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Decay

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Everything posted by Decay

  1. The part he didn't talk about was the hot and wild sex she had with him as a reward for saving her life.
  2. It loaded nearly instantly for me, but I already had the unity web plugins and all that. This is a nice way to deliver a demo. People will be much more likely to play it if they don't have to bother with downloads and installs.
  3. To be fair, the people creating web pages for them have nothing to do with the QA process. You can't look at this and say "why aren't you doing QA instead?" because that's not how it works.
  4. They shouldn't accept Frongwing going behind their back, and what's done isn't done. They can and will improve it. Koestl seems to like the game quite a bit. I'm also looking forward to it, it looks really funny. They don't have to go back and release a better translation but will anyways not because they're money grubbing (that would make no sense because this endeavor will likely not be a profitable one) but because they want to and actually give a shit about delivering what was promised. That Koestl is actually going to go back and translating this himself anyways, and that Sekai Project is supporting him and Dovac is even talking about getting frontwing to include his translation in the physical copies has caused me to think of SP in a much better light, to be honest.
  5. One interesting aspect is that they go out of their way to mention the games with art by Nanaka Mai, discussing Pure Girl, Innocent Girl, and Yuki Koi Melt specifically. I wonder if they're going to try to translate those. Admittedly that's kind of a stretch.
  6. While of course the people translating it will talk it up, but for whatever it's worth, they do seem to legitimately like it a fair amount, emphasizing that it's actually pretty funny has surprisingly cleverly humor... supposedly.
  7. Frontwing sounds like the most miserable partner to work with, somehow even worse than Demonbane-era Nitro+.
  8. For real, though, the translation available right now is done by someone other than the Grisaia translators, someone recruited by Frontwing directly. It has not gone through TLC or editing, isn't as accurate as Grisaia's translation, isn't as amusingly written, is full of inconsistencies, and generally speaking should be avoided. The proper Sekai Project Dream Team will translate it themselves once they are finished with the main trilogy, so just wait for that.
  9. Doddler has used photoshop to smudge the colors a little in a couple imouto paradise CGs, that's pretty much it. If they don't have the originals, they have two options, one is commission a new artist to redraw those portions for them. This adds quite a bit to the budget of a project and it may not even be possible to get permission from the original creators to make those kinds of alterations. The other option is to request the original artist to redraw those portions. Good luck with that. JAST has canceled at least one project due to the uncensored CGs being unavailable, because there is no feasible way for them to properly decensor it themselves.
  10. Doddler actually hasn't redrawn anything for mangagamer and there seems to be a lot of misunderstandings for how that process works. Whether or not G-Senjou gets decensored relies entirely on whether or not Akabeisoft2 still has the original uncensored images.
  11. They have not guaranteed an adult release, but they did some really heavy-handed winking and nodding at Otakon. Look at the second image, it's literally all over the image. One of most prominently visible parts is the hair. Here's the original CG for reference: http://i.imgur.com/z5DUeTd.png I think it might just be the jpeg compression, though.
  12. They should have released those screenshots and PNGs because I can't tell if the artifacting is from upscaling or from jpeg compression.
  13. The greatest VN of our time. Does this make me a hypocrite for deleting the entry someone made for it on VNDB? Yes, deal with it. B)
  14. Good luck and hold firm. The storm is intense but brief and once weathered the rest of the game is pretty good!
  15. I listed the game under its translated name the patch is going with, Wonderful Everyday. Here's the link: https://mega.co.nz/#!AV400Zwb!ckuNm4yGlDgiuDg94kA-mPyThw_54OeTBHxTRctLrAU Keep in mind that the complete translation is coming out in a matter of weeks, most likely, and will contain additional editing/QA.
  16. As one of those hardcore PC gamers yeah, the improvements do matter quite a bit to me. The fact of the matter is that the downsides are a lot smaller than people are imagining. Everything is overblown because they want to get virtual high-fives slam dunking Microsoft on the internet.
  17. To be perfectly frank, no, what enters my mind when I first see "unrated 18+" isn't "no mosaics". In fact, I never even consider mosaics at all. I tend to forget about the issue entirely because I don't care at all. For the few people out there that really deeply care about mosaics, I'm sure it's a bummer when you buy something thinking you'll get one thing and get another, but for me it really doesn't matter.
  18. Well, so far. It's not that SP/Denpasoft has some natural aversion to mosaics. Frontwing's unmosaiced CGs are apparently of exceptionally poor quality (so I heard) and were considered unusable. As for Nekopara, there is one adult version of that which was released to the world, in three languages. It isn't like SP took a game that was already made and released an english version of it. In fact, SP/Denpasoft aren't the publishers of the adult version, technically Neko Works are fully responsible for that version. The way that worked is that they contracted SP to translate the 18+ version for them, basically the reverse of what typically happens. Then Neko Works released that version themselves with no decensoring. This is due to the game shipping with all three languages included, and initially (and currently, incidentally) only sold through their own site based in Japan. It's a bummer for people who like uncensored CGs, but that's the story for both games. For what it's worth, none of the Sunrider games have mosaics (which should probably be obvious, since they're OELVNs). I imagine that if their other Japanese partners can provide good quality uncensored CGs, they will be used in the future Denpasoft releases.
  19. I can't believe people care about monetized solitaire. In fact, I'm calling you guys out and saying that none of you actually give a shit. You just want an excuse to be take it to "the man." Windows 10 is the best OS released by microsoft but I guess you can continue to use outdated technology because of some dumb solitaire crap.
  20. I've heard that Air and Kanon don't work on 8.1 and 10, is this true? I'm actually in the process of playing these currently.
  21. This sounds like it's a pretty bad clicker. But to be honest most clickers are just enhanced versions of progress quest. You don't get anything out of them and the entire gameplay consists of buying upgrades, and the entire strategy consists of which order you buy upgrades in. That's what the entire genre is.
  22. That's... very common for these kinds of games. Edit: Like the entire foundation of these games is not actually based around clicking at all. It usually takes less than half an hour before clicking becomes obsolete in any other clicker game.
  23. Why would they not release it as one complete package?
  24. Agave route unlocked after finishing all five heroine routes in the first game. It was a substantial story-based route without a main love interest for Yamato. If you missed that, you definitely should read it.
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