be out by summer, and Shiny Days and Seinarukana will both certainly be released this year. Even Schatten has a chance for release this year, although i'm not betting on it. Django? Not gonna happen. edit 2: also I said earlier that JAST is partnered with Alcot but are doing nothing with them, just recently on tumblr it seems like they said they plan on working with them again in "the near future" (in JAST terms, next decade? ). They make some pretty fun, albeit brainless moege. Maybe they could do something like Tokyo Hero Project, that looks stupid and fun. Or maybe they'll pull the rug out from under Astro and license Clover Days. Coupled with all of the Fuwa projects coming near to completion, 2015 seems like it will be a much busier year for translated eroge.
  21. Gahkthun should be fun, Koestl is estimating a release for that this year, even if MG themselves aren't. I'm hoping that after Gahkthun they suddenly anounce rail-soft title, like Albatross maybe. But they'll probably just want to focus on the Steampunk franchise, even though I'm worried about the viability of some of the older titles. Everyone and their mother wants Sona-Nyl, so that too would be nice if it's next.
  22. Well, I get the sense that it's ultimately up to Hobibox (caramel box's parent company) as to what gets localized. They probably saw Otoboku's poor sales and think "why should we ever license the sequel?" But they're a MangaGamer shareholder, so they will probably want them to do something else of theirs. It's strange to think about it like this, but it's like JAST has been able to get some pretty high-tier partners like Nitro+, Alcott, and Xuse/Eternal, but sit on those licenses barely producing anything, while MangaGamer is stuck with some pretty middling partners and proceed to select some of the more questionable titles from each one. You'd hope that MG would be able to make the most out of the selection they do have, but somehow most of their announcements are very disappointing. At least they actually release stuff, though.
  23. mmm yes, look at all that juicy plot.
  24. Agave route is basically a sixth main route that you can't clear until you clear all of the heroine routes. It's being discussed because it's a part of the game, it's not that complex. There's a continuation of the Agave route in Majikoi S.
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