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Everything posted by Dergonu
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Indeed, I was hoping for that too.
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If you are a broke scrub like me, sales like these are pretty great. Since it's moe day in Japan today, ( 十月十日= 萌 oh kanji jokes, how I hate love you ) Mangagamer is putting up a lot of their titles on sale, and not just the small ones. So, big games like Koihime that costs 45$ normally are down quite a lot in price. (Thanks to Good Haro, games like Euphoria are on the sale list. Moe! ) The sale only lasts for 36 hours, ( full list of the games on sale here.) Time to go spend my rent money on porn games.
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I agree with Virginsmasher, I can't really look at any VNs as objective masterpieces. I could give you a list of the games I liked the most, (I think I have 4 games that I rated a 10/10,) but the thing is, I do know that objectively, all of these have flaws which might disqualify them from a status as a true masterpiece. That being said, let's play along and mention a few, so that people can get mad at me for my terrible taste. Lucy ~The Eternity She Wished For~ Nurse Love Addiction Eden* G-senjou no Maou Grisaia no Kajitsu One Thousand Lies
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All the milestone threads! Congratz!
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Post pics you like (Powered by Jun Inoue™)
Dergonu replied to VN-Angel's topic in The Coliseum of Chatter
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What are you reading? Untranslated edition
Dergonu replied to Funnerific's topic in Visual Novel Talk
Well I finished Rettou Kan, and it was a pretty good nukige. The angel route was much better than the demon route in my opinion, though both were pretty... entertaining . If you are looking for a dark nukige, you should definitely pick this one up. Nice art, lots of unique scenes and the game doesn't really try to take itself too seriously at any point in the story, which I like in my nukige. (I mean, you know right away that you are playing a nukige when the main character is literally called "protagonist." So great ) Still not done with all my Cyclet games, next up is Kasshoku no Sei Senshi Aisha, HD edition. I recently learned from Tyrosyn that the CGs have been cropped quite a bit in this version, which sucks, so I'll probably run the normal version next to it like I did with G-senjou no Maou. I know it's not a big deal most of the time, but I still hate CG cropping. (And yes, I am definitely turning into a total Cyclet fanboy. They got me. I'm beyond saving. RIP.) -
Mizuha is the best girl in G-senjou, fite me IRL bruh.
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Where Can I get people to translate Visual Novels?
Dergonu replied to Benkei Chan's topic in Visual Novel Talk
Fan translations are already in a bit of a legal grey zone, but paying someone to produce a fan-translation is illegal. Don't do that. Speaking as a fan translator, we tend to pick the projects we want to TL first, not the projects we know other people want. Being motivated is extremely important when it comes to fan TLs. Without motivation, even translating a handful of lines can feel like a chore. Because of this, most of us don't really take requests. Translating takes a long time- you will be "stuck" with one project for months, sometimes much longer if the project is big, and so if you are doing it just because one person asked for it, you probably won't feel that motivated. I get your reasoning, but you really won't be able to just ask someone to TL something for you. That's not really how it works. You are better of using your money to purchase the Japanese game, and playing it next to the English one with a machine translator or something of the sort, to at least see the original scenes in some way. It won't give you an incredible result, but it's better than nothing. -
Exactly, this is pretty much my point repeated tbh, just worded differently. Also, my post was in reply to Nier, not Xreaper.
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It's rare for other companies to license games from a developer that one company already has the rights to. For instance, once Mangagamer obtained the rights to the Sono Hanabira series, they took down all fan TLs of 1-10, despite the fact that they only actually licensed 1 game at the time. (Now they are bringing 1 more over.) In addition, 3 games from 1 developer, 1 of which was released last year and announced for a TL this year, is a decent amount. I don't know if Clock up in particular is doing it differently, (like Innocent Grey etc,) but most of the time, 1 title being licensed means the rest of the games from that developer has a higher chance of being picked up by that company, and less of a chance that fans and other companies will do it.
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It is, but in a different way. You are correct that Maggot Baits is plot based, with it's plot aided by lots of H, but the H in Euphoria can be tame in comparison to Maggot Baits. (Light, general content spoilers for Maggot Baits.) As for Natsu no Kusari, keep in mind that Mangagamer has the rights to Clock up games, and they are already TLing Maggot Baits, a very dark VN from them. Although nothing is set in stone, a TL for Natsu no Kusari could definitely happen down the line. But, it is very unlikely that fans will choose to pick it up, as the license belongs to Mangagamer. So, it really does come down to Mangagamer in the end, unless a daring fan chooses to risk the possible backlash from the community, as well as an unlikely legal response from Mangagamer / Clock up.
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Physical all the way. I can't take reading the digital versions most of the time, not to mention that you support the creator by purchasing physical versions- everybody wins.
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<3 Congratz Mitchy, enjoy your new status as a spammer. Fakes, all of them, fakes I tell you!
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@Kiriririri Happy birthday! (You already got your gift. Now I expect something on my birthday too, just saying ) Also, @littleshogun happy birthday to you as well!
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The English TL requirement does make the list a bit shorter... Well, first of all there is the SonoHana series, (games 1-10 are TLed, as well as another on the way from Mangagamer.) Then there is Lilium x Triangle and Sugar's Delight. Lastly, you can also check out the Raidy series. These are a bit unique, as they are dungeon crawler games, but they are quite nukige-like, with lots of juicy H content- you just have to fight for your porn through solving mazes and shit. (Go for Raidy III for the best content, 1-2 are quite old and the amount of content you get for your money isn't the best.) You also have Sakura Dungeon, which is a slightly lower quality dungeon crawler. Also have to mention Atom Grrrl!! and Sacrament of the Zodiac. These aren't really pure nukige, but they are shorter titles with several H-scenes. Hopefully this list has some games you haven't played yet.
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You are going to LOVE XX of the Dead.
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It's a pretty neat feature that speeds up the already rather fast saving/loading, making life easier for a lazy VN reader like myself.
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Yeah, I loved that part of the game. Took me by surprise. This was my first Cabbit VN, so I really didn't know what to expect. I did buy Midori no Umi a while back. I should get around to reading that. She is pretty great, yeah (But An is the best girl )
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I really wonder what this can be. For them to really think it will please everyone, there has to be a full 18+ patch involved in some way, so maybe they are open for a possibe fan patch release later on, like with Shiny Days? I don't see how there is a way for them to actually believe a censored release will make everyone happy. Well, it is Sekai Project we are talking about, so who knows, lol. The fact that they made a new panel for Denpasoft only talk is at least slightly promising on the 18+ front of their games. And hey, the new yuri game looks pretty cool, so it's not a complete bust.
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I have been wanting to write something about this VN since the second I finished it, but never actually got aroud to it. Now with the TL announced, I figured I might as well write something. Might be a good thing to note that I absolutely adore this game, and it is probably my favorite VN of all time, so I'm a bit biased, just saying. So, first, an introduction. Kimi e okuru, sora no hana is a nakige made by Cabbit. The game is about ghosts, people who can see them, and their attempt at a life together in a special school that trains its students to handle their powers. The main character, Shuuya, has been able to see ghosts since he was a child, and he has always wondered why. When the mysterious ghost Matsuri approaches him with the offer of a school that can teach him about his powers, he just couldn't say no. As he gets to the school he meets many others with similar powers, and they all seem equally eager to learn what their powers are. But, there is a slight twist. People with these powers are not the only students in the academy. About a third of the student body is also made up by ghosts. Now, this is a big deal, because, well, they are ghosts. Dead people with psychic abilities isn't exactly your ideal classmate. Naturally this causes some disturbance in the classes, but the presence of the ghosts is an absolute condition for the school to operate, and everyone has to handle it if they are going to attend the academy. (Even the headmaster is a ghost, and boy is she an... interesting woman, lol.) The game is a nakige like I said, but it also has some other elements as well. The entire game isn't constantly story driven, and so people who hate "generic school settings" might be slightly annoyed at certain points in the game, even though these "plotless" moments aren't a dominating factor. Because of the way the game is structured, even normal days at school might suddenly turn into something dramatic, because of the relationship between the humans and the ghosts, as well as the ever present danger of a ghost going berserk. Still, there is definitely a decent amount of slice of life moments in this game, though I found them very enjoyable because of the rather unique take on the setting. Despite the fact that we have a "generic school setting", half of the students in the class being ghosts makes for a different experience. First of, it opens up for new types of humor, (people can't see ghosts, so if you walk alone with one, people think you are jut talking to yourself, for instane,) more drama (there is a lot of tension between everyone because of the ghosts), not to mention that the romance itself in this VN is very unique, as the ghosts can't actually touch anything solid. (I mean, they are ghosts.) So this opens up for a very fresh and interesting take on these overused elements. In addition, the game itself is 10-30 hours long, and with 5 heroine routes with at least 2 endings each as well as a common route, this means the routes aren't too long, so the "boring slice of life" moments in between the story is rather minimal in comparison to other, longer games. Still, despite all of that, you will have to suck it up and get through some slice of life if you want to play this game. The game has 3 human heroines and 2 ghost heroines, as well as a few other short, special routes that you can unlock upon completing certain endings. The human routes are more similar to what you usually find in general nakige/ charage, and An's route is probably a bit more similar to a moege route at times, but all three human routes still use the ghosts as a part of their main story. The ghost routes, however, are very different from the standard stuff, and on top of that, the two ghost routes are very different from each other, making them both feel quite unique. Also, I have to point out that Matsuri is the "main heroine" in this game, and so she has 3 endings instead of the standard 2, and is a lot more in focus during the common route. Some people might not like "main heroines". I personally really liked Matsuri, but personally would have liked a bit more focus on some of the other routes, like Sekka's and Hinagiku's. Still, Matsuri is a really great heroine. When I first played the game, I started with the Sekka route, and it just blew my mind. Mainly because Sekka was a character I honestly had no real expectation of at all. She just looked like a normal, cute and shy character who had nothing else to her. But once her route started, I couldn't stop reading. Each ghost has a reason for... well, being dead. Something ended up killing them at some point in their life, though what this is varies. (duh.) In Sekka's case, whatever it was caused her to become extremely shy around other people, and she is so insecure she can barely even speak to others. She spends most of her time on the roof of the school, staring into the sky. Shuuya is the only person in the school who actually ended up approaching her despite of her insecurity. He kept talking to her, which made Sekka open up a lot more, but at the same time, this created more insecurity. It's hard for Sekka to understand normal, human relationships, and she doesn't really get what friendship means in general. On top of that, a ghost's mental condition is directly linked to how well they can control their powers, which means Sekka is already in a bit of a shaky spot as it is. This route's entire structure was very unique and interesting. Sekka's route is probably one of the most dramatic, and in my opinion it's one of the best, though it is a bit on the shorter side, sadly. Reading both her endings in succession is strongly recommended, and starting with the bad ending is the most ideal for sure. The reason for this is that the structure of her route is a bit different from what you tend to see in most games, with the order of how things happen turned a little on its head. In addition, Sekka's bad ending is longer than her true ending, and it also contains important information that will make the true ending even more impactful. The difference between the human and the ghost heroines in the game might look slightly strange to some people. Why use both? Why not just one? On one side, you have nakige elements and drama, and on the other side you have standard charage material? Why? Well, this game does a very good job of keeping the two connected. It's not two completely alien entities that exist totally independent of one another. For exmaple, An's route is the cutest and most slice of life driven route in the game, but even this route deals heavily with Shuuya's powers and his attendance at the school, as well as his past and the origin of his powers. ... ... But really though, most people should just want to play An's route because of how freaking adorable she is. I mean... come on. Anyways, moving on. The other two human heroines, Kana and Hinagiku have more dramatic routes compared to An, but they are still quite different from the ghost routes. I found Hinagiku's route the most entertaining of the three, mainly because of her character. (Like, because she was a very interesting heroine, not just because she is so pretty! Well, she is incredibly pretty though. I mean... look.) (The art really is nice in this game.) I could rant on for hours and hours about the game, but I think I got the most important stuff out of the way. This is a very solid VN, with great characters, an interesting plot and some seriously tear-jerking moments. If you like nakige, you'll like this one. For the people who can't read Japanese, you should definitely keep your eye on the TL project. (You can show them some love by joining their discord, checking out their website or even offering to help out with the project. All the info you need, as well as the links to their website and discord etc, is here on this link.) That's about it, hopefully my bias didn't rub off too strongly in the post. (But hey, even if it did, it's my blog so who cares )
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Pretty much what Nosebleed said. Just play the VN if you want the best experience. The anime isn't really bad, but it feels quite rushed with the routes only being 2 episodes long. As for the route order, you can just go nuts there. Like Kiri mentioned, you do have to play one route before you can start Sora's route, so she is the only one you can't start with. Personally I enjoyed Sora's route the most. I'd rank the routes Sora>Motoka>Kazuha>Akira>Nao. (Idk why, but I hated Nao...) But yeah, again, just go with the order you want.
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Bishoujo Mangekyou TL Update 37: The Great Return
Dergonu commented on Arcadeotic's blog entry in Arc's VN Talk
That does sound like fun. Alright, it's a fan TL of Sakura Spirit into Finnish. There, I said it!